Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CLAVEL10_4
Hera
Level 118
God Stats
1W - 0L
1,558 SR
Queue Stats
34W - 27L
1,548 Elo+
Party 1
Chiron
Chiron
JamaPro19
Chiron
Level 125
God Stats
2W - 0L
1,388 SR
Queue Stats
39W - 45L
1,609 Elo+
Party 1
Team Averages
Level 109
1,482 SR
1,552 Elo+

VS

Team Averages
Level 66
1,576 SR
1,596 Elo+
Athena
Athena
CallMeDaddy160
Athena
Level 49
God Stats
0W - 1L
1,796 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 2
Danzaburou
Danzaburou
Periphus22
Danzaburou
Level 85
God Stats
1W - 3L
1,431 SR
Queue Stats
9W - 10L
1,591 Elo+
Party 2
Anubis
Anubis
SlumBrew
Anubis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 1 / 12
7,705
771
5,531
7,766
6,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
4 / 0 / 14
8,172
817
9,691
7,554
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
JamaPro19
Chiron
13
11 / 2 / 6
9,084
908
15,059
9,020
3,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
7,586
759
3,448
17,166
10,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Periphus22
Danzaburou
8
0 / 8 / 1
5,829
583
4,749
8,992
2,703
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
SlumBrew
Anubis
10
1 / 7 / 1
6,806
681
6,317
8,234
3,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
18
Kills
3
3
Deaths
18
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
12
9
W
4
0
14
11
L
2
3
1
0.83
W
Chiron
JamaPro19
Chiron
11
2
6
7
L
Danzaburou
Periphus22
Danzaburou
0
8
1
0.06
L
Anubis
SlumBrew
Anubis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,281
Damage
14,514
24,340
Taken
34,392
11,888
Mitigated
16,881
9,013
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,531
1,697
2,101
2,502
7,766
6,241
415
3,255
4,511
13,589
3,297
W
9,691
1,924
0
1,378
7,554
2,500
678
2,496
5,058
28,827
0
L
3,448
629
0
5,588
17,166
10,589
0
6,693
10,227
8,692
0
W
Chiron
JamaPro19
Chiron
15,059
7,185
687
2,345
9,020
3,147
1,068
4,462
4,558
0
45,024
L
Danzaburou
Periphus22
Danzaburou
4,749
1,643
0
798
8,992
2,703
0
4,769
3,951
0
15,036
L
Anubis
SlumBrew
Anubis
6,317
320
0
1,657
8,234
3,589
0
2,741
5,313
27,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,961
Gold Earned
20,221
133
Minions Killed
82
7
Camps Cleared
2
500,669
Distance Traveled
459,230
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,705
771
31
3
2
155,682
1
W
Hera
8,172
817
48
5
0
179,571
4
L
Athena
7,586
759
14
1
0
181,867
6
W
Chiron
9,084
908
54
5
5
165,416
1
L
Danzaburou
5,829
583
23
2
0
138,356
3
L
Anubis
6,806
681
45
5
2
139,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role