Player Matchup

Ymir
Ymir
EL_PAPI_PINGUS
Ymir
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
46W - 38L
981 Elo+
Party 1
Scylla
Scylla
SubiePepe
Scylla
Level 86
God Stats
22W - 17L
1,573 SR
Queue Stats
370W - 372L
1,395 Elo+
Party 1
Izanami
Izanami
SubiePepito
Izanami
Level 46
God Stats
18W - 13L
1,532 SR
Queue Stats
210W - 233L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WonkierTunic936
Tsukuyomi
Level 41
God Stats
56W - 42L
1,496 SR
Queue Stats
169W - 194L
1,335 Elo+
Solo
Anubis
Anubis
Yo_Check_It400
Anubis
Level 27
God Stats
20W - 26L
1,628 SR
Queue Stats
88W - 95L
1,396 Elo+
Party 1
Team Averages
Level 41
1,546 SR
1,302 Elo+

VS

Team Averages
Level 40
1,418 SR
1,355 Elo+
Medusa
Medusa
B1oHaZaRD_PUrg3
Medusa
Level 24
God Stats
9W - 14L
1,391 SR
Queue Stats
82W - 103L
1,262 Elo+
Party 3
Ares
Ares
Drakenji
Ares
Level 59
God Stats
3W - 5L
1,793 SR
Queue Stats
8W - 21L
1,342 Elo+
Party 2
Ymir
Ymir
TheyCallMeSamy
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
XxZACCHEOxX
Mulan
Level 49
God Stats
0W - 4L
1,305 SR
Queue Stats
166W - 207L
1,233 Elo+
Party 3
Sol
Sol
shinigamiXryu
Sol
Level 24
God Stats
0W - 4L
1,102 SR
Queue Stats
7W - 10L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
6,109
555
3,524
5,836
5,224
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
SubiePepe
Scylla
11
3 / 0 / 1
6,448
586
4,321
2,776
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
SubiePepito
Izanami
12
6 / 0 / 3
7,139
649
7,709
6,330
1,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
WonkierTunic936
Tsukuyomi
10
1 / 1 / 3
6,188
563
3,905
5,221
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 1
6,717
611
5,115
5,828
2,560
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,734
430
3,367
5,673
1,207
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
7
0 / 4 / 1
4,974
452
2,295
9,430
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 1
5,043
458
2,160
8,258
2,764
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 0
6,104
555
1,961
6,330
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 1 / 0
6,026
548
2,900
5,725
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
2
2
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Ares
0
4
1
0.13
W
2
0
6
5
W
Scylla
SubiePepe
Scylla
3
0
1
3.5
W
Izanami
SubiePepito
Izanami
6
0
3
7.5
L
0
3
1
0.17
W
Tsukuyomi
WonkierTunic936
Tsukuyomi
1
1
3
2.5
L
1
2
0
0.5
W
3
1
1
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,574
Damage
12,683
25,991
Taken
35,416
12,282
Mitigated
11,177
8,106
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,367
1,708
68
158
5,673
1,207
0
1,542
4,131
0
18,424
L
Ares
2,295
323
102
2,078
9,430
3,600
0
2,631
6,799
8,931
0
W
3,524
391
0
1,307
5,836
5,224
90
1,975
3,766
14,557
0
W
Scylla
SubiePepe
Scylla
4,321
341
0
608
2,776
704
342
815
1,913
35,703
0
W
Izanami
SubiePepito
Izanami
7,709
5,549
0
2,520
6,330
1,910
1,383
1,309
5,021
0
52,124
L
2,160
348
0
898
8,258
2,764
0
4,101
4,157
15,295
0
W
Tsukuyomi
WonkierTunic936
Tsukuyomi
3,905
882
0
1,685
5,221
1,884
185
1,732
3,443
0
34,740
L
1,961
318
140
2,142
6,330
2,190
0
1,800
4,530
0
33,476
W
5,115
564
0
1,986
5,828
2,560
383
1,335
4,493
33,965
0
L
2,900
347
0
1,993
5,725
1,416
1,104
2,886
2,839
27,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,601
Gold Earned
26,881
331
Minions Killed
206
0
Camps Cleared
0
1,028,328
Distance Traveled
1,007,668
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,734
430
29
3
0
172,009
2
L
Ares
4,974
452
16
1
0
208,607
2
W
Ymir
6,109
555
17
2
0
201,419
0
W
Scylla
6,448
586
73
7
0
209,621
1
W
Izanami
7,139
649
104
9
0
209,216
2
L
Ymir
5,043
458
26
2
0
199,213
1
W
Tsukuyomi
6,188
563
71
6
0
230,636
0
L
Mulan
6,104
555
70
6
0
216,293
3
W
Anubis
6,717
611
66
6
0
177,436
1
L
Sol
6,026
548
65
6
0
211,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role