Player Matchup

Sun Wukong
Sun Wukong
CremeFamily
Sun Wukong
Level 112
God Stats
13W - 3L
1,766 SR
Queue Stats
66W - 55L
1,640 Elo+
Party 3
Thor
Thor
LacedUp1
Thor
Level 126
God Stats
1W - 0L
1,447 SR
Queue Stats
14W - 23L
1,538 Elo+
Party 2
Hou Yi
Hou Yi
TeamMuscle
Hou Yi
Level 117
God Stats
7W - 14L
1,626 SR
Queue Stats
19W - 26L
1,562 Elo+
Party 2
Nox
Nox
TheGreatKamiSama
Nox
Level 61
God Stats
4W - 4L
1,632 SR
Queue Stats
24W - 18L
1,619 Elo+
Party 3
Team Averages
Level 104
1,618 SR
1,590 Elo+

VS

Team Averages
Level 78
1,512 SR
1,509 Elo+
Odin
Odin
 
Odin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ACIDMONKEYZ49
Geb
Level 98
God Stats
0W - 2L
1,620 SR
Queue Stats
53W - 42L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
Cryonex17
Nu Wa
Level 102
God Stats
1W - 1L
1,384 SR
Queue Stats
64W - 47L
1,536 Elo+
Party 1
Sol
Sol
Cunninghalo
Sol
Level 45
God Stats
8W - 12L
1,544 SR
Queue Stats
35W - 31L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CremeFamily
Sun Wukong
16
7 / 0 / 9
10,056
914
13,222
11,100
8,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
15
9 / 3 / 4
10,156
923
10,638
7,452
2,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
TeamMuscle
Hou Yi
14
1 / 2 / 3
8,951
814
4,868
8,590
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 12
9,604
873
6,976
5,107
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 6 / 1
8,035
730
4,721
12,079
7,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 1
8,805
800
6,203
11,132
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Cryonex17
Nu Wa
12
0 / 6 / 3
7,526
684
3,999
8,548
2,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 1
7,409
674
6,262
10,256
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
21
Kills
5
5
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
6
1
0.42
L
3
2
1
1.75
W
Sun Wukong
CremeFamily
Sun Wukong
7
0
9
11.5
L
Nu Wa
Cryonex17
Nu Wa
0
6
3
0.25
L
0
7
1
0.07
W
Thor
9
3
4
3.67
W
Hou Yi
TeamMuscle
Hou Yi
1
2
3
1.25
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,704
Damage
21,185
32,249
Taken
42,015
16,183
Mitigated
20,598
4,773
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,721
629
149
1,274
12,079
7,424
0
3,132
8,947
0
17,012
L
6,203
869
72
3,113
11,132
8,355
561
2,004
9,128
25,703
0
W
Sun Wukong
CremeFamily
Sun Wukong
13,222
2,471
0
1,518
11,100
8,489
253
4,497
6,083
0
36,227
L
Nu Wa
Cryonex17
Nu Wa
3,999
720
0
847
8,548
2,169
138
1,007
7,541
14,944
0
L
6,262
446
0
735
10,256
2,650
571
1,035
9,221
21,321
0
W
Thor
10,638
3,229
0
885
7,452
2,862
2,264
4,102
3,188
0
29,761
W
Hou Yi
TeamMuscle
Hou Yi
4,868
1,924
0
1,985
8,590
2,711
2,343
5,746
2,543
0
25,599
W
6,976
225
0
385
5,107
2,121
1,015
1,998
2,862
29,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,767
Gold Earned
31,775
202
Minions Killed
148
9
Camps Cleared
4
888,287
Distance Traveled
695,464
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,035
730
32
3
2
187,655
1
L
Geb
8,805
800
39
4
1
200,549
1
W
Sun Wukong
10,056
914
67
6
2
260,590
3
L
Nu Wa
7,526
684
31
3
1
148,685
2
L
Sol
7,409
674
46
4
0
158,575
0
W
Thor
10,156
923
29
3
4
202,761
1
W
Hou Yi
8,951
814
54
5
2
197,956
4
W
Nox
9,604
873
52
5
1
226,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role