Player Matchup

Sylvanus
Sylvanus
HardSlong
Sylvanus
Level 13
God Stats
2W - 0L
1,642 SR
Queue Stats
67W - 50L
1,617 Elo+
Party 1
Erlang Shen
Erlang Shen
ILoveYuriΔ
Erlang Shen
Level 17
God Stats
4W - 2L
1,596 SR
Queue Stats
43W - 12L
1,909 Elo+
Solo
Chiron
Chiron
Jaquemioff
Chiron
Level 29
God Stats
6W - 3L
1,791 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 1
Persephone
Persephone
PadreOrpheus
Persephone
Level 18
God Stats
30W - 15L
1,673 SR
Queue Stats
53W - 34L
1,625 Elo+
Solo
Fenrir
Fenrir
nnello501
Fenrir
Level 17
God Stats
1W - 0L
1,549 SR
Queue Stats
26W - 18L
1,676 Elo+
Solo
Team Averages
Level 19
1,650 SR
1,665 Elo+

VS

Team Averages
Level 12
1,500 SR
1,701 Elo+
Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Aiyyjayy
Mulan
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 102L
1,721 Elo+
Solo
Chaac
Chaac
LookAtM3
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,740 Elo+
Party 2
Athena
Athena
Newatgungle
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,976 Elo+
Party 2
Sobek
Sobek
SolsticeXII
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HardSlong
Sylvanus
12
4 / 1 / 5
8,008
572
7,068
13,807
12,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
ILoveYuriΔ
Erlang Shen
15
3 / 1 / 3
8,713
622
9,397
7,567
5,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Jaquemioff
Chiron
12
1 / 3 / 4
7,293
521
6,527
8,924
3,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
PadreOrpheus
Persephone
14
7 / 3 / 4
9,182
656
11,321
9,325
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
nnello501
Fenrir
14
5 / 2 / 9
8,493
607
5,866
12,840
7,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 4 / 1
6,569
469
6,253
9,520
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mulan
Aiyyjayy
Mulan
13
2 / 3 / 4
7,792
557
5,398
8,997
5,858
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
LookAtM3
Chaac
14
3 / 6 / 6
8,784
627
9,752
13,313
7,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
10
2 / 5 / 1
6,306
450
5,604
11,093
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 2 / 3
6,546
468
3,816
10,269
6,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
20
Kills
10
10
Deaths
20
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
L
Mulan
Aiyyjayy
Mulan
2
3
4
1.33
W
Sylvanus
HardSlong
Sylvanus
4
1
5
6.5
W
Erlang Shen
ILoveYuriΔ
Erlang Shen
3
1
3
4.5
W
Chiron
Jaquemioff
Chiron
1
3
4
1
L
Chaac
LookAtM3
Chaac
3
6
6
1
L
Athena
2
5
1
0.5
W
Persephone
PadreOrpheus
Persephone
7
3
4
3
L
2
2
3
1.75
W
Fenrir
nnello501
Fenrir
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,179
Damage
30,823
52,463
Taken
53,192
31,701
Mitigated
26,888
19,750
Healing
15,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,253
1,455
0
3,529
9,520
2,663
0
3,435
6,085
0
49,540
L
Mulan
Aiyyjayy
Mulan
5,398
332
0
1,565
8,997
5,858
0
1,027
7,970
6,474
29,504
W
Sylvanus
HardSlong
Sylvanus
7,068
1,216
994
4,225
13,807
12,593
56
2,997
10,810
21,045
0
W
Erlang Shen
ILoveYuriΔ
Erlang Shen
9,397
4,613
0
3,565
7,567
5,738
0
2,040
5,527
0
63,965
W
Chiron
Jaquemioff
Chiron
6,527
2,681
744
1,913
8,924
3,017
63
1,237
7,687
0
40,099
L
Chaac
LookAtM3
Chaac
9,752
2,057
0
4,349
13,313
7,911
0
6,576
6,737
0
47,870
L
Athena
5,604
1,291
0
2,380
11,093
3,881
0
4,659
6,434
27,963
0
W
Persephone
PadreOrpheus
Persephone
11,321
629
96
2,643
9,325
2,992
157
1,961
7,361
56,960
0
L
3,816
500
135
3,180
10,269
6,575
0
2,789
7,480
13,388
0
W
Fenrir
nnello501
Fenrir
5,866
1,709
0
5,570
12,840
7,361
87
2,327
10,513
253
58,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,689
Gold Earned
35,997
445
Minions Killed
341
0
Camps Cleared
0
1,427,951
Distance Traveled
1,388,495
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,569
469
91
7
0
239,809
0
L
Mulan
7,792
557
84
6
0
298,144
4
W
Sylvanus
8,008
572
33
2
0
255,363
2
W
Erlang Shen
8,713
622
119
9
0
301,359
4
W
Chiron
7,293
521
81
6
0
256,591
0
L
Chaac
8,784
627
97
7
0
281,772
2
L
Athena
6,306
450
50
4
0
289,367
6
W
Persephone
9,182
656
102
7
0
274,606
5
L
Sobek
6,546
468
19
1
0
279,403
1
W
Fenrir
8,493
607
110
8
0
340,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role