Player Matchup

Achilles
Achilles
BeckWrecks
Achilles
Level 153
God Stats
9W - 9L
1,481 SR
Queue Stats
687W - 571L
1,538 Elo+
Party 2
Baba Yaga
Baba Yaga
EXO0DIA
Baba Yaga
Level 146
God Stats
5W - 4L
1,558 SR
Queue Stats
277W - 284L
1,485 Elo+
Solo
Zeus
Zeus
Rroman Rreyes
Zeus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 56L
1,643 Elo+
Party 3
Pele
Pele
blindgoblin
Pele
Level 124
God Stats
5W - 3L
1,607 SR
Queue Stats
502W - 494L
1,553 Elo+
Party 2
Zhong Kui
Zhong Kui
karcox
Zhong Kui
Level 155
God Stats
8W - 3L
1,619 SR
Queue Stats
202W - 204L
1,512 Elo+
Party 3
Team Averages
Level 137
1,553 SR
1,546 Elo+

VS

Team Averages
Level 94
1,640 SR
1,608 Elo+
Vulcan
Vulcan
Frances_Finest
Vulcan
Level 129
God Stats
8W - 4L
1,683 SR
Queue Stats
222W - 174L
1,655 Elo+
Party 1
Fafnir
Fafnir
Jay_Aleser
Fafnir
Level 158
God Stats
2W - 3L
1,624 SR
Queue Stats
189W - 242L
1,477 Elo+
Solo
Eset
Eset
ProudAverage
Eset
Level 87
God Stats
3W - 3L
1,788 SR
Queue Stats
208W - 134L
1,651 Elo+
Party 1
Danzaburou
Danzaburou
SerSparky
Danzaburou
Level 49
God Stats
0W - 1L
1,529 SR
Queue Stats
48W - 25L
1,635 Elo+
Party 1
Anhur
Anhur
TheExalter
Anhur
Level 48
God Stats
1W - 1L
1,578 SR
Queue Stats
108W - 66L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeckWrecks
Achilles
16
4 / 1 / 15
9,077
908
4,688
10,757
13,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
EXO0DIA
Baba Yaga
16
5 / 2 / 15
9,462
946
10,120
8,846
5,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
13 / 2 / 10
10,512
1,051
14,315
8,056
3,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 2 / 12
9,149
915
6,681
12,887
12,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
karcox
Zhong Kui
13
2 / 2 / 12
8,221
822
7,080
8,604
10,526
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
7,591
759
10,695
6,544
2,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Jay_Aleser
Fafnir
12
1 / 6 / 4
7,922
792
3,999
11,792
13,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 6 / 5
7,341
734
6,935
8,142
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SerSparky
Danzaburou
12
2 / 8 / 4
7,264
726
6,339
11,480
3,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
14
3 / 5 / 2
7,808
781
8,601
8,026
2,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
27
30
Kills
8
9
Deaths
30
64
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
BeckWrecks
Achilles
4
1
15
11.5
W
Baba Yaga
EXO0DIA
Baba Yaga
5
2
15
6.25
L
1
5
4
0.6
L
Fafnir
Jay_Aleser
Fafnir
1
6
4
0.5
L
1
6
5
0.58
W
13
2
10
9
L
Danzaburou
SerSparky
Danzaburou
2
8
4
0.5
L
Anhur
3
5
2
0.8
W
6
2
12
6
W
Zhong Kui
karcox
Zhong Kui
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,884
Damage
36,569
49,150
Taken
45,984
44,551
Mitigated
25,791
24,188
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BeckWrecks
Achilles
4,688
454
1,597
4,795
10,757
13,088
249
5,111
5,646
0
10,420
W
Baba Yaga
EXO0DIA
Baba Yaga
10,120
264
1,696
2,336
8,846
5,060
1,224
3,765
5,081
28,114
0
L
10,695
2,919
0
0
6,544
2,496
0
4,892
1,295
27,540
0
L
Fafnir
Jay_Aleser
Fafnir
3,999
1,075
208
2,827
11,792
13,616
0
7,099
3,744
6,033
0
L
6,935
124
526
677
8,142
3,008
0
5,536
2,193
12,686
0
W
14,315
1,139
1,831
2,837
8,056
3,689
1,518
3,080
4,976
29,834
0
L
Danzaburou
SerSparky
Danzaburou
6,339
2,793
190
1,007
11,480
3,679
0
6,894
4,070
0
14,410
L
Anhur
8,601
3,539
0
525
8,026
2,992
0
6,587
1,259
0
13,162
W
6,681
936
1,802
3,435
12,887
12,188
675
6,200
6,131
0
15,592
W
Zhong Kui
karcox
Zhong Kui
7,080
622
742
3,117
8,604
10,526
1,018
3,473
5,131
15,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,421
Gold Earned
37,926
126
Minions Killed
81
0
Camps Cleared
0
984,518
Distance Traveled
851,404
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,077
908
15
2
0
212,585
3
W
Baba Yaga
9,462
946
44
4
0
214,391
0
L
Vulcan
7,591
759
34
3
0
199,050
0
L
Fafnir
7,922
792
3
0
0
144,588
0
L
Eset
7,341
734
11
1
0
185,855
0
W
Zeus
10,512
1,051
42
4
0
175,955
0
L
Danzaburou
7,264
726
22
2
0
159,441
0
L
Anhur
7,808
781
11
1
0
162,470
0
W
Pele
9,149
915
11
1
0
218,520
0
W
Zhong Kui
8,221
822
14
1
0
163,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role