Player Matchup

Anubis
Anubis
 
Anubis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CatTheHippo
Neith
Level 28
God Stats
6W - 2L
1,870 SR
Queue Stats
148W - 89L
1,757 Elo+
Solo
Danzaburou
Danzaburou
JulioLatamX2
Danzaburou
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
319W - 318L
1,516 Elo+
Solo
Skadi
Skadi
KurtiII0
Skadi
Level 22
God Stats
8W - 2L
1,763 SR
Queue Stats
100W - 50L
1,688 Elo+
Solo
Ganesha
Ganesha
MATAPERRAZ
Ganesha
Level 29
God Stats
4W - 2L
1,713 SR
Queue Stats
98W - 77L
1,609 Elo+
Solo
Team Averages
Level 25
1,669 SR
1,614 Elo+

VS

Team Averages
Level 16
1,540 SR
1,691 Elo+
Medusa
Medusa
Angelswráth
Medusa
Level 17
God Stats
18W - 9L
1,930 SR
Queue Stats
75W - 67L
1,664 Elo+
Solo
Fenrir
Fenrir
GaymerGoo
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,688 Elo+
Solo
Hades
Hades
HowDidThisH4ppen
Hades
Level 27
God Stats
2W - 4L
1,268 SR
Queue Stats
206W - 204L
1,610 Elo+
Solo
Cu Chulainn
Cu Chulainn
IICreepII
Cu Chulainn
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 17L
1,832 Elo+
Solo
Ares
Ares
Jerryzwx
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 73L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 1 / 6
9,792
653
8,279
8,374
5,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 0 / 7
9,471
631
17,178
9,404
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
JulioLatamX2
Danzaburou
13
1 / 4 / 0
8,129
542
4,424
8,904
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
KurtiII0
Skadi
14
4 / 4 / 5
8,755
584
7,242
8,945
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ganesha
MATAPERRAZ
Ganesha
13
0 / 0 / 9
8,443
563
4,167
9,273
9,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 1 / 1
7,950
530
7,309
8,114
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
GaymerGoo
Fenrir
12
3 / 4 / 3
7,033
469
6,675
12,672
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 6 / 1
7,394
493
4,637
16,921
5,716
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
IICreepII
Cu Chulainn
14
0 / 3 / 2
7,299
487
4,017
9,999
6,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
10
1 / 2 / 1
6,268
418
4,823
8,462
7,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
16
Kills
9
9
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
6
7
L
Medusa
3
1
1
3.5
W
7
0
7
10.5
L
Fenrir
GaymerGoo
Fenrir
3
4
3
1.13
L
2
6
1
0.42
L
Cu Chulainn
IICreepII
Cu Chulainn
0
3
2
0.33
L
Ares
1
2
1
0.75
W
Danzaburou
JulioLatamX2
Danzaburou
1
4
0
0.25
W
Skadi
KurtiII0
Skadi
4
4
5
1.63
W
Ganesha
MATAPERRAZ
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,290
Damage
27,461
44,900
Taken
56,168
25,014
Mitigated
26,602
17,423
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,279
1,025
0
5,917
8,374
5,598
1,046
246
7,607
63,526
0
L
Medusa
7,309
2,419
0
3,486
8,114
2,586
0
539
7,575
0
60,920
W
17,178
11,079
0
4,879
9,404
4,031
684
4,613
4,791
0
78,556
L
Fenrir
GaymerGoo
Fenrir
6,675
1,980
0
3,270
12,672
3,834
0
1,473
11,199
0
32,370
L
4,637
1,356
314
6,136
16,921
5,716
0
4,224
12,697
51,691
0
L
Cu Chulainn
IICreepII
Cu Chulainn
4,017
878
0
1,650
9,999
6,793
0
4,499
5,500
4,516
45,713
L
Ares
4,823
79
0
2,038
8,462
7,673
0
1,711
6,751
14,920
0
W
Danzaburou
JulioLatamX2
Danzaburou
4,424
1,415
0
1,206
8,904
2,879
193
330
8,574
0
50,941
W
Skadi
KurtiII0
Skadi
7,242
3,412
0
2,967
8,945
2,915
2,214
1,210
7,735
0
50,938
W
Ganesha
MATAPERRAZ
Ganesha
4,167
618
0
2,454
9,273
9,591
514
3,503
5,725
19,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,590
Gold Earned
35,944
463
Minions Killed
404
0
Camps Cleared
0
1,336,941
Distance Traveled
1,363,998
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,792
653
137
9
0
242,690
5
L
Medusa
7,950
530
113
8
0
259,897
4
W
Neith
9,471
631
136
9
0
269,543
4
L
Fenrir
7,033
469
60
4
0
277,613
2
L
Hades
7,394
493
105
7
0
265,520
1
L
Cu Chulainn
7,299
487
108
7
0
275,928
1
L
Ares
6,268
418
18
1
0
285,040
4
W
Danzaburou
8,129
542
96
6
0
276,778
4
W
Skadi
8,755
584
87
6
0
261,412
3
W
Ganesha
8,443
563
7
0
0
286,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role