Player Matchup

Merlin
Merlin
 
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Bleddyn
Hou Yi
Level 126
God Stats
16W - 22L
1,463 SR
Queue Stats
51W - 66L
1,455 Elo+
Solo
Susano
Susano
IEnjoyUrMother
Susano
Level 3
God Stats
0W - 1L
1,253 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 64
1,405 SR
1,485 Elo+

VS

Team Averages
Level 60
1,581 SR
1,508 Elo+
Cthulhu
Cthulhu
Estebandido0117
Cthulhu
Level 15
God Stats
4W - 3L
1,423 SR
Queue Stats
4W - 6L
1,459 Elo+
Party 2
Neith
Neith
Sacamchen
Neith
Level 18
God Stats
18W - 14L
1,543 SR
Queue Stats
19W - 18L
1,520 Elo+
Party 2
Vulcan
Vulcan
koalaDO
Vulcan
Level 148
God Stats
3W - 3L
1,777 SR
Queue Stats
31W - 38L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 3 / 5
6,956
696
5,613
6,090
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Bleddyn
Hou Yi
10
4 / 3 / 2
7,114
711
6,216
7,750
2,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 4 / 6
6,788
679
2,860
8,026
3,668
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 7
6,754
675
1,414
6,638
2,997
Breastplate

Breastplate

+20
Physical Protection

Neith
Sacamchen
Neith
12
4 / 1 / 6
7,471
747
5,386
5,085
1,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
koalaDO
Vulcan
12
5 / 1 / 4
7,741
774
12,025
5,705
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
7
Kills
10
10
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
5
1.5
L
Hou Yi
Bleddyn
Hou Yi
4
3
2
1.67
W
1
5
7
0.9
L
1
4
6
1
W
Neith
Sacamchen
Neith
4
1
6
7
W
Vulcan
koalaDO
Vulcan
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,689
Damage
18,825
21,866
Taken
17,428
8,284
Mitigated
6,130
2,122
Healing
3,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,613
258
0
982
6,090
2,003
0
3,774
2,316
22,423
0
L
Hou Yi
Bleddyn
Hou Yi
6,216
1,933
0
1,140
7,750
2,613
0
4,784
2,966
0
22,571
W
1,414
27
0
110
6,638
2,997
0
1,688
4,780
5,551
0
L
2,860
567
0
0
8,026
3,668
0
4,982
3,044
0
12,077
W
Neith
Sacamchen
Neith
5,386
2,154
0
2,166
5,085
1,481
270
1,444
3,397
0
16,458
W
Vulcan
koalaDO
Vulcan
12,025
1,588
0
741
5,705
1,652
0
2,139
3,406
37,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,858
Gold Earned
21,966
122
Minions Killed
108
5
Camps Cleared
3
524,906
Distance Traveled
517,380
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,956
696
46
5
1
173,735
1
L
Hou Yi
7,114
711
57
6
2
169,403
4
W
Cthulhu
6,754
675
14
1
0
159,316
0
L
Susano
6,788
679
19
2
2
181,768
2
W
Neith
7,471
747
41
4
1
160,283
0
W
Vulcan
7,741
774
53
5
2
197,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role