Player Matchup

Ne Zha
Ne Zha
IamJustAdult
Ne Zha
Level 82
God Stats
5W - 1L
1,853 SR
Queue Stats
83W - 44L
1,702 Elo+
Party 1
Charybdis
Charybdis
littlebrawler21
Charybdis
Level 121
God Stats
0W - 1L
1,723 SR
Queue Stats
49W - 27L
1,726 Elo+
Party 1
Nu Wa
Nu Wa
renodino
Nu Wa
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 18L
1,500 Elo+
Party 1
Odin
Odin
ultramanlegend
Odin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 122
1,644 SR
1,607 Elo+

VS

Team Averages
Level 102
1,446 SR
1,480 Elo+
Kukulkan
Kukulkan
DanMik420
Kukulkan
Level 148
God Stats
3W - 0L
1,620 SR
Queue Stats
8W - 8L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
DanzoCastle
Baron Samedi
Level 87
God Stats
7W - 7L
1,531 SR
Queue Stats
19W - 27L
1,436 Elo+
Party 2
Hou Yi
Hou Yi
MondiPRJr
Hou Yi
Level 89
God Stats
1W - 0L
1,340 SR
Queue Stats
2W - 4L
1,463 Elo+
Party 2
Athena
Athena
Yaboku-Sainan
Athena
Level 84
God Stats
1W - 0L
1,292 SR
Queue Stats
2W - 6L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
8 / 4 / 10
11,093
924
14,209
12,664
6,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
littlebrawler21
Charybdis
15
2 / 1 / 8
9,590
799
6,431
7,376
2,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
renodino
Nu Wa
16
5 / 1 / 10
10,488
874
16,014
6,291
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
5 / 1 / 6
9,580
798
4,916
7,113
5,954
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DanMik420
Kukulkan
16
3 / 5 / 2
9,658
805
6,420
8,315
2,583
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
DanzoCastle
Baron Samedi
15
1 / 5 / 2
9,052
754
4,016
12,154
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
MondiPRJr
Hou Yi
14
1 / 5 / 2
8,748
729
3,466
10,841
4,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 5 / 5
9,582
799
4,821
14,561
16,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
20
Kills
7
7
Deaths
20
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DanMik420
Kukulkan
3
5
2
0.8
W
Baron Samedi
DanzoCastle
Baron Samedi
1
5
2
0.4
L
Ne Zha
8
4
10
3.25
W
Hou Yi
MondiPRJr
Hou Yi
1
5
2
0.4
W
2
5
5
0.9
L
Charybdis
littlebrawler21
Charybdis
2
1
8
6
L
Nu Wa
renodino
Nu Wa
5
1
10
10
L
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,570
Damage
18,723
33,444
Taken
45,871
17,318
Mitigated
28,336
4,485
Healing
5,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DanMik420
Kukulkan
6,420
263
0
0
8,315
2,583
0
3,428
4,887
44,051
0
W
Baron Samedi
DanzoCastle
Baron Samedi
4,016
244
280
1,882
12,154
4,842
505
4,692
7,462
29,061
0
L
Ne Zha
14,209
2,259
0
3,074
12,664
6,108
0
6,967
5,697
0
45,092
W
Hou Yi
MondiPRJr
Hou Yi
3,466
1,017
0
712
10,841
4,460
226
2,367
8,474
0
24,090
W
4,821
1,404
231
2,004
14,561
16,451
0
5,964
8,597
16,190
0
L
Charybdis
littlebrawler21
Charybdis
6,431
2,721
0
1,113
7,376
2,942
3,543
4,048
3,328
0
28,574
L
Nu Wa
renodino
Nu Wa
16,014
3,953
0
0
6,291
2,314
2,938
2,830
3,461
45,957
0
L
4,916
504
0
298
7,113
5,954
211
2,014
5,099
0
14,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,751
Gold Earned
37,040
206
Minions Killed
203
11
Camps Cleared
7
922,874
Distance Traveled
815,855
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,658
805
81
7
0
187,933
0
W
Baron Samedi
9,052
754
58
5
1
200,339
4
L
Ne Zha
11,093
924
57
5
5
216,158
1
W
Hou Yi
8,748
729
40
3
4
195,379
4
W
Athena
9,582
799
24
2
2
232,204
0
L
Charybdis
9,590
799
67
6
3
242,388
2
L
Nu Wa
10,488
874
65
5
2
217,296
7
L
Odin
9,580
798
17
1
1
247,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role