Player Matchup

Heimdallr
Heimdallr
AlarmingNeptune
Heimdallr
Level 22
God Stats
3W - 2L
1,819 SR
Queue Stats
34W - 47L
1,368 Elo+
Party 2
Loki
Loki
MohammadKarzai
Loki
Level 29
God Stats
18W - 16L
1,525 SR
Queue Stats
59W - 80L
1,367 Elo+
Party 2
Zeus
Zeus
WalBert44
Zeus
Level 15
God Stats
11W - 15L
1,476 SR
Queue Stats
16W - 27L
1,284 Elo+
Party 1
Gilgamesh
Gilgamesh
gibviking32
Gilgamesh
Level 28
God Stats
6W - 6L
1,226 SR
Queue Stats
124W - 138L
1,334 Elo+
Solo
Apollo
Apollo
west2474
Apollo
Level 8
God Stats
8W - 11L
1,386 SR
Queue Stats
9W - 15L
1,247 Elo+
Party 1
Team Averages
Level 20
1,486 SR
1,320 Elo+

VS

Team Averages
Level 15
1,520 SR
1,342 Elo+
Artio
Artio
LordJaven
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,010 Elo+
Party 3
Chang'e
Chang'e
SoulGrater
Chang'e
Level 30
God Stats
8W - 13L
1,512 SR
Queue Stats
139W - 152L
1,421 Elo+
Solo
Janus
Janus
rM-Symp
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,495 Elo+
Party 3
Bakasura
Bakasura
rM-Szn
Bakasura
Level 24
God Stats
8W - 11L
1,403 SR
Queue Stats
86W - 100L
1,254 Elo+
Party 3
Danzaburou
Danzaburou
zxGunna
Danzaburou
Level 8
God Stats
4W - 5L
1,684 SR
Queue Stats
35W - 38L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlarmingNeptune
Heimdallr
16
6 / 4 / 7
11,052
526
9,629
11,188
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
8 / 2 / 3
11,585
552
8,001
14,285
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
13
1 / 5 / 5
8,819
420
5,209
9,378
2,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
gibviking32
Gilgamesh
18
5 / 6 / 3
11,074
527
10,490
14,211
8,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
west2474
Apollo
14
3 / 3 / 4
9,395
447
8,714
12,467
4,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LordJaven
Artio
12
0 / 4 / 3
8,044
383
1,604
17,997
13,484
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
SoulGrater
Chang'e
18
9 / 4 / 1
11,475
546
14,876
16,631
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
rM-Symp
Janus
12
0 / 6 / 4
7,730
368
2,809
9,751
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bakasura
rM-Szn
Bakasura
16
9 / 6 / 1
10,795
514
13,090
15,003
7,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
zxGunna
Danzaburou
12
1 / 4 / 1
8,743
416
6,197
10,683
3,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
23
Kills
19
20
Deaths
24
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlarmingNeptune
Heimdallr
6
4
7
2.38
L
Artio
LordJaven
Artio
0
4
3
0.38
W
8
2
3
4.75
L
Chang'e
SoulGrater
Chang'e
9
4
1
2.38
W
Zeus
1
5
5
0.7
W
Gilgamesh
gibviking32
Gilgamesh
5
6
3
1.08
L
Janus
rM-Symp
Janus
0
6
4
0.33
L
Bakasura
rM-Szn
Bakasura
9
6
1
1.58
W
Apollo
west2474
Apollo
3
3
4
1.67
L
Danzaburou
zxGunna
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,043
Damage
38,576
61,529
Taken
70,065
25,884
Mitigated
33,935
9,042
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlarmingNeptune
Heimdallr
9,629
3,963
0
270
11,188
4,594
806
3,189
7,637
0
57,930
L
Artio
LordJaven
Artio
1,604
311
0
1,381
17,997
13,484
792
1,280
16,713
21,692
0
W
8,001
1,803
0
4,716
14,285
5,566
510
3,912
10,118
0
86,943
L
Chang'e
SoulGrater
Chang'e
14,876
1,700
212
7,928
16,631
6,694
2,141
1,764
14,867
69,473
0
W
Zeus
5,209
1,128
0
1,688
9,378
2,987
1,439
2,091
6,591
42,553
0
W
Gilgamesh
gibviking32
Gilgamesh
10,490
3,861
0
706
14,211
8,409
1,702
6,588
7,489
0
69,172
L
Janus
rM-Symp
Janus
2,809
674
0
0
9,751
2,326
337
345
9,406
23,992
0
L
Bakasura
rM-Szn
Bakasura
13,090
8,585
0
2,764
15,003
7,762
1,465
916
14,087
0
54,844
W
Apollo
west2474
Apollo
8,714
4,983
0
1,662
12,467
4,328
3,064
3,093
8,792
0
47,176
L
Danzaburou
zxGunna
Danzaburou
6,197
2,200
0
2,524
10,683
3,669
420
904
9,779
0
44,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,925
Gold Earned
46,787
496
Minions Killed
377
0
Camps Cleared
0
1,877,575
Distance Traveled
1,965,518
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,052
526
95
5
0
348,366
0
L
Artio
8,044
383
32
2
0
449,608
1
W
Loki
11,585
552
131
6
0
422,105
1
L
Chang'e
11,475
546
117
6
0
391,258
2
W
Zeus
8,819
420
82
4
0
352,444
5
W
Gilgamesh
11,074
527
105
5
0
350,080
0
L
Janus
7,730
368
30
1
0
338,066
4
L
Bakasura
10,795
514
106
5
0
450,105
0
W
Apollo
9,395
447
83
4
0
404,580
0
L
Danzaburou
8,743
416
92
4
0
336,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role