Player Matchup

Cthulhu
Cthulhu
Hooeyman117
Cthulhu
Level 8
God Stats
2W - 5L
1,729 SR
Queue Stats
8W - 18L
1,845 Elo+
Party 1
Odin
Odin
JellyOfBean
Odin
Level 47
God Stats
3W - 3L
1,625 SR
Queue Stats
153W - 195L
1,437 Elo+
Party 1
Zeus
Zeus
MrPandaProfit
Zeus
Level 31
God Stats
7W - 12L
1,574 SR
Queue Stats
103W - 105L
1,512 Elo+
Solo
Chernobog
Chernobog
Rizzo17
Chernobog
Level 29
God Stats
5W - 7L
1,347 SR
Queue Stats
219W - 197L
1,539 Elo+
Solo
Hun Batz
Hun Batz
xFROGMANx
Hun Batz
Level 29
God Stats
1W - 2L
1,466 SR
Queue Stats
99W - 97L
1,544 Elo+
Solo
Team Averages
Level 29
1,548 SR
1,576 Elo+

VS

Team Averages
Level 12
1,524 SR
1,622 Elo+
Sun Wukong
Sun Wukong
AlignedCellar82
Sun Wukong
Level 29
God Stats
8W - 7L
1,563 SR
Queue Stats
225W - 226L
1,557 Elo+
Solo
Ymir
Ymir
FrustraLupus
Ymir
Level 6
God Stats
13W - 5L
1,500 SR
Queue Stats
110W - 105L
1,479 Elo+
Party 2
Hou Yi
Hou Yi
PilotSaturn6873
Hou Yi
Level 19
God Stats
1W - 0L
1,731 SR
Queue Stats
17W - 3L
1,842 Elo+
Party 3
Poseidon
Poseidon
Timorran
Poseidon
Level 4
God Stats
3W - 3L
1,324 SR
Queue Stats
40W - 37L
1,479 Elo+
Party 2
Thanatos
Thanatos
hoosiermomma
Thanatos
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 0L
1,755 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hooeyman117
Cthulhu
12
1 / 9 / 4
8,251
413
5,573
17,795
15,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 5 / 4
9,447
472
9,800
18,340
14,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 16 / 4
8,598
430
8,751
14,884
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Rizzo17
Chernobog
14
3 / 9 / 2
8,866
443
9,590
15,228
4,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
xFROGMANx
Hun Batz
18
3 / 9 / 1
10,891
545
12,276
15,973
5,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlignedCellar82
Sun Wukong
19
3 / 0 / 7
12,655
633
6,904
15,269
18,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 2 / 9
10,770
539
3,057
15,170
12,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 2 / 8
14,609
730
16,463
18,588
7,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Timorran
Poseidon
15
3 / 6 / 12
11,054
553
10,853
12,581
4,529
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
hoosiermomma
Thanatos
20
26 / 4 / 5
14,996
750
27,371
22,453
10,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
13
Kills
48
48
Deaths
14
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlignedCellar82
Sun Wukong
3
0
7
6.5
W
1
2
9
2.75
L
Cthulhu
Hooeyman117
Cthulhu
1
9
4
0.33
L
3
5
4
1
L
3
16
4
0.31
W
15
2
8
9.5
L
Chernobog
Rizzo17
Chernobog
3
9
2
0.44
W
Poseidon
Timorran
Poseidon
3
6
12
1.5
W
Thanatos
hoosiermomma
Thanatos
26
4
5
7.13
L
Hun Batz
xFROGMANx
Hun Batz
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,990
Damage
64,648
82,220
Taken
84,061
41,560
Mitigated
53,599
4,965
Healing
49,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlignedCellar82
Sun Wukong
6,904
1,572
0
7,179
15,269
18,056
1,186
2,874
12,335
0
69,609
W
3,057
1,475
0
4,065
15,170
12,508
0
1,962
13,073
31,681
0
L
Cthulhu
Hooeyman117
Cthulhu
5,573
398
363
762
17,795
15,306
229
5,018
12,777
21,653
0
L
9,800
2,243
0
1,148
18,340
14,306
0
1,829
16,511
9,157
39,606
L
8,751
858
0
438
14,884
2,298
104
2,000
12,884
29,347
0
W
16,463
8,486
0
12,933
18,588
7,598
7,764
2,562
15,796
0
125,740
L
Chernobog
Rizzo17
Chernobog
9,590
5,361
0
1,875
15,228
4,086
108
3,404
11,824
0
57,199
W
Poseidon
Timorran
Poseidon
10,853
2,348
0
3,488
12,581
4,529
1,568
4,502
7,885
48,408
0
W
Thanatos
hoosiermomma
Thanatos
27,371
8,908
0
21,820
22,453
10,908
0
6,769
15,514
0
109,267
L
Hun Batz
xFROGMANx
Hun Batz
12,276
6,220
0
379
15,973
5,564
0
1,659
14,314
0
84,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,053
Gold Earned
64,084
388
Minions Killed
596
0
Camps Cleared
0
1,803,877
Distance Traveled
1,904,695
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,655
633
142
7
0
420,613
6
W
Ymir
10,770
539
53
3
0
359,921
3
L
Cthulhu
8,251
413
22
1
0
355,751
0
L
Odin
9,447
472
85
4
0
416,670
0
L
Zeus
8,598
430
44
2
0
311,313
9
W
Hou Yi
14,609
730
186
9
0
369,470
5
L
Chernobog
8,866
443
95
5
0
341,208
3
W
Poseidon
11,054
553
80
4
0
349,179
0
W
Thanatos
14,996
750
135
7
0
405,512
2
L
Hun Batz
10,891
545
142
7
0
378,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role