Player Matchup

Agni
Agni
Billbo2000
Agni
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 64L
1,690 Elo+
Party 1
Ymir
Ymir
BroHairyMan
Ymir
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,246 Elo+
Party 1
Neith
Neith
RetartedBot
Neith
Level 128
God Stats
2W - 0L
1,908 SR
Queue Stats
131W - 89L
1,663 Elo+
Party 1
Arachne
Arachne
finnagonnabrah
Arachne
Level 25
God Stats
1W - 2L
1,304 SR
Queue Stats
91W - 43L
1,697 Elo+
Party 1
Bellona
Bellona
vaughna
Bellona
Level 95
God Stats
12W - 16L
1,458 SR
Queue Stats
544W - 585L
1,547 Elo+
Solo
Team Averages
Level 88
1,534 SR
1,569 Elo+

VS

Team Averages
Level 119
1,575 SR
1,518 Elo+
Tsukuyomi
Tsukuyomi
Bleby
Tsukuyomi
Level 157
God Stats
4W - 6L
1,501 SR
Queue Stats
610W - 641L
1,490 Elo+
Party 2
Chiron
Chiron
LiveFreenDie
Chiron
Level 67
God Stats
3W - 3L
1,757 SR
Queue Stats
54W - 58L
1,558 Elo+
Party 3
Zeus
Zeus
LuciferXcX
Zeus
Level 114
God Stats
80W - 87L
1,550 SR
Queue Stats
602W - 640L
1,536 Elo+
Solo
Fafnir
Fafnir
O FLE O
Fafnir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,461 Elo+
Party 2
Horus
Horus
Ron_Paul4PoTUS
Horus
Level 113
God Stats
28W - 24L
1,569 SR
Queue Stats
342W - 299L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 7
5,650
565
4,337
5,437
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 6
5,440
544
1,184
2,547
1,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 2 / 2
5,604
560
5,682
5,319
1,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
13 / 1 / 0
7,282
728
6,827
7,439
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
vaughna
Bellona
9
2 / 3 / 4
5,608
561
4,732
8,833
6,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bleby
Tsukuyomi
10
4 / 3 / 1
6,203
620
3,333
7,358
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
8
1 / 5 / 4
4,990
499
4,940
7,071
1,558
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 6 / 1
5,558
556
3,359
6,036
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
O FLE O
Fafnir
7
1 / 3 / 2
4,616
462
1,030
5,857
3,648
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 1 / 4
5,517
552
4,348
5,675
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
18
Kills
10
10
Deaths
18
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
4
7
0.88
L
Tsukuyomi
Bleby
Tsukuyomi
4
3
1
1.5
W
1
0
6
4
L
Chiron
1
5
4
0.6
L
3
6
1
0.58
L
Fafnir
O FLE O
Fafnir
1
3
2
0.67
W
2
2
2
1.5
L
1
1
4
3
W
13
1
0
13
W
Bellona
vaughna
Bellona
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,762
Damage
17,010
29,575
Taken
31,997
13,368
Mitigated
11,026
9,142
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,337
153
0
380
5,437
1,517
0
2,048
3,389
26,811
0
L
Tsukuyomi
Bleby
Tsukuyomi
3,333
909
0
1,984
7,358
1,781
0
551
6,784
0
27,036
W
1,184
162
0
656
2,547
1,490
75
655
1,892
13,212
0
L
Chiron
4,940
2,798
447
1,562
7,071
1,558
685
0
7,071
0
18,468
L
3,359
235
0
750
6,036
1,432
0
2,349
3,491
19,824
0
L
Fafnir
O FLE O
Fafnir
1,030
214
0
1,510
5,857
3,648
0
1,562
4,219
11,799
0
W
5,682
2,156
0
1,143
5,319
1,320
1,339
469
4,850
0
35,758
L
4,348
1,958
297
2,033
5,675
2,607
459
716
4,911
0
24,273
W
6,827
4,490
0
3,641
7,439
3,015
110
881
6,558
0
32,416
W
Bellona
vaughna
Bellona
4,732
1,564
0
3,322
8,833
6,026
0
336
8,497
0
26,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,584
Gold Earned
26,884
281
Minions Killed
203
0
Camps Cleared
0
1,009,356
Distance Traveled
934,907
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,650
565
58
6
0
208,786
2
L
Tsukuyomi
6,203
620
64
6
0
210,555
3
W
Ymir
5,440
544
33
3
0
190,855
0
L
Chiron
4,990
499
36
4
0
183,318
1
L
Zeus
5,558
556
47
5
0
176,671
1
L
Fafnir
4,616
462
8
1
0
169,631
0
W
Neith
5,604
560
61
6
0
175,476
3
L
Horus
5,517
552
48
5
0
194,732
0
W
Arachne
7,282
728
68
7
0
237,819
2
W
Bellona
5,608
561
61
6
0
196,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role