Player Matchup

Cthulhu
Cthulhu
Call_me_Papa4200
Cthulhu
Level 17
God Stats
1W - 2L
1,747 SR
Queue Stats
18W - 49L
1,024 Elo+
Party 2
Danzaburou
Danzaburou
RYDER_SOSA
Danzaburou
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 94L
1,139 Elo+
Party 2
Scylla
Scylla
TheFirstSwordman
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 23L
816 Elo+
Party 2
Team Averages
Level 19
1,582 SR
993 Elo+

VS

Team Averages
Level 47
1,500 SR
1,059 Elo+
Danzaburou
Danzaburou
ADS Relic
Danzaburou
Level 68
God Stats
1W - 0L
1,794 SR
Queue Stats
2W - 10L
976 Elo+
Party 1
Chaac
Chaac
ADS Sporty
Chaac
Level 67
God Stats
1W - 1L
1,196 SR
Queue Stats
2W - 9L
983 Elo+
Party 1
Ra
Ra
ChilllNTent
Ra
Level 5
God Stats
1W - 1L
1,511 SR
Queue Stats
1W - 1L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,351
635
5,034
12,346
7,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RYDER_SOSA
Danzaburou
9
0 / 5 / 1
6,113
611
5,223
11,344
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 8 / 1
5,770
577
1,602
9,480
2,496
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADS Relic
Danzaburou
12
6 / 0 / 10
8,475
848
8,903
5,295
2,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
11
7 / 0 / 9
8,274
827
12,868
9,819
8,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 1 / 10
7,592
759
7,991
4,999
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
17
17
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ADS Relic
Danzaburou
6
0
10
11
W
Chaac
7
0
9
11.5
L
1
4
0
0.25
W
4
1
10
9
L
Danzaburou
RYDER_SOSA
Danzaburou
0
5
1
0.1
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,859
Damage
29,762
33,170
Taken
20,113
13,588
Mitigated
11,892
1,619
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ADS Relic
Danzaburou
8,903
3,776
457
2,120
5,295
2,001
1,333
1,783
3,312
0
24,465
W
Chaac
12,868
807
214
5,900
9,819
8,125
513
3,417
6,091
0
26,445
L
5,034
141
0
713
12,346
7,751
0
4,168
7,352
12,503
0
W
7,991
546
1,194
1,657
4,999
1,766
550
1,432
3,405
23,017
0
L
Danzaburou
RYDER_SOSA
Danzaburou
5,223
1,208
0
811
11,344
3,341
0
1,763
9,162
0
16,125
L
1,602
111
0
95
9,480
2,496
0
1,908
7,167
7,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,234
Gold Earned
24,341
60
Minions Killed
112
3
Camps Cleared
4
507,619
Distance Traveled
561,565
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,475
848
53
5
2
189,573
3
W
Chaac
8,274
827
27
3
1
194,319
1
L
Cthulhu
6,351
635
12
1
0
190,115
2
W
Ra
7,592
759
32
3
1
177,673
0
L
Danzaburou
6,113
611
37
4
1
173,399
0
L
Scylla
5,770
577
11
1
2
144,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role