Player Matchup

Nemesis
Nemesis
Kunakon644
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hera
Hera
MysteryRosier
Hera
Level 18
God Stats
9W - 11L
1,323 SR
Queue Stats
121W - 147L
1,312 Elo+
Solo
Guan Yu
Guan Yu
RadkeFelipe
Guan Yu
Level 16
God Stats
2W - 3L
1,468 SR
Queue Stats
48W - 71L
1,264 Elo+
Party 1
Cupid
Cupid
SiriusKim
Cupid
Level 16
God Stats
6W - 14L
1,297 SR
Queue Stats
48W - 60L
1,222 Elo+
Party 1
Yemoja
Yemoja
hector815
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,418 SR
1,360 Elo+

VS

Team Averages
Level 23
1,395 SR
1,257 Elo+
Ymir
Ymir
ARROYOWNED
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,197 Elo+
Party 2
King Arthur
King Arthur
BardockBard
King Arthur
Level 28
God Stats
53W - 65L
1,416 SR
Queue Stats
256W - 286L
1,344 Elo+
Solo
Chaac
Chaac
ComradePanda17
Chaac
Level 25
God Stats
16W - 22L
1,366 SR
Queue Stats
65W - 116L
1,283 Elo+
Party 2
Bastet
Bastet
KngHnyBadger
Bastet
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 155L
1,271 Elo+
Party 2
Janus
Janus
xXG0D 0f G00NSX
Janus
Level 9
God Stats
2W - 7L
1,194 SR
Queue Stats
15W - 32L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kunakon644
Nemesis
9
0 / 4 / 0
5,984
399
938
7,669
2,002
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 5 / 0
6,813
454
4,271
7,013
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
RadkeFelipe
Guan Yu
9
1 / 5 / 2
5,934
396
5,142
10,448
6,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
SiriusKim
Cupid
11
3 / 1 / 1
6,653
444
8,128
7,328
2,074
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
hector815
Yemoja
8
1 / 4 / 2
6,098
407
1,639
9,815
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,507
434
1,567
9,666
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
BardockBard
King Arthur
13
7 / 1 / 4
8,515
568
9,660
10,822
5,321
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 0 / 3
7,095
473
8,509
11,896
10,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
14
8 / 3 / 1
8,465
564
4,785
11,346
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 5
7,549
503
5,746
4,239
1,073
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
18
19
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
W
King Arthur
BardockBard
King Arthur
7
1
4
9
W
0
0
3
1.5
W
Bastet
8
3
1
2.83
L
Nemesis
Kunakon644
Nemesis
0
4
0
0
L
3
5
0
0.6
L
Guan Yu
RadkeFelipe
Guan Yu
1
5
2
0.4
L
Cupid
SiriusKim
Cupid
3
1
1
3.5
L
Yemoja
hector815
Yemoja
1
4
2
0.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,118
Damage
30,267
42,273
Taken
47,969
18,508
Mitigated
25,924
7,812
Healing
11,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,567
621
0
768
9,666
5,545
251
173
9,453
9,150
0
W
King Arthur
BardockBard
King Arthur
9,660
815
40
2,817
10,822
5,321
102
2,311
8,335
0
39,407
W
8,509
310
0
5,957
11,896
10,137
258
114
11,782
0
49,420
W
Bastet
4,785
2,685
0
1,141
11,346
3,848
0
2,043
9,259
0
50,285
L
Nemesis
Kunakon644
Nemesis
938
240
0
210
7,669
2,002
311
1,190
6,479
0
21,452
L
4,271
1,693
0
0
7,013
1,196
708
1,109
5,904
22,101
0
L
Guan Yu
RadkeFelipe
Guan Yu
5,142
1,120
1,137
2,027
10,448
6,983
181
2,104
8,251
0
18,406
L
Cupid
SiriusKim
Cupid
8,128
4,400
648
2,618
7,328
2,074
38
1,167
6,161
0
40,811
L
Yemoja
hector815
Yemoja
1,639
1,317
567
605
9,815
6,253
189
1,650
8,165
9,474
0
W
5,746
891
0
307
4,239
1,073
1,670
937
3,230
37,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,482
Gold Earned
38,131
197
Minions Killed
305
0
Camps Cleared
0
1,298,458
Distance Traveled
1,488,136
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,507
434
16
1
0
252,076
1
W
King Arthur
8,515
568
56
4
0
334,396
2
W
Chaac
7,095
473
75
5
0
311,246
0
W
Bastet
8,465
564
90
6
0
300,379
0
L
Nemesis
5,984
399
52
3
0
276,561
0
L
Hera
6,813
454
33
2
0
228,780
0
L
Guan Yu
5,934
396
29
2
0
315,597
0
L
Cupid
6,653
444
67
4
0
252,537
1
L
Yemoja
6,098
407
16
1
0
224,983
4
W
Janus
7,549
503
68
5
0
290,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role