Player Matchup

Hercules
Hercules
 
Hercules
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Aiyyjayy
Hel
Level 7
God Stats
6W - 9L
1,843 SR
Queue Stats
103W - 102L
1,743 Elo+
Solo
Heimdallr
Heimdallr
Ethian04
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,854 Elo+
Solo
Apollo
Apollo
nnello501
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,686 Elo+
Solo
Sylvanus
Sylvanus
xXDROGUIXx
Sylvanus
Level 8
God Stats
4W - 2L
1,730 SR
Queue Stats
28W - 8L
1,696 Elo+
Solo
Team Averages
Level 13
1,615 SR
1,696 Elo+

VS

Team Averages
Level 15
1,482 SR
1,748 Elo+
Ullr
Ullr
 
Ullr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ILoveYuriΔ
Chaac
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 12L
1,901 Elo+
Solo
Raijin
Raijin
LookAtM3
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,722 Elo+
Party 1
Odin
Odin
Newatgungle
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,948 Elo+
Party 1
Ares
Ares
Pogi3
Ares
Level 10
God Stats
1W - 0L
1,409 SR
Queue Stats
4W - 1L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 1 / 2
7,550
472
6,717
15,854
14,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 8 / 3
7,331
458
4,957
14,853
3,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Ethian04
Heimdallr
13
4 / 4 / 5
8,100
506
12,584
10,543
3,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
nnello501
Apollo
17
9 / 4 / 1
9,749
609
7,675
13,715
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
xXDROGUIXx
Sylvanus
12
3 / 5 / 10
7,710
482
9,606
14,487
17,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
6 / 4 / 5
9,235
577
11,682
11,248
3,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 0 / 3
9,214
576
17,454
12,244
8,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
LookAtM3
Raijin
16
9 / 4 / 8
10,376
649
14,872
9,147
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 4 / 9
9,160
573
6,897
14,035
6,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
Pogi3
Ares
12
1 / 6 / 3
7,550
472
2,152
14,038
8,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
50
17
Kills
22
22
Deaths
18
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
2
1
W
Ullr
 
Ullr
6
4
5
2.13
L
1
8
3
0.31
L
Heimdallr
Ethian04
Heimdallr
4
4
5
1.63
W
1
0
3
2.5
W
Raijin
LookAtM3
Raijin
9
4
8
3.25
W
5
4
9
2.38
W
Ares
Pogi3
Ares
1
6
3
0.42
L
Apollo
nnello501
Apollo
9
4
1
2.38
L
Sylvanus
xXDROGUIXx
Sylvanus
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,539
Damage
53,057
69,452
Taken
60,712
44,828
Mitigated
30,522
22,929
Healing
17,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,717
2,109
0
5,031
15,854
14,451
0
736
15,082
10,271
37,022
W
Ullr
 
Ullr
11,682
4,891
0
2,111
11,248
3,802
951
2,785
8,463
0
72,960
L
4,957
310
2,057
3,866
14,853
3,944
104
6,296
8,184
38,342
0
L
Heimdallr
Ethian04
Heimdallr
12,584
5,761
0
1,985
10,543
3,450
244
1,668
8,807
0
49,959
W
17,454
3,608
0
8,586
12,244
8,771
0
2,868
9,376
0
77,218
W
Raijin
LookAtM3
Raijin
14,872
1,825
0
2,188
9,147
3,244
0
3,276
5,871
72,395
0
W
6,897
2,147
0
2,738
14,035
6,671
0
4,641
9,394
0
42,100
W
Ares
Pogi3
Ares
2,152
282
0
1,880
14,038
8,034
253
2,544
11,494
19,244
0
L
Apollo
nnello501
Apollo
7,675
3,071
0
5,566
13,715
5,771
0
2,610
10,945
0
71,585
L
Sylvanus
xXDROGUIXx
Sylvanus
9,606
2,964
1,623
2,801
14,487
17,212
462
4,978
9,355
27,935
7,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,440
Gold Earned
45,535
425
Minions Killed
515
0
Camps Cleared
0
1,611,345
Distance Traveled
1,600,750
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,550
472
99
6
0
349,150
0
W
Ullr
9,235
577
129
8
0
326,245
6
L
Hel
7,331
458
68
4
0
314,339
5
L
Heimdallr
8,100
506
79
5
0
308,618
2
W
Chaac
9,214
576
148
9
0
352,729
3
W
Raijin
10,376
649
133
8
0
283,175
2
W
Odin
9,160
573
68
4
0
333,604
5
W
Ares
7,550
472
37
2
0
304,997
0
L
Apollo
9,749
609
127
8
0
358,496
5
L
Sylvanus
7,710
482
52
3
0
280,742
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role