Player Matchup

Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Goingstarling64
Bastet
Level 145
God Stats
2W - 1L
1,832 SR
Queue Stats
131W - 115L
1,521 Elo+
Solo
King Arthur
King Arthur
Josh04372
King Arthur
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 61L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Sriram1129
Cernunnos
Level 147
God Stats
1W - 0L
1,476 SR
Queue Stats
157W - 133L
1,554 Elo+
Solo
Fafnir
Fafnir
TheDr1zzle88
Fafnir
Level 126
God Stats
2W - 0L
1,555 SR
Queue Stats
67W - 59L
1,622 Elo+
Solo
Team Averages
Level 138
1,573 SR
1,539 Elo+

VS

Team Averages
Level 126
1,472 SR
1,601 Elo+
Achilles
Achilles
Ahtabara
Achilles
Level 105
God Stats
12W - 18L
1,468 SR
Queue Stats
385W - 287L
1,642 Elo+
Solo
The Morrigan
The Morrigan
Chestoberry
The Morrigan
Level 110
God Stats
469W - 469L
1,546 SR
Queue Stats
571W - 583L
1,526 Elo+
Solo
Skadi
Skadi
ERE8
Skadi
Level 108
God Stats
0W - 1L
1,322 SR
Queue Stats
35W - 36L
1,545 Elo+
Solo
Discordia
Discordia
IamSaul88
Discordia
Level 158
God Stats
1W - 4L
1,513 SR
Queue Stats
223W - 233L
1,649 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Isaac McCoy 055
Cu Chulainn
Level 149
God Stats
2W - 5L
1,512 SR
Queue Stats
147W - 160L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
1 / 0 / 6
9,767
977
6,433
5,066
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 1 / 2
9,590
959
8,975
7,774
2,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
Josh04372
King Arthur
15
1 / 2 / 7
9,072
907
6,749
11,232
9,688
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
Sriram1129
Cernunnos
16
2 / 5 / 5
9,588
959
13,992
13,863
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
16
2 / 0 / 3
9,454
945
3,568
7,421
7,928
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

261

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ahtabara
Achilles
16
1 / 1 / 5
9,239
924
9,643
14,620
17,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Chestoberry
The Morrigan
14
3 / 1 / 1
8,740
874
6,236
2,685
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
ERE8
Skadi
14
0 / 1 / 3
8,465
847
2,142
3,061
910
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
IamSaul88
Discordia
15
1 / 4 / 5
8,998
900
10,701
6,664
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Isaac McCoy 055
Cu Chulainn
16
3 / 3 / 4
9,972
997
13,190
16,660
13,224
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
10
Kills
8
8
Deaths
10
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
6
4
L
Achilles
Ahtabara
Achilles
1
1
5
3.5
L
The Morrigan
Chestoberry
The Morrigan
3
1
1
3.5
L
Skadi
ERE8
Skadi
0
1
3
1.5
W
4
1
2
5
L
Discordia
IamSaul88
Discordia
1
4
5
0.88
L
Cu Chulainn
Isaac McCoy 055
Cu Chulainn
3
3
4
1.67
W
King Arthur
Josh04372
King Arthur
1
2
7
2.25
W
Cernunnos
Sriram1129
Cernunnos
2
5
5
0.9
W
Fafnir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,717
Damage
41,912
45,356
Taken
43,690
27,579
Mitigated
34,196
7,197
Healing
1,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,433
1,331
218
1,791
5,066
1,781
0
1,470
3,471
45,128
0
L
Achilles
Ahtabara
Achilles
9,643
2,088
0
1,952
14,620
17,228
0
2,874
11,572
0
19,903
L
The Morrigan
Chestoberry
The Morrigan
6,236
857
0
0
2,685
900
0
583
2,076
10,619
0
L
Skadi
ERE8
Skadi
2,142
764
0
0
3,061
910
0
570
2,423
0
16,169
W
8,975
2,835
0
0
7,774
2,976
0
3,198
4,232
0
19,862
L
Discordia
IamSaul88
Discordia
10,701
308
0
0
6,664
1,934
0
1,131
5,525
30,686
0
L
Cu Chulainn
Isaac McCoy 055
Cu Chulainn
13,190
2,085
0
0
16,660
13,224
0
4,455
11,987
11,461
34,091
W
King Arthur
Josh04372
King Arthur
6,749
1,020
231
327
11,232
9,688
0
5,985
4,723
138
21,542
W
Cernunnos
Sriram1129
Cernunnos
13,992
7,335
0
2,971
13,863
5,206
0
5,378
7,997
0
37,641
W
Fafnir
3,568
1,634
124
1,535
7,421
7,928
0
3,447
3,558
9,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,471
Gold Earned
45,414
204
Minions Killed
192
12
Camps Cleared
5
947,578
Distance Traveled
821,801
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,767
977
97
10
4
194,390
2
L
Achilles
9,239
924
31
3
1
191,850
0
L
The Morrigan
8,740
874
18
2
0
195,461
1
L
Skadi
8,465
847
39
4
2
94,178
0
W
Bastet
9,590
959
27
3
2
189,160
1
L
Discordia
8,998
900
53
5
1
149,878
0
L
Cu Chulainn
9,972
997
51
5
1
190,434
1
W
King Arthur
9,072
907
38
4
2
196,344
1
W
Cernunnos
9,588
959
36
4
3
168,769
0
W
Fafnir
9,454
945
6
1
1
198,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role