Player Matchup

Loki
Loki
AnonymousZen495
Loki
Level 60
God Stats
27W - 24L
1,426 SR
Queue Stats
165W - 204L
1,351 Elo+
Party 1
Neith
Neith
D3F4ULTPR
Neith
Level 63
God Stats
25W - 32L
1,454 SR
Queue Stats
195W - 207L
1,357 Elo+
Party 1
Agni
Agni
DutchVanilla
Agni
Level 49
God Stats
7W - 1L
1,500 SR
Queue Stats
67W - 57L
1,401 Elo+
Party 3
Camazotz
Camazotz
Tecnic88
Camazotz
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 66L
1,468 Elo+
Party 3
Cthulhu
Cthulhu
tenorboi95
Cthulhu
Level 27
God Stats
3W - 2L
1,444 SR
Queue Stats
21W - 16L
1,372 Elo+
Party 3
Team Averages
Level 57
1,465 SR
1,390 Elo+

VS

Team Averages
Level 66
1,515 SR
1,400 Elo+
Bellona
Bellona
CrazyAndIrish
Bellona
Level 60
God Stats
32W - 35L
1,463 SR
Queue Stats
165W - 184L
1,465 Elo+
Party 2
Da Ji
Da Ji
CrazyNIrish
Da Ji
Level 101
God Stats
3W - 3L
1,537 SR
Queue Stats
286W - 300L
1,478 Elo+
Party 2
Aphrodite
Aphrodite
TMX I6aax
Aphrodite
Level 82
God Stats
30W - 37L
1,484 SR
Queue Stats
523W - 548L
1,338 Elo+
Solo
Anubis
Anubis
xRachh
Anubis
Level 45
God Stats
60W - 48L
1,591 SR
Queue Stats
108W - 124L
1,465 Elo+
Party 2
Ullr
Ullr
xTheGoatCj-
Ullr
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 165L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,457
538
3,994
5,847
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
D3F4ULTPR
Neith
9
3 / 0 / 3
6,221
518
6,815
4,640
1,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 2
6,304
525
3,620
5,595
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
Tecnic88
Camazotz
11
5 / 4 / 4
6,882
574
7,302
9,764
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
tenorboi95
Cthulhu
9
2 / 1 / 2
5,566
464
6,902
6,457
4,202
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
2 / 4 / 0
6,232
519
3,181
7,916
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 3 / 3
6,739
562
5,175
8,441
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
TMX I6aax
Aphrodite
9
0 / 3 / 0
5,456
455
3,014
9,401
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
xRachh
Anubis
13
5 / 2 / 1
7,423
619
5,391
6,612
3,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 0
4,874
406
2,154
8,029
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
15
Kills
11
11
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
Bellona
2
4
0
0.5
L
4
3
3
1.83
W
Neith
D3F4ULTPR
Neith
3
0
3
4.5
W
1
4
2
0.5
L
Aphrodite
TMX I6aax
Aphrodite
0
3
0
0
W
Camazotz
Tecnic88
Camazotz
5
4
4
1.75
W
Cthulhu
tenorboi95
Cthulhu
2
1
2
3
L
Anubis
xRachh
Anubis
5
2
1
2.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,633
Damage
18,915
32,303
Taken
40,399
11,985
Mitigated
16,551
9,875
Healing
14,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,994
764
0
1,240
5,847
2,225
216
221
5,626
0
24,563
L
Bellona
3,181
405
0
2,520
7,916
3,947
150
205
7,657
0
23,444
L
5,175
771
0
500
8,441
2,633
0
1,219
7,096
0
33,967
W
Neith
D3F4ULTPR
Neith
6,815
2,543
0
1,835
4,640
1,296
497
1,114
3,526
0
29,788
W
3,620
257
0
627
5,595
1,336
0
1,990
3,605
30,657
0
L
Aphrodite
TMX I6aax
Aphrodite
3,014
818
2,986
4,930
9,401
4,538
0
3,484
5,917
21,417
0
W
Camazotz
Tecnic88
Camazotz
7,302
2,983
0
3,733
9,764
2,926
0
3,401
6,363
0
29,024
W
Cthulhu
tenorboi95
Cthulhu
6,902
901
0
2,440
6,457
4,202
0
1,679
4,778
22,253
0
L
Anubis
xRachh
Anubis
5,391
495
0
2,368
6,612
3,125
0
2,219
4,239
38,429
0
L
2,154
1,010
0
1,153
8,029
2,308
0
3,061
4,968
0
21,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,430
Gold Earned
30,724
249
Minions Killed
280
0
Camps Cleared
0
1,167,213
Distance Traveled
1,086,635
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,457
538
47
4
0
259,642
1
L
Bellona
6,232
519
60
5
0
203,977
5
L
Da Ji
6,739
562
63
5
0
250,155
2
W
Neith
6,221
518
55
5
0
213,089
4
W
Agni
6,304
525
65
5
0
207,926
4
L
Aphrodite
5,456
455
51
4
0
214,543
2
W
Camazotz
6,882
574
43
4
0
241,831
0
W
Cthulhu
5,566
464
39
3
0
244,725
0
L
Anubis
7,423
619
76
6
0
214,963
3
L
Ullr
4,874
406
30
3
0
202,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role