Player Matchup

Da Ji
Da Ji
DueHalo758
Da Ji
Level 4
God Stats
20W - 17L
1,255 SR
Queue Stats
26W - 28L
1,288 Elo+
Party 2
Neith
Neith
HarmonyDiscord0
Neith
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 75L
1,388 Elo+
Party 3
Nox
Nox
RaylexGames
Nox
Level 107
God Stats
13W - 5L
1,380 SR
Queue Stats
32W - 29L
1,288 Elo+
Party 2
Jormungandr
Jormungandr
Ziones552
Jormungandr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,450 Elo+
Party 3
Ah Puch
Ah Puch
darkdmt
Ah Puch
Level 8
God Stats
5W - 6L
1,370 SR
Queue Stats
7W - 8L
1,345 Elo+
Solo
Team Averages
Level 35
1,401 SR
1,352 Elo+

VS

Team Averages
Level 37
1,450 SR
1,412 Elo+
Ao Kuang
Ao Kuang
BrothrDarkness
Ao Kuang
Level 24
God Stats
38W - 39L
1,356 SR
Queue Stats
221W - 242L
1,363 Elo+
Solo
Cerberus
Cerberus
CUI233333
Cerberus
Level 5
God Stats
0W - 1L
1,343 SR
Queue Stats
14W - 14L
1,256 Elo+
Party 4
Fenrir
Fenrir
CapnTarzan
Fenrir
Level 11
God Stats
8W - 6L
1,802 SR
Queue Stats
25W - 36L
1,581 Elo+
Party 1
Hel
Hel
TheZombieEater
Hel
Level 128
God Stats
3W - 7L
1,500 SR
Queue Stats
451W - 467L
1,577 Elo+
Party 1
Bakasura
Bakasura
Vvvv1
Bakasura
Level 16
God Stats
2W - 2L
1,247 SR
Queue Stats
17W - 17L
1,283 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
2 / 9 / 19
11,218
863
7,320
13,659
3,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 1 / 23
13,326
1,025
18,926
9,743
3,227
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
9 / 1 / 19
13,472
1,036
20,428
6,972
2,198
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Ziones552
Jormungandr
20
10 / 1 / 19
14,002
1,077
15,317
10,711
12,321
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
darkdmt
Ah Puch
20
10 / 0 / 22
14,457
1,112
33,030
9,937
3,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
1 / 10 / 4
10,867
836
10,063
22,613
8,650
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
CUI233333
Cerberus
18
2 / 8 / 9
11,705
900
12,624
29,994
42,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
CapnTarzan
Fenrir
18
5 / 8 / 4
11,407
877
10,138
21,555
10,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 5 / 5
11,419
878
7,116
17,158
7,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Vvvv1
Bakasura
18
2 / 4 / 7
11,820
909
7,263
13,646
5,555
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
41
35
Kills
12
12
Deaths
35
102
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
10
4
0.3
L
Cerberus
CUI233333
Cerberus
2
8
9
0.81
L
Fenrir
CapnTarzan
Fenrir
5
8
4
0.88
W
Da Ji
2
9
19
1.28
W
4
1
23
15.5
W
9
1
19
18.5
L
2
5
5
0.9
L
Bakasura
Vvvv1
Bakasura
2
4
7
1.38
W
Jormungandr
Ziones552
Jormungandr
10
1
19
19.5
W
Ah Puch
darkdmt
Ah Puch
10
0
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,021
Damage
47,204
51,022
Taken
104,966
24,591
Mitigated
74,687
11,076
Healing
21,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
10,063
4,341
0
1,209
22,613
8,650
0
12,983
9,630
27,240
0
L
Cerberus
CUI233333
Cerberus
12,624
380
0
1,986
29,994
42,302
0
19,587
10,407
36,162
0
L
Fenrir
CapnTarzan
Fenrir
10,138
3,308
0
532
21,555
10,315
0
16,687
4,868
0
14,598
W
Da Ji
7,320
3,190
0
71
13,659
3,815
0
8,567
5,067
0
8,567
W
18,926
9,436
658
4,184
9,743
3,227
0
6,137
3,569
0
59,511
W
20,428
2,572
0
536
6,972
2,198
0
2,904
3,993
34,675
0
L
7,116
47
9,239
6,597
17,158
7,865
0
10,609
6,549
47,363
0
L
Bakasura
Vvvv1
Bakasura
7,263
4,628
0
1,941
13,646
5,555
0
8,909
4,737
0
22,573
W
Jormungandr
Ziones552
Jormungandr
15,317
3,661
0
0
10,711
12,321
0
5,145
5,566
29,269
0
W
Ah Puch
darkdmt
Ah Puch
33,030
3,171
114
5,513
9,937
3,030
0
7,050
2,887
69,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,475
Gold Earned
57,218
250
Minions Killed
263
5
Camps Cleared
13
1,078,654
Distance Traveled
1,273,263
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,867
836
45
3
2
235,711
0
L
Cerberus
11,705
900
62
5
1
240,067
3
L
Fenrir
11,407
877
7
1
3
243,151
0
W
Da Ji
11,218
863
1
0
0
158,407
1
W
Neith
13,326
1,025
102
8
2
185,223
0
W
Nox
13,472
1,036
30
2
1
265,327
0
L
Hel
11,419
878
107
8
0
245,609
0
L
Bakasura
11,820
909
42
3
7
308,725
1
W
Jormungandr
14,002
1,077
21
2
1
238,618
0
W
Ah Puch
14,457
1,112
96
7
1
231,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role