Player Matchup

Tiamat
Tiamat
KingBorgar
Tiamat
Level 14
God Stats
3W - 3L
1,324 SR
Queue Stats
8W - 10L
1,211 Elo+
Party 1
Nox
Nox
Pellinal
Nox
Level 37
God Stats
8W - 2L
1,546 SR
Queue Stats
59W - 80L
1,364 Elo+
Party 1
Kuzenbo
Kuzenbo
ScionofSorcery7
Kuzenbo
Level 23
God Stats
5W - 3L
1,300 SR
Queue Stats
28W - 38L
1,356 Elo+
Party 1
Thanatos
Thanatos
XXgamer3247834XX
Thanatos
Level 17
God Stats
2W - 2L
1,179 SR
Queue Stats
15W - 16L
1,347 Elo+
Party 1
Bellona
Bellona
meaninglessmadz
Bellona
Level 16
God Stats
2W - 3L
1,275 SR
Queue Stats
14W - 17L
1,313 Elo+
Party 1
Team Averages
Level 21
1,325 SR
1,318 Elo+

VS

Team Averages
Level 16
1,449 SR
1,301 Elo+
Chaac
Chaac
ArsMortiferi
Chaac
Level 8
God Stats
0W - 2L
1,492 SR
Queue Stats
9W - 13L
1,155 Elo+
Party 2
Loki
Loki
BBKooler
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Neith
Neith
GallitoS
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,158 Elo+
Party 2
Anubis
Anubis
SwimJam87912936
Anubis
Level 28
God Stats
14W - 21L
1,396 SR
Queue Stats
31W - 45L
1,307 Elo+
Solo
Kukulkan
Kukulkan
jekakim
Kukulkan
Level 24
God Stats
2W - 6L
1,359 SR
Queue Stats
86W - 90L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KingBorgar
Tiamat
16
5 / 1 / 0
9,834
546
6,425
9,826
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
1 / 2 / 6
9,508
528
5,507
10,305
4,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 9
8,186
455
5,496
12,292
15,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
20 / 3 / 4
12,143
675
20,498
16,499
7,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 7
7,568
420
4,156
9,422
7,935
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
8,235
458
7,368
10,819
7,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
13
4 / 8 / 2
8,577
477
7,908
11,780
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
GallitoS
Neith
10
1 / 7 / 0
6,430
357
5,950
8,548
1,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 6 / 0
9,852
547
6,741
14,681
6,116
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
jekakim
Kukulkan
13
0 / 7 / 1
8,021
446
5,990
10,357
4,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
30
Kills
10
11
Deaths
30
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Loki
4
8
2
0.63
L
Neith
GallitoS
Neith
1
7
0
0.14
W
Tiamat
KingBorgar
Tiamat
5
1
0
5
W
1
2
6
2
W
2
2
9
3.25
L
4
6
0
0.67
W
20
3
4
7.33
L
Kukulkan
jekakim
Kukulkan
0
7
1
0.07
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,082
Damage
33,957
58,344
Taken
56,185
41,283
Mitigated
23,039
24,910
Healing
13,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,368
665
0
3,300
10,819
7,216
0
2,298
8,521
6,491
41,340
L
Loki
7,908
2,415
0
1,077
11,780
3,809
0
3,667
8,113
0
44,981
L
Neith
GallitoS
Neith
5,950
3,370
0
1,060
8,548
1,884
0
2,577
5,971
0
29,187
W
Tiamat
KingBorgar
Tiamat
6,425
1,180
0
3,998
9,826
5,522
2,346
3,525
6,301
59,357
0
W
5,507
94
0
4,321
10,305
4,998
725
4,110
6,195
52,848
0
W
5,496
2,955
0
500
12,292
15,273
327
985
10,923
36,656
0
L
6,741
872
24
6,032
14,681
6,116
716
4,600
10,081
55,506
0
W
20,498
7,120
0
15,901
16,499
7,555
1,297
4,826
11,508
0
79,609
L
Kukulkan
jekakim
Kukulkan
5,990
895
0
1,792
10,357
4,014
491
4,286
6,071
50,019
0
W
4,156
1,468
0
190
9,422
7,935
202
357
8,649
0
28,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,239
Gold Earned
41,115
441
Minions Killed
414
0
Camps Cleared
0
1,680,418
Distance Traveled
1,460,560
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,235
458
81
5
0
320,901
6
L
Loki
8,577
477
70
4
0
319,043
0
L
Neith
6,430
357
52
3
0
273,424
2
W
Tiamat
9,834
546
118
7
0
312,015
1
W
Nox
9,508
528
112
6
0
286,590
0
W
Kuzenbo
8,186
455
45
3
0
328,960
3
L
Anubis
9,852
547
107
6
0
265,745
0
W
Thanatos
12,143
675
109
6
0
382,439
5
L
Kukulkan
8,021
446
104
6
0
281,447
5
W
Bellona
7,568
420
57
3
0
370,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role