Player Matchup

Neith
Neith
LuxVet0
Neith
Level 142
God Stats
4W - 3L
1,748 SR
Queue Stats
210W - 155L
1,628 Elo+
Party 1
Sobek
Sobek
Mukumid420
Sobek
Level 129
God Stats
2W - 2L
1,390 SR
Queue Stats
325W - 280L
1,622 Elo+
Party 1
Ra
Ra
MuteNewf
Ra
Level 147
God Stats
3W - 4L
1,636 SR
Queue Stats
241W - 169L
1,671 Elo+
Party 1
Team Averages
Level 139
1,591 SR
1,640 Elo+

VS

Team Averages
Level 127
1,525 SR
1,622 Elo+
Anubis
Anubis
GingerlyKing
Anubis
Level 158
God Stats
18W - 14L
1,593 SR
Queue Stats
555W - 487L
1,666 Elo+
Solo
Fenrir
Fenrir
Koschev
Fenrir
Level 137
God Stats
15W - 12L
1,482 SR
Queue Stats
295W - 280L
1,573 Elo+
Party 2
Sobek
Sobek
Shawnito
Sobek
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 133L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LuxVet0
Neith
13
2 / 5 / 1
9,583
639
9,830
12,568
2,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
13
2 / 6 / 4
10,743
716
8,134
18,640
21,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
2 / 5 / 3
9,655
644
9,994
8,775
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 1 / 7
10,876
725
14,096
10,552
5,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Koschev
Fenrir
15
8 / 5 / 8
11,526
768
13,364
14,480
5,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
Shawnito
Sobek
15
3 / 1 / 11
10,492
699
6,742
13,743
17,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
16
16
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
1
7
8.5
W
Fenrir
Koschev
Fenrir
8
5
8
2.4
L
Neith
LuxVet0
Neith
2
5
1
0.5
L
Sobek
2
6
4
0.67
L
2
5
3
0.7
W
Sobek
Shawnito
Sobek
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,958
Damage
34,202
39,983
Taken
38,775
26,832
Mitigated
28,207
10,378
Healing
15,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
14,096
970
0
7,091
10,552
5,229
2,093
5,656
4,766
72,209
0
W
Fenrir
Koschev
Fenrir
13,364
2,486
0
5,416
14,480
5,790
273
6,798
7,380
0
26,264
L
Neith
LuxVet0
Neith
9,830
4,511
0
2,321
12,568
2,930
0
6,378
6,190
0
40,064
L
Sobek
8,134
839
0
4,477
18,640
21,711
0
11,597
7,043
15,512
0
L
9,994
183
1,852
1,728
8,775
2,191
0
3,109
5,666
35,754
0
W
Sobek
Shawnito
Sobek
6,742
842
0
3,153
13,743
17,188
319
5,609
7,880
20,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
32,894
159
Minions Killed
166
5
Camps Cleared
7
773,162
Distance Traveled
842,964
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,876
725
124
8
4
241,524
6
W
Fenrir
11,526
768
22
1
2
290,203
5
L
Neith
9,583
639
76
5
2
233,621
1
L
Sobek
10,743
716
17
1
0
283,709
4
L
Ra
9,655
644
66
4
3
255,832
8
W
Sobek
10,492
699
20
1
1
311,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role