Player Matchup

Bastet
Bastet
 
Bastet
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Carcelius
Sobek
Level 7
God Stats
0W - 3L
1,259 SR
Queue Stats
1W - 6L
1,608 Elo+
Party 2
Bellona
Bellona
TH_ZAIMOT_
Bellona
Level 28
God Stats
2W - 5L
1,345 SR
Queue Stats
92W - 118L
1,301 Elo+
Solo
Sol
Sol
Ulthar19
Sol
Level 68
God Stats
38W - 41L
1,456 SR
Queue Stats
153W - 208L
1,400 Elo+
Party 2
Baron Samedi
Baron Samedi
WarSheisse
Baron Samedi
Level 17
God Stats
4W - 6L
1,492 SR
Queue Stats
20W - 26L
1,282 Elo+
Solo
Team Averages
Level 29
1,411 SR
1,418 Elo+

VS

Team Averages
Level 14
1,481 SR
1,403 Elo+
Heimdallr
Heimdallr
FallenAutumnLeaf
Heimdallr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
L1ttl3m3rma1d06
Izanami
Level 28
God Stats
6W - 6L
1,403 SR
Queue Stats
21W - 39L
1,147 Elo+
Party 3
Mulan
Mulan
Monsunes
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,369 Elo+
Party 1
Arachne
Arachne
PrinceCK
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
xd_macdougallx3
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
4 / 3 / 2
6,975
465
4,898
10,392
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Carcelius
Sobek
8
0 / 11 / 1
6,151
410
1,492
14,618
11,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
TH_ZAIMOT_
Bellona
13
3 / 4 / 1
8,130
542
5,047
11,837
9,434
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

9
0 / 11 / 1
5,958
397
4,310
10,397
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
WarSheisse
Baron Samedi
12
7 / 5 / 3
8,158
544
8,341
9,847
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
20 / 0 / 5
11,096
740
18,633
10,021
4,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 6 / 1
7,287
486
2,354
6,980
2,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Monsunes
Mulan
14
6 / 0 / 12
9,505
634
8,323
9,616
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
PrinceCK
Arachne
15
5 / 3 / 7
8,814
588
7,146
12,232
5,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
10
1 / 8 / 1
6,608
441
1,973
6,618
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
14
Kills
34
34
Deaths
17
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
3
2
1.67
L
Sobek
Carcelius
Sobek
0
11
1
0.05
W
Heimdallr
20
0
5
22.5
W
2
6
1
0.42
W
Mulan
Monsunes
Mulan
6
0
12
12
W
Arachne
PrinceCK
Arachne
5
3
7
2.83
L
Bellona
TH_ZAIMOT_
Bellona
3
4
1
0.88
L
0
11
1
0.05
L
Baron Samedi
WarSheisse
Baron Samedi
7
5
3
1.7
W
Kukulkan
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,088
Damage
38,429
57,091
Taken
45,467
31,251
Mitigated
21,186
10,770
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,898
1,901
0
1,113
10,392
3,079
1,073
410
9,942
0
26,167
L
Sobek
Carcelius
Sobek
1,492
609
0
1,116
14,618
11,626
358
568
14,012
11,075
0
W
Heimdallr
18,633
11,031
0
2,936
10,021
4,108
0
2,061
7,960
0
78,172
W
2,354
1,364
45
1,165
6,980
2,272
1,263
4,115
2,865
0
27,767
W
Mulan
Monsunes
Mulan
8,323
1,933
0
1,794
9,616
7,341
0
3,190
6,426
86
46,732
W
Arachne
PrinceCK
Arachne
7,146
4,886
0
4,367
12,232
5,360
127
3,180
9,052
0
70,471
L
Bellona
TH_ZAIMOT_
Bellona
5,047
2,371
0
3,384
11,837
9,434
1,397
324
11,408
0
47,821
L
4,310
1,325
0
973
10,397
2,139
2,045
0
10,397
23,851
0
L
Baron Samedi
WarSheisse
Baron Samedi
8,341
646
1,008
3,176
9,847
4,973
514
563
9,262
40,218
0
W
Kukulkan
1,973
362
0
0
6,618
2,105
17
1,750
4,868
15,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,372
Gold Earned
43,310
257
Minions Killed
389
0
Camps Cleared
0
1,528,524
Distance Traveled
1,407,262
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,975
465
43
3
0
410,468
0
L
Sobek
6,151
410
17
1
0
292,282
0
W
Heimdallr
11,096
740
129
9
0
262,885
0
W
Izanami
7,287
486
63
4
0
274,800
0
W
Mulan
9,505
634
69
5
0
298,301
3
W
Arachne
8,814
588
97
6
0
291,307
0
L
Bellona
8,130
542
89
6
0
341,911
2
L
Sol
5,958
397
37
2
0
246,812
3
L
Baron Samedi
8,158
544
71
5
0
237,051
2
W
Kukulkan
6,608
441
31
2
0
279,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role