Player Matchup

Xing Tian
Xing Tian
Gumoni
Xing Tian
Level 151
God Stats
6W - 3L
1,634 SR
Queue Stats
269W - 282L
1,550 Elo+
Solo
Odin
Odin
John_P_Edwards
Odin
Level 156
God Stats
23W - 15L
1,712 SR
Queue Stats
241W - 256L
1,610 Elo+
Solo
Nox
Nox
MisterPapada13
Nox
Level 116
God Stats
15W - 8L
1,481 SR
Queue Stats
252W - 210L
1,597 Elo+
Solo
Hou Yi
Hou Yi
naytoneious
Hou Yi
Level 126
God Stats
1W - 0L
1,210 SR
Queue Stats
26W - 17L
1,638 Elo+
Party 2
Susano
Susano
xXxInfinityxXx2
Susano
Level 145
God Stats
3W - 1L
1,601 SR
Queue Stats
84W - 83L
1,541 Elo+
Party 2
Team Averages
Level 139
1,528 SR
1,587 Elo+

VS

Team Averages
Level 107
1,564 SR
1,627 Elo+
Ah Muzen Cab
Ah Muzen Cab
CavalierGraph9
Ah Muzen Cab
Level 123
God Stats
1W - 1L
1,484 SR
Queue Stats
149W - 128L
1,627 Elo+
Party 1
Raijin
Raijin
Licenciahot
Raijin
Level 83
God Stats
6W - 2L
1,791 SR
Queue Stats
228W - 197L
1,649 Elo+
Party 1
Bellona
Bellona
RisingDragonsAge
Bellona
Level 127
God Stats
3W - 7L
1,330 SR
Queue Stats
163W - 152L
1,581 Elo+
Solo
Serqet
Serqet
StoutPumpkin29
Serqet
Level 119
God Stats
18W - 5L
1,691 SR
Queue Stats
629W - 592L
1,623 Elo+
Party 1
Terra
Terra
StrolledRacer7
Terra
Level 83
God Stats
4W - 4L
1,523 SR
Queue Stats
269W - 230L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gumoni
Xing Tian
17
1 / 1 / 15
10,175
925
8,561
13,737
19,359
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 0 / 18
10,007
910
11,233
10,778
11,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 3 / 8
10,395
945
11,528
10,255
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
17
6 / 0 / 7
11,184
1,017
13,887
5,245
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
7 / 1 / 7
10,662
969
14,133
9,447
4,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

283

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CavalierGraph9
Ah Muzen Cab
16
2 / 4 / 2
10,264
933
13,388
7,932
3,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
15
1 / 8 / 3
9,331
848
7,144
16,444
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 0 / 4
9,238
840
8,918
7,526
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 3 / 4
9,839
894
8,138
10,138
9,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
0 / 3 / 3
9,918
902
7,503
21,479
19,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
18
Kills
5
5
Deaths
18
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CavalierGraph9
Ah Muzen Cab
2
4
2
0.75
W
Xing Tian
Gumoni
Xing Tian
1
1
15
8.5
W
0
0
18
9
L
Raijin
1
8
3
0.31
W
4
3
8
2.67
L
1
0
4
3
L
1
3
4
1
L
0
3
3
0.5
W
Hou Yi
6
0
7
9.5
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,342
Damage
45,091
49,462
Taken
63,519
41,809
Mitigated
44,305
6,120
Healing
16,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CavalierGraph9
Ah Muzen Cab
13,388
3,223
0
1,424
7,932
3,227
0
2,362
5,385
0
45,980
W
Xing Tian
Gumoni
Xing Tian
8,561
561
1,455
774
13,737
19,359
0
4,352
8,291
13,861
0
W
11,233
1,228
0
1,520
10,778
11,325
0
3,822
6,256
0
21,244
L
Raijin
7,144
738
105
663
16,444
6,269
0
4,850
11,269
20,865
0
W
11,528
874
0
2,351
10,255
4,415
0
2,920
6,155
36,689
0
L
8,918
1,817
0
3,498
7,526
5,705
0
2,357
5,119
0
11,880
L
8,138
984
0
654
10,138
9,625
0
2,387
7,428
587
14,822
L
7,503
295
2,507
7,276
21,479
19,479
0
8,133
13,018
21,811
0
W
Hou Yi
13,887
4,540
0
20
5,245
2,384
0
1,744
3,267
0
35,858
W
14,133
2,407
0
0
9,447
4,326
0
2,189
6,369
0
28,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,423
Gold Earned
48,590
200
Minions Killed
162
12
Camps Cleared
6
1,136,646
Distance Traveled
1,076,728
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,264
933
65
6
3
211,117
0
W
Xing Tian
10,175
925
20
2
2
224,106
0
W
Odin
10,007
910
25
2
2
232,763
0
L
Raijin
9,331
848
42
4
0
172,550
0
W
Nox
10,395
945
73
7
3
207,070
0
L
Bellona
9,238
840
5
0
1
219,449
4
L
Serqet
9,839
894
20
2
2
225,811
0
L
Terra
9,918
902
30
3
0
247,801
0
W
Hou Yi
11,184
1,017
49
4
2
225,406
3
W
Susano
10,662
969
33
3
3
247,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role