Player Matchup

Skadi
Skadi
AspiringHero
Skadi
Level 141
God Stats
13W - 7L
1,567 SR
Queue Stats
377W - 334L
1,566 Elo+
Party 2
Nu Wa
Nu Wa
BigBoiChangus
Nu Wa
Level 33
God Stats
1W - 0L
1,578 SR
Queue Stats
42W - 34L
1,602 Elo+
Party 4
Chaac
Chaac
Fuechi
Chaac
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 27L
1,652 Elo+
Party 4
Nemesis
Nemesis
ImAshy
Nemesis
Level 47
God Stats
1W - 2L
1,479 SR
Queue Stats
77W - 59L
1,574 Elo+
Party 4
Sylvanus
Sylvanus
itisjoe03
Sylvanus
Level 29
God Stats
7W - 9L
1,472 SR
Queue Stats
115W - 102L
1,557 Elo+
Party 2
Team Averages
Level 58
1,519 SR
1,590 Elo+

VS

Team Averages
Level 84
1,543 SR
1,584 Elo+
Hera
Hera
 
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
BiggestKayak
Cabrakan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,601 Elo+
Party 1
Chaac
Chaac
Derajthe420est
Chaac
Level 67
God Stats
26W - 25L
1,546 SR
Queue Stats
477W - 501L
1,529 Elo+
Party 3
Apollo
Apollo
SaiyanKayak
Apollo
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 9L
1,691 Elo+
Party 1
Tyr
Tyr
ThiccestKayak
Tyr
Level 152
God Stats
11W - 5L
1,671 SR
Queue Stats
200W - 154L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 3
9,200
657
13,194
8,111
2,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 5
7,638
546
6,718
8,422
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
Fuechi
Chaac
13
1 / 1 / 5
8,019
573
10,102
10,377
12,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
ImAshy
Nemesis
13
3 / 3 / 4
7,976
570
5,431
10,236
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
itisjoe03
Sylvanus
12
2 / 1 / 10
7,070
505
4,616
6,362
5,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 3 / 2
7,326
523
5,383
7,896
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
BiggestKayak
Cabrakan
11
2 / 7 / 2
6,898
493
3,407
10,503
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 3 / 0
7,112
508
5,077
11,626
8,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
15
4 / 2 / 3
8,413
601
5,466
9,080
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 3 / 5
7,387
528
9,918
13,060
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
18
Kills
13
13
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
3
2
1.33
W
10
3
3
3.83
W
2
5
5
0.9
L
Cabrakan
BiggestKayak
Cabrakan
2
7
2
0.43
L
1
3
0
0.33
W
Chaac
Fuechi
Chaac
1
1
5
3.5
W
Nemesis
ImAshy
Nemesis
3
3
4
1.67
L
Apollo
4
2
3
2.75
L
3
3
5
1.83
W
Sylvanus
itisjoe03
Sylvanus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,061
Damage
29,251
43,508
Taken
52,165
27,152
Mitigated
27,522
11,970
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,383
749
0
1,688
7,896
1,686
0
2,556
5,047
36,853
0
W
13,194
7,543
0
1,356
8,111
2,786
856
1,886
6,178
0
55,898
W
6,718
1,519
0
468
8,422
2,589
642
2,632
5,424
42,046
0
L
Cabrakan
BiggestKayak
Cabrakan
3,407
197
0
995
10,503
4,885
0
2,336
7,992
34,229
0
L
5,077
597
0
3,565
11,626
8,387
414
1,097
9,430
3,087
30,334
W
Chaac
Fuechi
Chaac
10,102
1,401
0
3,986
10,377
12,880
0
1,737
7,853
3,360
48,071
W
Nemesis
ImAshy
Nemesis
5,431
1,703
0
3,626
10,236
3,443
0
2,245
7,933
0
46,773
L
Apollo
5,466
2,535
0
3,243
9,080
3,156
0
1,217
7,563
0
60,102
L
9,918
556
0
3,227
13,060
9,408
0
3,745
9,081
6,711
23,855
W
Sylvanus
itisjoe03
Sylvanus
4,616
1,731
636
1,898
6,362
5,454
18
2,377
3,861
21,873
6,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,903
Gold Earned
37,136
409
Minions Killed
408
0
Camps Cleared
0
1,391,741
Distance Traveled
1,420,237
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,326
523
81
6
0
285,372
4
W
Skadi
9,200
657
84
6
0
261,256
0
W
Nu Wa
7,638
546
87
6
0
248,341
4
L
Cabrakan
6,898
493
71
5
0
247,821
1
L
Chaac
7,112
508
72
5
0
285,966
0
W
Chaac
8,019
573
100
7
0
292,129
3
W
Nemesis
7,976
570
87
6
0
337,991
7
L
Apollo
8,413
601
136
10
0
301,372
5
L
Tyr
7,387
528
48
3
0
299,706
2
W
Sylvanus
7,070
505
51
4
0
252,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role