Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Marcorange
Sobek
Level 29
God Stats
8W - 9L
1,540 SR
Queue Stats
120W - 118L
1,576 Elo+
Solo
Thanatos
Thanatos
Tazumn
Thanatos
Level 27
God Stats
2W - 3L
1,469 SR
Queue Stats
20W - 24L
1,545 Elo+
Solo
Xbalanque
Xbalanque
tearin809
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,563 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,537 Elo+

VS

Team Averages
Level 13
1,428 SR
1,432 Elo+
Thor
Thor
Aredessss
Thor
Level 26
God Stats
1W - 1L
1,348 SR
Queue Stats
10W - 10L
1,312 Elo+
Party 1
Izanami
Izanami
Code JOHNBOY
Izanami
Level 21
God Stats
4W - 4L
1,283 SR
Queue Stats
19W - 24L
1,302 Elo+
Party 1
Bellona
Bellona
FuzzyLane
Bellona
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 34L
1,500 Elo+
Party 2
Susano
Susano
Ripley123456
Susano
Level 16
God Stats
3W - 3L
1,509 SR
Queue Stats
11W - 13L
1,546 Elo+
Solo
Aphrodite
Aphrodite
Swaggerto
Aphrodite
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
3 / 3 / 3
7,856
491
3,915
7,799
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
 
Agni
2
0 / 0 / 0
4,943
309
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
12
1 / 0 / 5
7,683
480
2,343
8,143
6,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
Tazumn
Thanatos
15
8 / 2 / 2
9,251
578
9,298
12,442
5,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
tearin809
Xbalanque
11
2 / 5 / 2
7,096
444
5,271
8,486
2,617
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 2 / 2
8,530
533
4,651
7,285
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Izanami
Code JOHNBOY
Izanami
13
0 / 2 / 1
7,851
491
3,136
7,257
1,928
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
FuzzyLane
Bellona
12
5 / 5 / 1
7,945
497
7,355
11,278
9,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
7
1 / 1 / 0
6,173
386
453
4,159
1,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Swaggerto
Aphrodite
11
1 / 4 / 2
7,255
453
3,243
6,738
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
9
10
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
3
3
1.5
L
Agni
 
Agni
0
0
0
0
W
Thor
2
2
2
1.5
W
Izanami
Code JOHNBOY
Izanami
0
2
1
0.25
W
Bellona
FuzzyLane
Bellona
5
5
1
1.1
L
Sobek
1
0
5
3.5
W
Susano
1
1
0
1
W
Aphrodite
Swaggerto
Aphrodite
1
4
2
0.5
L
Thanatos
Tazumn
Thanatos
8
2
2
4.5
L
Xbalanque
tearin809
Xbalanque
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,827
Damage
18,838
36,870
Taken
36,717
19,781
Mitigated
19,633
16,673
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,915
1,889
0
1,360
7,799
4,768
261
1,627
6,172
0
30,767
L
Agni
 
Agni
0
0
0
0
0
0
0
0
0
0
0
W
Thor
4,651
1,276
0
985
7,285
3,189
723
300
6,985
0
54,183
W
Izanami
Code JOHNBOY
Izanami
3,136
1,511
0
1,905
7,257
1,928
2,353
423
6,834
0
51,714
W
Bellona
FuzzyLane
Bellona
7,355
1,736
0
1,280
11,278
9,804
300
961
10,317
12,251
22,922
L
Sobek
2,343
208
1,017
2,940
8,143
6,823
294
1,529
6,614
22,590
0
W
Susano
453
92
0
1,539
4,159
1,068
0
0
4,159
0
16,221
W
Aphrodite
Swaggerto
Aphrodite
3,243
396
1,195
1,981
6,738
3,644
590
659
6,079
18,341
0
L
Thanatos
Tazumn
Thanatos
9,298
2,879
0
10,356
12,442
5,573
0
1,125
11,317
0
64,665
L
Xbalanque
tearin809
Xbalanque
5,271
2,634
0
1,000
8,486
2,617
1,647
1,004
7,482
0
23,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,829
Gold Earned
37,754
234
Minions Killed
343
0
Camps Cleared
0
1,232,458
Distance Traveled
1,414,545
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,856
491
56
4
0
330,632
0
L
Agni
4,943
309
0
0
0
2,656
0
W
Thor
8,530
533
92
6
0
327,182
0
W
Izanami
7,851
491
114
7
0
304,027
1
W
Bellona
7,945
497
58
4
0
305,713
4
L
Sobek
7,683
480
39
2
0
308,219
1
W
Susano
6,173
386
41
3
0
170,226
1
W
Aphrodite
7,255
453
38
2
0
307,397
4
L
Thanatos
9,251
578
101
6
0
321,132
0
L
Xbalanque
7,096
444
38
2
0
269,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role