Player Matchup

Tiamat
Tiamat
Avi3leaves
Tiamat
Level 28
God Stats
3W - 2L
1,667 SR
Queue Stats
148W - 155L
1,500 Elo+
Solo
Athena
Athena
Bananatron1000
Athena
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 99L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cryptic237
Tsukuyomi
Level 15
God Stats
3W - 1L
1,284 SR
Queue Stats
34W - 35L
1,524 Elo+
Party 1
Ravana
Ravana
ObtainAGrasp
Ravana
Level 23
God Stats
8W - 1L
1,500 SR
Queue Stats
70W - 69L
1,584 Elo+
Solo
Medusa
Medusa
Zabernism3
Medusa
Level 7
God Stats
5W - 7L
1,430 SR
Queue Stats
7W - 11L
1,431 Elo+
Party 1
Team Averages
Level 19
1,476 SR
1,504 Elo+

VS

Team Averages
Level 19
1,404 SR
1,420 Elo+
Tiamat
Tiamat
Doviann
Tiamat
Level 15
God Stats
1W - 5L
1,264 SR
Queue Stats
18W - 25L
1,481 Elo+
Solo
Bacchus
Bacchus
HashtagTriggered
Bacchus
Level 66
God Stats
1W - 4L
1,336 SR
Queue Stats
139W - 121L
1,590 Elo+
Party 2
Artemis
Artemis
LastBone
Artemis
Level 9
God Stats
0W - 1L
1,669 SR
Queue Stats
1W - 6L
1,612 Elo+
Party 2
Bellona
Bellona
Leland56
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,203 Elo+
Solo
Loki
Loki
lanlanlanlan
Loki
Level 3
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Avi3leaves
Tiamat
15
5 / 0 / 11
9,235
660
10,608
8,197
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 14
8,263
590
7,155
15,464
13,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Cryptic237
Tsukuyomi
15
13 / 4 / 5
9,583
685
12,338
9,957
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
14
8 / 1 / 3
8,628
616
7,758
8,645
7,407
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Zabernism3
Medusa
11
0 / 3 / 2
6,544
467
1,465
5,153
1,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Doviann
Tiamat
10
0 / 7 / 0
6,082
434
1,743
8,887
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 8
7,329
524
7,027
16,910
15,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
LastBone
Artemis
11
6 / 6 / 4
7,265
519
13,580
10,777
3,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Leland56
Bellona
8
1 / 7 / 0
5,781
413
5,152
12,820
10,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 8 / 1
5,851
418
1,431
8,163
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
30
Kills
11
12
Deaths
31
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Avi3leaves
Tiamat
5
0
11
10.5
W
4
4
14
2.75
W
Tsukuyomi
Cryptic237
Tsukuyomi
13
4
5
3.88
L
Tiamat
Doviann
Tiamat
0
7
0
0
L
3
3
8
2.33
L
Artemis
LastBone
Artemis
6
6
4
1.33
L
Bellona
Leland56
Bellona
1
7
0
0.14
W
Ravana
8
1
3
9.5
W
Medusa
Zabernism3
Medusa
0
3
2
0.33
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,324
Damage
28,933
47,416
Taken
57,557
31,861
Mitigated
36,850
12,548
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Avi3leaves
Tiamat
10,608
914
0
3,104
8,197
4,594
1,496
1,656
6,320
60,171
0
W
7,155
2,131
0
3,080
15,464
13,415
56
4,226
11,149
26,578
0
W
Tsukuyomi
Cryptic237
Tsukuyomi
12,338
3,079
0
3,195
9,957
5,014
80
1,708
8,233
0
61,359
L
Tiamat
Doviann
Tiamat
1,743
181
0
1,734
8,887
3,692
70
3,884
4,794
24,893
0
L
7,027
1,582
422
5,639
16,910
15,863
87
5,965
10,767
23,786
0
L
Artemis
LastBone
Artemis
13,580
6,269
0
1,504
10,777
3,613
633
4,259
6,426
0
38,204
L
Bellona
Leland56
Bellona
5,152
1,374
0
875
12,820
10,888
0
3,709
9,055
5,156
20,172
W
Ravana
7,758
1,915
391
1,723
8,645
7,407
1,024
811
7,804
10,221
33,903
W
Medusa
Zabernism3
Medusa
1,465
521
0
1,055
5,153
1,431
638
1,182
3,971
0
21,334
L
1,431
337
0
466
8,163
2,794
0
1,506
6,599
0
22,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,253
Gold Earned
32,308
414
Minions Killed
228
0
Camps Cleared
0
1,376,767
Distance Traveled
1,199,794
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,235
660
119
9
0
269,143
8
W
Athena
8,263
590
37
3
0
260,313
1
W
Tsukuyomi
9,583
685
108
8
0
301,960
0
L
Tiamat
6,082
434
59
4
0
233,153
1
L
Bacchus
7,329
524
31
2
0
261,177
2
L
Artemis
7,265
519
67
5
0
237,455
2
L
Bellona
5,781
413
38
3
0
231,701
1
W
Ravana
8,628
616
98
7
0
268,172
1
W
Medusa
6,544
467
52
4
0
277,179
0
L
Loki
5,851
418
33
2
0
236,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role