Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
HesitantKilljoy
Janus
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 53L
1,609 Elo+
Party 3
Hun Batz
Hun Batz
Sargodd
Hun Batz
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 31L
1,974 Elo+
Party 3
Hera
Hera
Takarobi
Hera
Level 158
God Stats
5W - 2L
1,677 SR
Queue Stats
334W - 242L
1,646 Elo+
Party 3
Hel
Hel
TheVictorReturns
Hel
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
281W - 179L
1,626 Elo+
Party 3
Team Averages
Level 119
1,535 SR
1,671 Elo+

VS

Team Averages
Level 146
1,471 SR
1,468 Elo+
Bastet
Bastet
ExplosoDM
Bastet
Level 156
God Stats
1W - 3L
1,643 SR
Queue Stats
84W - 87L
1,513 Elo+
Party 1
Ganesha
Ganesha
PAPALegoLas666
Ganesha
Level 150
God Stats
0W - 2L
1,339 SR
Queue Stats
17W - 26L
1,437 Elo+
Party 1
Rama
Rama
Purrrfect27
Rama
Level 149
God Stats
0W - 1L
1,587 SR
Queue Stats
1W - 4L
1,365 Elo+
Party 2
Izanami
Izanami
Stark_BR_
Izanami
Level 150
God Stats
0W - 1L
1,289 SR
Queue Stats
35W - 43L
1,499 Elo+
Party 1
Yemoja
Yemoja
SuunHero
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
8 / 3 / 22
13,765
765
16,752
27,931
24,876
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
6 / 3 / 26
13,611
756
21,503
16,696
5,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Sargodd
Hun Batz
20
11 / 5 / 12
14,062
781
16,652
21,885
15,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
20
11 / 3 / 17
14,683
816
27,313
16,900
6,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
6 / 4 / 20
13,303
739
13,725
19,642
18,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ExplosoDM
Bastet
18
6 / 7 / 7
12,507
695
19,400
17,244
8,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 7 / 13
10,355
575
12,070
19,132
8,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 12 / 7
12,280
682
20,826
23,088
7,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Stark_BR_
Izanami
20
6 / 7 / 8
13,510
751
16,573
21,411
8,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
SuunHero
Yemoja
19
2 / 9 / 13
11,695
650
9,735
25,042
38,744
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
66
42
Kills
18
18
Deaths
42
97
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
3
22
6.33
L
Bastet
ExplosoDM
Bastet
6
7
7
1.36
W
6
3
26
6.33
L
0
7
13
0.93
L
4
12
7
0.63
W
Hun Batz
Sargodd
Hun Batz
11
5
12
3.4
L
Izanami
Stark_BR_
Izanami
6
7
8
1.43
L
Yemoja
SuunHero
Yemoja
2
9
13
0.94
W
Hera
11
3
17
6.5
W
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,945
Damage
78,604
103,054
Taken
105,917
70,981
Mitigated
71,752
54,875
Healing
27,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,752
1,441
462
7,763
27,931
24,876
755
4,799
21,930
0
27,258
L
Bastet
ExplosoDM
Bastet
19,400
3,019
836
3,420
17,244
8,404
0
9,276
7,968
0
29,009
W
21,503
1,314
2,575
2,722
16,696
5,716
1,898
4,277
12,419
40,066
0
L
12,070
130
0
2,774
19,132
8,368
154
11,864
7,268
35,223
0
L
20,826
10,780
865
3,456
23,088
7,820
266
14,450
8,638
0
45,273
W
Hun Batz
Sargodd
Hun Batz
16,652
3,186
2,452
4,034
21,885
15,535
1,076
3,431
18,454
1,245
31,555
L
Izanami
Stark_BR_
Izanami
16,573
9,712
473
7,712
21,411
8,416
977
12,193
9,218
0
51,521
L
Yemoja
SuunHero
Yemoja
9,735
1,427
4,813
3,022
25,042
38,744
0
14,815
10,227
20,428
0
W
Hera
27,313
7,739
4,259
2,814
16,900
6,711
2,912
3,735
13,165
69,131
0
W
13,725
867
17,479
10,315
19,642
18,143
1,116
5,563
13,923
29,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,424
Gold Earned
60,347
214
Minions Killed
185
0
Camps Cleared
0
1,665,519
Distance Traveled
1,383,959
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,765
765
8
0
0
330,723
2
L
Bastet
12,507
695
18
1
0
366,279
1
W
Janus
13,611
756
46
3
0
354,524
0
L
Ganesha
10,355
575
0
0
0
274,975
1
L
Rama
12,280
682
57
3
0
229,853
0
W
Hun Batz
14,062
781
37
2
0
342,629
0
L
Izanami
13,510
751
87
5
0
285,340
2
L
Yemoja
11,695
650
23
1
0
227,512
0
W
Hera
14,683
816
85
5
0
302,697
3
W
Hel
13,303
739
38
2
0
334,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role