Player Matchup

Neith
Neith
Gold II
DushyT
Neith
Gold II
Level 49
God Stats
1W - 2L
1,312 SR
Queue Stats
24W - 12L
1,749 MMR
Party 2
Tiamat
Tiamat
Gold I
MyPrimerSmurf
Tiamat
Gold I
Level 36
God Stats
3W - 1L
1,691 SR
Queue Stats
38W - 22L
1,821 MMR
Party 2
Geb
Geb
Gold II
Taner54900
Geb
Gold II
Level 66
God Stats
16W - 4L
1,812 SR
Queue Stats
38W - 22L
1,749 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 50
1,605 SR
1,773 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,694 SR
1,687 MMR
Nox
Nox
Gold V
Dizturbed90
Nox
Gold V
Level 147
God Stats
6W - 6L
1,670 SR
Queue Stats
24W - 20L
1,717 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
Hargy
Kumbhakarna
Gold V
Level 127
God Stats
1W - 2L
1,587 SR
Queue Stats
25W - 22L
1,672 MMR
Party 1
Hou Yi
Hou Yi
Gold V
WickedBugg
Hou Yi
Gold V
Level 100
God Stats
0W - 1L
1,823 SR
Queue Stats
25W - 22L
1,672 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DushyT
Neith
17
8 / 2 / 1
13,110
690
25,304
11,277
4,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 9
12,003
632
17,629
14,435
11,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 2 / 5
12,087
636
6,555
21,464
25,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SobekThothMorgan Le FayAphroditeFenrir

VS

Bans
VulcanArtioDanzaburouOdinApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
11,347
597
14,142
16,309
6,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Hargy
Kumbhakarna
13
0 / 3 / 6
11,250
592
5,138
22,868
32,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
WickedBugg
Hou Yi
16
4 / 2 / 3
11,579
609
14,464
20,395
9,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
11
Kills
7
7
Deaths
11
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Neith
DushyT
Neith
8
2
1
4.25
L
Kumbhakarna
Hargy
Kumbhakarna
0
3
6
1
W
2
3
9
2.17
W
1
2
5
1.75
L
Hou Yi
WickedBugg
Hou Yi
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,488
Damage
33,744
47,176
Taken
59,572
42,229
Mitigated
48,884
9,503
Healing
11,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,142
1,891
0
1,997
16,309
6,860
640
9,473
6,836
50,436
0
W
Neith
DushyT
Neith
25,304
8,151
0
3,334
11,277
4,840
2,382
5,663
5,614
0
71,739
L
Kumbhakarna
Hargy
Kumbhakarna
5,138
429
0
2,334
22,868
32,468
0
8,081
14,787
16,969
0
W
17,629
1,302
351
3,852
14,435
11,992
150
5,261
9,174
57,813
0
W
6,555
584
0
1,966
21,464
25,397
75
9,013
12,451
14,825
0
L
Hou Yi
WickedBugg
Hou Yi
14,464
8,859
0
7,400
20,395
9,556
655
7,042
13,353
0
63,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,200
Gold Earned
34,176
207
Minions Killed
225
8
Camps Cleared
9
1,030,640
Distance Traveled
955,813
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,347
597
84
4
2
281,285
2
W
Neith
13,110
690
113
6
5
328,053
5
L
Kumbhakarna
11,250
592
12
1
1
345,479
8
W
Tiamat
12,003
632
84
4
2
350,588
4
W
Geb
12,087
636
10
1
1
351,999
3
L
Hou Yi
11,579
609
129
7
6
329,049
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role