Player Matchup

Chiron
Chiron
BruceLee94
Chiron
Level 87
God Stats
7W - 6L
1,596 SR
Queue Stats
14W - 9L
1,438 Elo+
Party 1
Janus
Janus
ExpressCheese
Janus
Level 148
God Stats
10W - 5L
1,560 SR
Queue Stats
230W - 206L
1,595 Elo+
Party 1
Nike
Nike
ShadowKuzu
Nike
Level 141
God Stats
9W - 5L
1,684 SR
Queue Stats
53W - 41L
1,628 Elo+
Party 1
Artio
Artio
ShadowWolfe21
Artio
Level 120
God Stats
7W - 4L
1,626 SR
Queue Stats
69W - 55L
1,621 Elo+
Party 1
Team Averages
Level 124
1,616 SR
1,571 Elo+

VS

Team Averages
Level 130
1,539 SR
1,469 Elo+
Sun Wukong
Sun Wukong
FreddyOtterson
Sun Wukong
Level 147
God Stats
2W - 2L
1,460 SR
Queue Stats
31W - 36L
1,445 Elo+
Party 2
Artemis
Artemis
HopefulMonkey
Artemis
Level 146
God Stats
0W - 2L
1,509 SR
Queue Stats
18W - 14L
1,649 Elo+
Solo
Tiamat
Tiamat
Joey__Drip
Tiamat
Level 125
God Stats
0W - 1L
1,619 SR
Queue Stats
18W - 31L
1,395 Elo+
Party 2
Chronos
Chronos
badSheep101
Chronos
Level 103
God Stats
1W - 2L
1,568 SR
Queue Stats
9W - 12L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BruceLee94
Chiron
15
12 / 0 / 6
10,181
1,018
13,229
8,174
3,220
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
8 / 0 / 12
10,026
1,003
12,021
9,192
3,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 12
8,524
852
7,586
12,181
9,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 0 / 17
8,940
894
5,305
9,903
9,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FreddyOtterson
Sun Wukong
11
0 / 7 / 0
6,514
651
5,343
12,803
7,614
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
12
1 / 6 / 0
7,343
734
6,163
8,514
2,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Joey__Drip
Tiamat
11
0 / 6 / 0
6,511
651
4,344
11,757
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
badSheep101
Chronos
12
0 / 5 / 1
7,167
717
5,692
11,307
3,528
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
2
24
Kills
1
1
Deaths
24
47
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
BruceLee94
Chiron
12
0
6
15
W
8
0
12
14
L
Sun Wukong
FreddyOtterson
Sun Wukong
0
7
0
0
L
Artemis
1
6
0
0.17
L
Tiamat
Joey__Drip
Tiamat
0
6
0
0
W
1
1
12
7
W
3
0
17
11.5
L
Chronos
badSheep101
Chronos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,141
Damage
21,542
39,450
Taken
44,381
26,247
Mitigated
18,493
14,347
Healing
3,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BruceLee94
Chiron
13,229
7,772
1,049
2,884
8,174
3,220
4,218
2,616
5,558
0
40,586
W
12,021
1,626
321
2,373
9,192
3,345
1,238
2,743
6,449
46,386
0
L
Sun Wukong
FreddyOtterson
Sun Wukong
5,343
863
283
1,123
12,803
7,614
0
4,667
7,331
0
12,891
L
Artemis
6,163
2,227
0
0
8,514
2,774
0
4,012
4,247
0
26,944
L
Tiamat
Joey__Drip
Tiamat
4,344
451
0
1,934
11,757
4,577
0
3,303
8,045
14,855
0
W
7,586
944
0
3,152
12,181
9,772
581
2,543
9,638
455
20,664
W
5,305
292
611
3,957
9,903
9,910
405
2,425
7,478
12,560
0
L
Chronos
badSheep101
Chronos
5,692
1,364
0
627
11,307
3,528
0
4,918
5,995
24,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,671
Gold Earned
27,535
178
Minions Killed
139
8
Camps Cleared
4
905,539
Distance Traveled
540,817
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,181
1,018
63
6
4
226,730
1
W
Janus
10,026
1,003
82
8
3
237,363
0
L
Sun Wukong
6,514
651
16
2
1
123,289
2
L
Artemis
7,343
734
50
5
1
119,605
1
L
Tiamat
6,511
651
24
2
1
139,659
1
W
Nike
8,524
852
21
2
1
228,563
4
W
Artio
8,940
894
12
1
0
212,883
1
L
Chronos
7,167
717
49
5
1
158,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role