Player Matchup

Tyr
Tyr
Mac Pzesst
Tyr
Level 29
God Stats
32W - 28L
1,527 SR
Queue Stats
271W - 266L
1,421 Elo+
Solo
Neith
Neith
Simp4SoI
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,371 Elo+
Solo
Sol
Sol
curdles99
Sol
Level 22
God Stats
210W - 251L
1,535 SR
Queue Stats
286W - 347L
1,428 Elo+
Solo
Chiron
Chiron
julio04
Chiron
Level 29
God Stats
50W - 44L
1,355 SR
Queue Stats
263W - 316L
1,279 Elo+
Solo
Baron Samedi
Baron Samedi
xNFxSaVaGeGaMeR
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,042 Elo+
Solo
Team Averages
Level 20
1,484 SR
1,308 Elo+

VS

Team Averages
Level 13
1,642 SR
1,426 Elo+
Merlin
Merlin
C3SSNA xXPROXx
Merlin
Level 11
God Stats
6W - 6L
1,790 SR
Queue Stats
9W - 12L
1,493 Elo+
Solo
Nu Wa
Nu Wa
Dead End5328
Nu Wa
Level 13
God Stats
1W - 6L
1,500 SR
Queue Stats
329W - 387L
1,372 Elo+
Solo
Guan Yu
Guan Yu
Jug75
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,212 Elo+
Solo
Ravana
Ravana
Lucienium
Ravana
Level 26
God Stats
3W - 3L
1,655 SR
Queue Stats
177W - 171L
1,447 Elo+
Solo
Cerberus
Cerberus
TinedDiamond787
Cerberus
Level 7
God Stats
14W - 8L
1,764 SR
Queue Stats
24W - 23L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 9
10,499
954
9,964
10,740
7,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Simp4SoI
Neith
17
5 / 0 / 10
10,531
957
21,238
9,606
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 0 / 10
10,319
938
9,755
8,309
1,944
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
julio04
Chiron
17
3 / 1 / 5
10,450
950
10,413
8,382
2,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
xNFxSaVaGeGaMeR
Baron Samedi
17
4 / 4 / 9
10,354
941
9,785
9,554
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

275

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
10,128
921
13,464
10,739
4,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 3 / 1
9,818
893
9,522
6,056
2,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Jug75
Guan Yu
16
0 / 7 / 2
8,982
817
341
14,036
11,319
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Lucienium
Ravana
15
0 / 2 / 0
9,156
832
7,703
14,705
7,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
16
1 / 4 / 2
10,392
945
12,619
21,009
24,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
17
Kills
5
5
Deaths
17
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
L
2
3
1
0.83
L
Guan Yu
Jug75
Guan Yu
0
7
2
0.14
L
Ravana
Lucienium
Ravana
0
2
0
0
W
3
0
9
7.5
W
Neith
Simp4SoI
Neith
5
0
10
10
L
Cerberus
1
4
2
0.5
W
2
0
10
7
W
Chiron
julio04
Chiron
3
1
5
5.5
W
Baron Samedi
xNFxSaVaGeGaMeR
Baron Samedi
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,155
Damage
43,649
46,591
Taken
66,545
16,935
Mitigated
50,479
14,168
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,464
556
506
419
10,739
4,895
0
3,782
6,957
39,071
0
L
9,522
3,192
0
0
6,056
2,486
0
1,328
4,728
24,373
0
L
Guan Yu
Jug75
Guan Yu
341
90
144
473
14,036
11,319
0
4,515
9,521
0
6,807
L
Ravana
Lucienium
Ravana
7,703
2,561
0
1,162
14,705
7,258
0
5,020
9,685
0
30,130
W
9,964
888
0
5,028
10,740
7,236
0
5,081
5,659
0
26,920
W
Neith
Simp4SoI
Neith
21,238
11,756
0
1,017
9,606
2,589
0
8,719
887
0
42,153
L
Cerberus
12,619
201
0
4,028
21,009
24,521
0
4,895
16,114
21,445
0
W
9,755
1,379
0
1,593
8,309
1,944
0
6,216
2,093
29,778
0
W
Chiron
julio04
Chiron
10,413
4,503
853
2,815
8,382
2,114
0
7,353
1,029
0
36,438
W
Baron Samedi
xNFxSaVaGeGaMeR
Baron Samedi
9,785
108
1,603
1,259
9,554
3,052
0
8,236
1,318
15,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,153
Gold Earned
48,476
223
Minions Killed
182
6
Camps Cleared
4
1,047,195
Distance Traveled
872,035
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,128
921
65
6
1
190,286
0
L
Nu Wa
9,818
893
21
2
0
144,856
0
L
Guan Yu
8,982
817
15
1
0
99,249
5
L
Ravana
9,156
832
55
5
3
224,630
0
W
Tyr
10,499
954
37
3
1
240,106
2
W
Neith
10,531
957
49
4
0
202,870
0
L
Cerberus
10,392
945
26
2
0
213,014
3
W
Sol
10,319
938
48
4
1
218,472
0
W
Chiron
10,450
950
79
7
4
180,134
2
W
Baron Samedi
10,354
941
10
1
0
205,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role