Player Matchup

Tyr
Tyr
Angel of Deth39
Tyr
Level 123
God Stats
15W - 18L
1,557 SR
Queue Stats
496W - 438L
1,567 Elo+
Party 1
Raijin
Raijin
BURGETT2010
Raijin
Level 95
God Stats
2W - 4L
1,362 SR
Queue Stats
171W - 181L
1,453 Elo+
Party 1
Chiron
Chiron
RoastingRampage
Chiron
Level 87
God Stats
26W - 23L
1,558 SR
Queue Stats
230W - 209L
1,528 Elo+
Party 1
Fenrir
Fenrir
WallySub095
Fenrir
Level 82
God Stats
8W - 4L
1,590 SR
Queue Stats
269W - 273L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wit3Chocolat369
Morgan Le Fay
Level 137
God Stats
7W - 7L
1,550 SR
Queue Stats
123W - 123L
1,444 Elo+
Party 1
Team Averages
Level 105
1,524 SR
1,500 Elo+

VS

Team Averages
Level 91
1,460 SR
1,319 Elo+
Izanami
Izanami
Dino-Dills
Izanami
Level 101
God Stats
8W - 12L
1,506 SR
Queue Stats
534W - 696L
1,320 Elo+
Party 2
Nu Wa
Nu Wa
ExitStrategy-
Nu Wa
Level 88
God Stats
2W - 5L
1,344 SR
Queue Stats
27W - 51L
1,263 Elo+
Party 3
King Arthur
King Arthur
ShadowShot444
King Arthur
Level 89
God Stats
4W - 8L
1,397 SR
Queue Stats
297W - 369L
1,304 Elo+
Party 2
Ganesha
Ganesha
heartofwolfblood
Ganesha
Level 80
God Stats
19W - 12L
1,606 SR
Queue Stats
180W - 265L
1,350 Elo+
Party 2
Bakasura
Bakasura
jailbait16
Bakasura
Level 97
God Stats
9W - 9L
1,446 SR
Queue Stats
96W - 119L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,795
600
6,824
6,824
4,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
12
2 / 2 / 3
7,338
564
4,274
8,338
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 0 / 3
7,801
600
4,960
3,471
1,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
9
4 / 2 / 1
6,395
492
1,891
8,932
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
Wit3Chocolat369
Morgan Le Fay
12
2 / 1 / 5
6,958
535
4,790
7,273
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dino-Dills
Izanami
9
2 / 5 / 1
5,914
455
3,305
8,384
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 0
6,272
482
5,174
6,923
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ShadowShot444
King Arthur
9
0 / 4 / 1
5,427
417
4,041
9,393
5,532
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 2 / 2
5,370
413
1,986
6,096
4,593
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
jailbait16
Bakasura
9
1 / 0 / 0
5,844
450
4,259
6,987
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
5
5
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Raijin
2
2
3
1.75
L
Izanami
Dino-Dills
Izanami
2
5
1
0.5
L
2
3
0
0.67
W
3
0
3
4.5
L
King Arthur
ShadowShot444
King Arthur
0
4
1
0.13
W
Fenrir
4
2
1
2.25
W
Morgan Le Fay
Wit3Chocolat369
Morgan Le Fay
2
1
5
4.5
L
0
2
2
0.5
L
Bakasura
jailbait16
Bakasura
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,739
Damage
18,765
34,838
Taken
37,783
14,650
Mitigated
17,817
12,675
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,824
467
0
3,255
6,824
4,817
138
388
6,436
0
50,812
W
Raijin
4,274
152
0
2,074
8,338
2,460
468
3,919
4,173
41,629
0
L
Izanami
Dino-Dills
Izanami
3,305
1,888
0
1,991
8,384
3,015
680
1,492
6,836
0
25,028
L
5,174
1,173
0
1,407
6,923
1,909
37
2,407
4,292
39,139
0
W
4,960
2,494
236
2,029
3,471
1,020
2,632
697
2,774
0
48,031
L
King Arthur
ShadowShot444
King Arthur
4,041
532
0
414
9,393
5,532
0
1,643
7,750
0
22,637
W
Fenrir
1,891
880
0
1,720
8,932
4,090
0
1,239
7,473
0
15,194
W
Morgan Le Fay
Wit3Chocolat369
Morgan Le Fay
4,790
752
0
3,361
7,273
2,263
657
917
6,336
36,669
0
L
1,986
202
120
510
6,096
4,593
334
1,127
4,923
15,142
0
L
Bakasura
jailbait16
Bakasura
4,259
3,074
0
3,505
6,987
2,768
0
2,019
4,918
0
24,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
28,827
364
Minions Killed
264
0
Camps Cleared
0
1,311,955
Distance Traveled
1,211,055
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,795
600
85
7
0
277,790
4
W
Raijin
7,338
564
87
7
0
239,072
2
L
Izanami
5,914
455
57
4
0
238,888
1
L
Nu Wa
6,272
482
79
6
0
221,275
0
W
Chiron
7,801
600
92
7
0
253,395
8
L
King Arthur
5,427
417
48
4
0
242,329
0
W
Fenrir
6,395
492
23
2
0
282,184
2
W
Morgan Le Fay
6,958
535
77
6
0
259,514
4
L
Ganesha
5,370
413
11
1
0
264,215
0
L
Bakasura
5,844
450
69
5
0
244,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role