Player Matchup

Ymir
Ymir
TrapgodRosco
Ymir
Level 65
God Stats
14W - 11L
1,640 SR
Queue Stats
21W - 26L
1,457 Elo+
Party 1
Hou Yi
Hou Yi
WestRaptor Pro
Hou Yi
Level 82
God Stats
1W - 2L
1,180 SR
Queue Stats
4W - 8L
1,209 Elo+
Party 1
Hel
Hel
lJoshyBoyl
Hel
Level 125
God Stats
10W - 12L
1,524 SR
Queue Stats
122W - 175L
1,337 Elo+
Solo
Team Averages
Level 91
1,448 SR
1,334 Elo+

VS

Team Averages
Level 72
1,493 SR
1,325 Elo+
Ah Puch
Ah Puch
KingBeans211131
Ah Puch
Level 73
God Stats
5W - 8L
1,585 SR
Queue Stats
18W - 31L
1,363 Elo+
Solo
Bastet
Bastet
MarauderStinger
Bastet
Level 76
God Stats
6W - 8L
1,501 SR
Queue Stats
425W - 820L
1,325 Elo+
Party 2
Hercules
Hercules
maskemaker
Hercules
Level 66
God Stats
2W - 3L
1,393 SR
Queue Stats
282W - 637L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 13
10,937
684
7,425
14,622
14,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 2 / 5
11,563
723
13,313
15,685
5,580
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 5 / 8
10,785
674
11,171
15,862
8,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
7,641
478
688
3,524
1,230
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 7 / 3
10,621
664
20,505
15,745
5,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
maskemaker
Hercules
15
2 / 6 / 4
10,221
639
9,336
19,943
10,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
7
9
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
5
7
3
0.93
W
1
2
13
3.75
W
9
2
5
5.75
W
5
5
8
1.8
L
Hercules
maskemaker
Hercules
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,909
Damage
30,529
46,169
Taken
39,212
28,096
Mitigated
16,896
24,167
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
688
0
32
52
3,524
1,230
0
3,419
105
2,956
0
L
20,505
4,480
0
3,128
15,745
5,303
0
6,629
9,116
0
49,506
W
7,425
986
307
3,525
14,622
14,259
450
624
13,998
22,989
0
W
13,313
5,100
0
3,228
15,685
5,580
1,888
215
15,470
0
49,634
W
11,171
1,280
8,384
8,723
15,862
8,257
573
366
15,496
31,566
0
L
Hercules
maskemaker
Hercules
9,336
3,480
0
5,234
19,943
10,363
0
9,050
10,893
0
32,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,285
Gold Earned
28,483
169
Minions Killed
123
5
Camps Cleared
7
771,067
Distance Traveled
587,265
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,641
478
6
0
1
38,648
0
L
Bastet
10,621
664
61
4
4
298,290
2
W
Ymir
10,937
684
47
3
1
238,775
3
W
Hou Yi
11,563
723
65
4
2
267,526
4
W
Hel
10,785
674
57
4
2
264,766
0
L
Hercules
10,221
639
56
4
2
250,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role