Player Matchup

Ymir
Ymir
Byunos
Ymir
Level 15
God Stats
5W - 8L
1,501 SR
Queue Stats
8W - 12L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
Coovosi
Jormungandr
Level 67
God Stats
3W - 9L
1,540 SR
Queue Stats
358W - 341L
1,441 Elo+
Party 1
Ne Zha
Ne Zha
SQUIDWard9648
Ne Zha
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
403W - 438L
1,352 Elo+
Party 1
Ratatoskr
Ratatoskr
SolxLunaR
Ratatoskr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 206L
1,473 Elo+
Party 1
Artio
Artio
snezzyyy
Artio
Level 43
God Stats
12W - 18L
1,406 SR
Queue Stats
186W - 199L
1,375 Elo+
Party 1
Team Averages
Level 51
1,489 SR
1,407 Elo+

VS

Team Averages
Level 47
1,537 SR
1,378 Elo+
Cthulhu
Cthulhu
Baumbus
Cthulhu
Level 46
God Stats
19W - 17L
1,487 SR
Queue Stats
20W - 19L
1,444 Elo+
Party 2
Sol
Sol
Dowdys 1
Sol
Level 28
God Stats
13W - 10L
1,470 SR
Queue Stats
39W - 32L
1,315 Elo+
Party 2
Bakasura
Bakasura
Jewthan
Bakasura
Level 67
God Stats
17W - 9L
1,591 SR
Queue Stats
89W - 68L
1,384 Elo+
Party 2
Bellona
Bellona
Swelled
Bellona
Level 45
God Stats
15W - 8L
1,624 SR
Queue Stats
91W - 95L
1,368 Elo+
Party 2
Ullr
Ullr
sniper sprees
Ullr
Level 47
God Stats
9W - 6L
1,511 SR
Queue Stats
85W - 84L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Byunos
Ymir
13
2 / 6 / 6
9,280
387
7,471
18,796
19,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
Coovosi
Jormungandr
16
7 / 7 / 5
10,678
445
18,349
20,230
12,463
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 4
9,954
415
10,600
21,862
8,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
SolxLunaR
Ratatoskr
19
8 / 3 / 2
12,183
508
17,983
22,447
10,914
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
snezzyyy
Artio
16
1 / 5 / 10
10,656
444
9,689
27,525
27,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baumbus
Cthulhu
17
10 / 2 / 7
12,226
509
17,885
18,118
21,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
3 / 4 / 9
11,709
488
17,450
13,847
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Jewthan
Bakasura
19
5 / 5 / 10
11,894
496
19,404
22,461
9,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Swelled
Bellona
20
7 / 2 / 7
13,821
576
20,620
20,842
30,634
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
2 / 6 / 10
10,351
431
9,981
14,165
7,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
70
19
Kills
27
27
Deaths
19
27
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Baumbus
Cthulhu
10
2
7
6.75
L
Ymir
Byunos
Ymir
2
6
6
0.83
L
Jormungandr
Coovosi
Jormungandr
7
7
5
1.36
W
3
4
9
1.88
W
Bakasura
Jewthan
Bakasura
5
5
10
2
L
1
6
4
0.5
L
Ratatoskr
SolxLunaR
Ratatoskr
8
3
2
3
W
Bellona
Swelled
Bellona
7
2
7
5.25
L
Artio
snezzyyy
Artio
1
5
10
1.2
W
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,092
Damage
85,340
110,860
Taken
89,433
79,884
Mitigated
75,353
30,560
Healing
34,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Baumbus
Cthulhu
17,885
2,248
1,401
5,447
18,118
21,517
734
10,634
7,484
36,156
0
L
Ymir
Byunos
Ymir
7,471
1,441
0
711
18,796
19,952
0
6,869
11,024
19,645
0
L
Jormungandr
Coovosi
Jormungandr
18,349
3,757
154
1,865
20,230
12,463
0
8,652
11,328
68,954
0
W
17,450
6,236
0
7,965
13,847
5,855
0
6,065
7,782
65,150
7,136
W
Bakasura
Jewthan
Bakasura
19,404
12,178
0
9,502
22,461
9,564
37
6,497
15,964
0
86,838
L
10,600
5,012
0
8,649
21,862
8,705
0
3,263
18,249
0
71,528
L
Ratatoskr
SolxLunaR
Ratatoskr
17,983
4,864
0
9,107
22,447
10,914
0
3,947
17,070
0
87,115
W
Bellona
Swelled
Bellona
20,620
5,618
0
7,715
20,842
30,634
594
5,823
15,019
479
101,762
L
Artio
snezzyyy
Artio
9,689
1,124
1,315
8,759
27,525
27,850
0
11,152
15,008
48,593
0
W
9,981
4,547
875
1,475
14,165
7,783
2,116
6,490
7,675
0
67,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,751
Gold Earned
60,001
457
Minions Killed
586
0
Camps Cleared
0
2,118,182
Distance Traveled
2,261,854
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,226
509
31
1
0
465,962
1
L
Ymir
9,280
387
22
1
0
376,219
2
L
Jormungandr
10,678
445
97
4
0
363,367
0
W
Sol
11,709
488
128
5
0
428,117
4
W
Bakasura
11,894
496
138
6
0
517,760
8
L
Ne Zha
9,954
415
122
5
0
413,314
4
L
Ratatoskr
12,183
508
135
6
0
514,607
6
W
Bellona
13,821
576
178
7
0
457,379
5
L
Artio
10,656
444
81
3
0
450,675
0
W
Ullr
10,351
431
111
5
0
392,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role