Player Matchup

Heimdallr
Heimdallr
Abridale
Heimdallr
Level 6
God Stats
1W - 1L
1,730 SR
Queue Stats
3W - 9L
1,366 Elo+
Party 1
Terra
Terra
EcHoMistt
Terra
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,579 Elo+
Party 1
Discordia
Discordia
Jakedude21
Discordia
Level 14
God Stats
3W - 1L
1,813 SR
Queue Stats
19W - 15L
1,563 Elo+
Party 1
Fafnir
Fafnir
Quantumsub
Fafnir
Level 7
God Stats
2W - 6L
1,399 SR
Queue Stats
12W - 16L
1,476 Elo+
Party 1
Osiris
Osiris
TheDangermuffin
Osiris
Level 16
God Stats
2W - 2L
1,730 SR
Queue Stats
22W - 19L
1,546 Elo+
Party 1
Team Averages
Level 19
1,634 SR
1,506 Elo+

VS

Team Averages
Level 21
1,532 SR
1,601 Elo+
Guan Yu
Guan Yu
Alysur
Guan Yu
Level 27
God Stats
6W - 2L
1,618 SR
Queue Stats
63W - 60L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
Muller935
Ao Kuang
Level 27
God Stats
1W - 0L
1,351 SR
Queue Stats
18W - 17L
1,854 Elo+
Solo
Ah Puch
Ah Puch
Richarson1291
Ah Puch
Level 28
God Stats
73W - 50L
1,667 SR
Queue Stats
112W - 105L
1,525 Elo+
Solo
Nemesis
Nemesis
gcsbruno
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,550 Elo+
Solo
Xing Tian
Xing Tian
pusoss
Xing Tian
Level 17
God Stats
3W - 3L
1,524 SR
Queue Stats
27W - 16L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Abridale
Heimdallr
19
1 / 13 / 14
12,819
916
24,367
25,746
9,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
EcHoMistt
Terra
20
2 / 6 / 16
14,128
1,009
12,684
27,348
28,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Jakedude21
Discordia
20
7 / 8 / 9
14,054
1,004
32,575
15,727
5,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Quantumsub
Fafnir
19
2 / 5 / 8
13,099
936
13,625
22,013
22,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 13 / 6
13,609
972
21,330
30,798
26,063
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alysur
Guan Yu
20
5 / 2 / 28
15,160
1,083
11,903
29,805
43,897
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
Muller935
Ao Kuang
20
18 / 3 / 15
16,980
1,213
30,266
22,285
10,076
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
20
9 / 3 / 17
13,951
997
29,113
7,355
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
gcsbruno
Nemesis
20
1 / 9 / 27
12,789
914
9,727
19,594
8,351
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
pusoss
Xing Tian
20
12 / 3 / 18
15,727
1,123
30,803
31,151
35,944
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
150
20
Kills
45
45
Deaths
20
53
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Abridale
Heimdallr
1
13
14
0.62
W
Guan Yu
Alysur
Guan Yu
5
2
28
9.5
L
Terra
EcHoMistt
Terra
2
6
16
1.67
L
Discordia
Jakedude21
Discordia
7
8
9
1.44
W
Ao Kuang
Muller935
Ao Kuang
18
3
15
8.5
L
Fafnir
Quantumsub
Fafnir
2
5
8
1.2
W
Ah Puch
9
3
17
5.83
L
8
13
6
0.85
W
Nemesis
gcsbruno
Nemesis
1
9
27
1.61
W
Xing Tian
pusoss
Xing Tian
12
3
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,581
Damage
111,812
121,632
Taken
110,190
91,592
Mitigated
101,538
20,953
Healing
29,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Abridale
Heimdallr
24,367
12,831
0
1,418
25,746
9,126
0
18,195
7,551
0
55,480
W
Guan Yu
Alysur
Guan Yu
11,903
2,661
4,355
10,396
29,805
43,897
0
16,067
13,049
0
20,950
L
Terra
EcHoMistt
Terra
12,684
2,392
7,238
7,454
27,348
28,299
0
19,340
8,008
24,489
0
L
Discordia
Jakedude21
Discordia
32,575
2,987
65
276
15,727
5,705
0
13,030
2,697
62,724
0
W
Ao Kuang
Muller935
Ao Kuang
30,266
6,484
0
11,631
22,285
10,076
0
11,814
10,279
48,907
3,814
L
Fafnir
Quantumsub
Fafnir
13,625
3,884
0
4,346
22,013
22,399
0
16,402
5,611
27,931
0
W
Ah Puch
29,113
104
669
100
7,355
3,270
0
1,914
5,392
51,120
0
L
21,330
11,719
0
156
30,798
26,063
0
21,843
8,955
0
42,103
W
Nemesis
gcsbruno
Nemesis
9,727
2,992
0
1,707
19,594
8,351
0
9,979
9,615
0
24,842
W
Xing Tian
pusoss
Xing Tian
30,803
2,035
0
322
31,151
35,944
0
17,643
12,971
59,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,709
Gold Earned
74,607
237
Minions Killed
230
5
Camps Cleared
11
1,296,112
Distance Traveled
1,341,507
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,819
916
74
5
0
230,070
0
W
Guan Yu
15,160
1,083
30
2
2
316,041
0
L
Terra
14,128
1,009
21
2
1
304,778
0
L
Discordia
14,054
1,004
73
5
2
279,468
1
W
Ao Kuang
16,980
1,213
30
2
9
242,317
0
L
Fafnir
13,099
936
33
2
0
240,327
0
W
Ah Puch
13,951
997
79
6
0
241,139
0
L
Osiris
13,609
972
36
3
2
241,469
0
W
Nemesis
12,789
914
42
3
0
269,261
0
W
Xing Tian
15,727
1,123
49
4
0
272,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role