Player Matchup

Vamana
Vamana
Dabababy4380
Vamana
Level 42
God Stats
12W - 6L
1,535 SR
Queue Stats
238W - 270L
1,352 Elo+
Party 1
Heimdallr
Heimdallr
Hudsonvader
Heimdallr
Level 47
God Stats
23W - 11L
1,549 SR
Queue Stats
70W - 60L
1,409 Elo+
Party 1
Thoth
Thoth
bloodlust2103
Thoth
Level 45
God Stats
16W - 9L
1,525 SR
Queue Stats
49W - 63L
1,325 Elo+
Party 1
Team Averages
Level 45
1,536 SR
1,362 Elo+

VS

Team Averages
Level 81
1,497 SR
1,362 Elo+
Danzaburou
Danzaburou
Bcollins2016
Danzaburou
Level 107
God Stats
49W - 52L
1,470 SR
Queue Stats
268W - 325L
1,294 Elo+
Solo
Odin
Odin
DankPanda 864
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nishtastic
Morgan Le Fay
Level 68
God Stats
13W - 9L
1,522 SR
Queue Stats
37W - 39L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
7 / 5 / 6
11,172
798
8,574
17,302
13,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Hudsonvader
Heimdallr
15
7 / 7 / 9
11,427
816
19,448
14,146
6,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 6 / 7
10,695
764
5,871
11,383
3,377
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bcollins2016
Danzaburou
15
8 / 7 / 9
11,689
835
11,704
14,382
5,077
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

12
2 / 7 / 13
9,589
685
5,852
13,036
7,245
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Nishtastic
Morgan Le Fay
14
8 / 6 / 7
10,491
749
15,584
11,722
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
47
20
Kills
18
18
Deaths
20
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bcollins2016
Danzaburou
8
7
9
1.79
W
Vamana
7
5
6
2
L
2
7
13
1.21
W
Heimdallr
Hudsonvader
Heimdallr
7
7
9
1.64
L
Morgan Le Fay
Nishtastic
Morgan Le Fay
8
6
7
1.92
W
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,893
Damage
33,140
42,831
Taken
39,140
22,736
Mitigated
16,504
9,269
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bcollins2016
Danzaburou
11,704
3,072
0
1,562
14,382
5,077
680
2,524
11,858
0
31,183
W
Vamana
8,574
4,316
532
3,608
17,302
13,045
545
5,814
11,488
0
25,579
L
5,852
505
0
255
13,036
7,245
0
1,138
11,898
0
14,491
W
Heimdallr
Hudsonvader
Heimdallr
19,448
8,262
0
3,388
14,146
6,314
1,977
6,159
7,987
0
48,985
L
Morgan Le Fay
Nishtastic
Morgan Le Fay
15,584
1,954
659
2,149
11,722
4,182
168
2,377
9,345
37,667
0
W
5,871
40
703
1,038
11,383
3,377
376
4,284
7,099
27,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,294
Gold Earned
31,769
148
Minions Killed
123
5
Camps Cleared
4
723,603
Distance Traveled
785,314
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,689
835
58
4
0
237,860
3
W
Vamana
11,172
798
29
2
0
255,461
0
L
Odin
9,589
685
16
1
0
280,346
4
W
Heimdallr
11,427
816
76
5
2
223,888
0
L
Morgan Le Fay
10,491
749
49
4
4
267,108
3
W
Thoth
10,695
764
43
3
3
244,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role