Player Matchup

King Arthur
King Arthur
CA5PER 84
King Arthur
Level 115
God Stats
1W - 1L
1,136 SR
Queue Stats
19W - 17L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
Jango Fett6543
Danzaburou
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,633 Elo+
Party 1
Zeus
Zeus
agkouri_special
Zeus
Level 29
God Stats
2W - 1L
1,390 SR
Queue Stats
43W - 26L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
proxiigy
Kuzenbo
Level 29
God Stats
2W - 0L
1,736 SR
Queue Stats
53W - 43L
1,515 Elo+
Solo
Thanatos
Thanatos
tricke9
Thanatos
Level 27
God Stats
82W - 93L
1,479 SR
Queue Stats
232W - 256L
1,452 Elo+
Solo
Team Averages
Level 41
1,448 SR
1,516 Elo+

VS

Team Averages
Level 21
1,639 SR
1,463 Elo+
Ullr
Ullr
A blixky9214
Ullr
Level 17
God Stats
7W - 4L
1,726 SR
Queue Stats
24W - 23L
1,527 Elo+
Party 2
Bellona
Bellona
OBE Madara
Bellona
Level 5
God Stats
3W - 4L
1,519 SR
Queue Stats
9W - 9L
1,577 Elo+
Party 2
Olorun
Olorun
Si6xGeeZ
Olorun
Level 27
God Stats
64W - 69L
1,446 SR
Queue Stats
85W - 95L
1,392 Elo+
Solo
Nemesis
Nemesis
Skidy22
Nemesis
Level 27
God Stats
13W - 2L
1,906 SR
Queue Stats
188W - 207L
1,386 Elo+
Solo
Discordia
Discordia
sis-47
Discordia
Level 29
God Stats
16W - 20L
1,598 SR
Queue Stats
139W - 159L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CA5PER 84
King Arthur
20
0 / 7 / 24
11,977
921
14,884
23,853
19,214
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Jango Fett6543
Danzaburou
20
18 / 2 / 16
17,638
1,357
41,620
17,471
7,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 4 / 13
13,338
1,026
25,808
10,728
4,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
proxiigy
Kuzenbo
20
4 / 2 / 16
12,784
983
13,918
19,666
31,314
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
tricke9
Thanatos
20
9 / 6 / 16
13,462
1,036
20,579
21,501
9,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 7
14,291
1,099
22,624
20,882
8,060
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
OBE Madara
Bellona
19
2 / 9 / 10
12,223
940
21,871
26,926
22,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Si6xGeeZ
Olorun
19
7 / 7 / 10
14,106
1,085
20,346
29,778
11,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Skidy22
Nemesis
19
1 / 10 / 10
11,334
872
11,183
25,188
9,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
sis-47
Discordia
19
2 / 8 / 7
12,130
933
11,830
17,703
12,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
65
40
Kills
21
21
Deaths
40
85
Assists
44
Player
Kills
Deaths
Assists
KDA
L
9
6
7
2.08
W
King Arthur
CA5PER 84
King Arthur
0
7
24
1.71
W
Danzaburou
Jango Fett6543
Danzaburou
18
2
16
13
L
Bellona
OBE Madara
Bellona
2
9
10
0.78
L
Olorun
Si6xGeeZ
Olorun
7
7
10
1.71
L
Nemesis
Skidy22
Nemesis
1
10
10
0.6
W
9
4
13
3.88
W
Kuzenbo
proxiigy
Kuzenbo
4
2
16
6
L
Discordia
sis-47
Discordia
2
8
7
0.69
W
Thanatos
tricke9
Thanatos
9
6
16
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,809
Damage
87,854
93,219
Taken
120,477
72,890
Mitigated
64,747
27,500
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,624
12,543
156
2,383
20,882
8,060
0
7,801
13,081
0
60,247
W
King Arthur
CA5PER 84
King Arthur
14,884
446
715
572
23,853
19,214
0
7,006
16,847
0
28,748
W
Danzaburou
Jango Fett6543
Danzaburou
41,620
25,759
0
9,307
17,471
7,998
0
8,250
9,221
0
85,417
L
Bellona
OBE Madara
Bellona
21,871
9,737
1,795
1,831
26,926
22,752
0
7,094
19,832
1,002
28,042
L
Olorun
Si6xGeeZ
Olorun
20,346
13,633
1,654
7,235
29,778
11,769
0
8,998
20,780
30,000
0
L
Nemesis
Skidy22
Nemesis
11,183
2,996
0
717
25,188
9,746
0
7,698
17,490
0
15,531
W
25,808
3,098
0
1,215
10,728
4,554
0
4,178
6,550
49,244
0
W
Kuzenbo
proxiigy
Kuzenbo
13,918
3,771
899
2,842
19,666
31,314
0
6,836
12,830
29,800
0
L
Discordia
sis-47
Discordia
11,830
435
0
0
17,703
12,420
0
8,135
9,568
52,202
0
W
Thanatos
tricke9
Thanatos
20,579
7,582
0
11,950
21,501
9,810
0
6,908
14,593
0
28,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,199
Gold Earned
64,084
240
Minions Killed
252
10
Camps Cleared
4
1,161,964
Distance Traveled
1,172,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,291
1,099
98
8
2
215,600
0
W
King Arthur
11,977
921
38
3
1
229,082
0
W
Danzaburou
17,638
1,357
96
7
3
217,305
0
L
Bellona
12,223
940
13
1
1
243,268
0
L
Olorun
14,106
1,085
31
2
0
227,930
0
L
Nemesis
11,334
872
14
1
0
268,882
0
W
Zeus
13,338
1,026
59
5
0
174,637
0
W
Kuzenbo
12,784
983
30
2
4
262,271
0
L
Discordia
12,130
933
96
7
1
217,249
0
W
Thanatos
13,462
1,036
17
1
2
278,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role