Player Matchup

Nu Wa
Nu Wa
Dark_MoutainFPFS
Nu Wa
Level 68
God Stats
5W - 2L
1,475 SR
Queue Stats
330W - 374L
1,375 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Michy miin
Morgan Le Fay
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 108L
1,311 Elo+
Solo
Tiamat
Tiamat
SaberTiger57
Tiamat
Level 75
God Stats
40W - 31L
1,560 SR
Queue Stats
181W - 185L
1,407 Elo+
Solo
Fenrir
Fenrir
vietjew
Fenrir
Level 94
God Stats
15W - 26L
1,420 SR
Queue Stats
172W - 222L
1,345 Elo+
Solo
Jormungandr
Jormungandr
ようあれあぼt
Jormungandr
Level 63
God Stats
7W - 7L
1,530 SR
Queue Stats
146W - 203L
1,335 Elo+
Solo
Team Averages
Level 74
1,497 SR
1,355 Elo+

VS

Team Averages
Level 61
1,466 SR
1,368 Elo+
Horus
Horus
 
Horus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DevilsBone74
Jing Wei
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,332 Elo+
Solo
Janus
Janus
Drew LYD
Janus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,377 Elo+
Solo
Ares
Ares
THE CRAZY RAMM
Ares
Level 64
God Stats
31W - 38L
1,397 SR
Queue Stats
121W - 184L
1,335 Elo+
Solo
Discordia
Discordia
pastion76
Discordia
Level 60
God Stats
9W - 11L
1,432 SR
Queue Stats
365W - 389L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
7,094
546
10,613
5,318
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Michy miin
Morgan Le Fay
14
3 / 2 / 1
8,349
642
6,419
8,026
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
13
3 / 1 / 2
7,861
605
4,526
6,462
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
vietjew
Fenrir
14
8 / 1 / 2
8,444
650
3,923
8,483
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
13
1 / 1 / 4
7,614
586
5,598
9,145
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 5 / 0
6,586
507
3,949
12,058
8,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jing Wei
DevilsBone74
Jing Wei
9
0 / 5 / 1
5,358
412
2,864
9,694
2,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Drew LYD
Janus
10
1 / 5 / 1
6,081
468
2,432
7,182
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 0
6,040
465
3,405
12,948
9,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
pastion76
Discordia
12
2 / 1 / 0
6,736
518
3,458
4,314
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
18
Kills
6
6
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
0
0.2
W
3
1
6
6
L
Jing Wei
DevilsBone74
Jing Wei
0
5
1
0.1
L
Janus
Drew LYD
Janus
1
5
1
0.3
W
Morgan Le Fay
Michy miin
Morgan Le Fay
3
2
1
1.75
W
Tiamat
3
1
2
4
L
2
2
0
1
L
Discordia
pastion76
Discordia
2
1
0
2
W
Fenrir
vietjew
Fenrir
8
1
2
9
W
Jormungandr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,079
Damage
16,108
37,434
Taken
46,196
14,477
Mitigated
23,996
12,226
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,949
2,386
0
4,354
12,058
8,816
192
6,891
4,477
0
32,187
W
10,613
1,891
664
730
5,318
1,558
1,104
1,756
3,544
37,188
0
L
Jing Wei
DevilsBone74
Jing Wei
2,864
2,644
0
1,512
9,694
2,645
0
5,396
3,888
0
25,754
L
Janus
Drew LYD
Janus
2,432
107
0
250
7,182
1,903
0
3,045
3,831
30,318
0
W
Morgan Le Fay
Michy miin
Morgan Le Fay
6,419
1,159
0
2,947
8,026
3,206
420
249
7,751
47,861
0
W
Tiamat
4,526
522
0
3,102
6,462
2,611
466
2,338
3,681
40,237
0
L
3,405
41
0
3,282
12,948
9,356
0
7,255
5,249
22,271
0
L
Discordia
pastion76
Discordia
3,458
123
0
712
4,314
1,276
0
2,537
1,595
30,580
0
W
Fenrir
vietjew
Fenrir
3,923
372
0
4,057
8,483
3,196
891
2,096
6,103
0
35,210
W
Jormungandr
5,598
1,896
0
726
9,145
3,906
713
2,085
7,060
46,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,362
Gold Earned
30,801
406
Minions Killed
271
0
Camps Cleared
0
1,265,676
Distance Traveled
1,266,476
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,586
507
54
4
0
254,912
2
W
Nu Wa
7,094
546
54
4
0
250,304
4
L
Jing Wei
5,358
412
56
4
0
248,374
0
L
Janus
6,081
468
67
5
0
233,509
2
W
Morgan Le Fay
8,349
642
96
7
0
203,234
1
W
Tiamat
7,861
605
101
8
0
255,373
12
L
Ares
6,040
465
28
2
0
257,545
2
L
Discordia
6,736
518
66
5
0
272,136
1
W
Fenrir
8,444
650
68
5
0
312,117
1
W
Jormungandr
7,614
586
87
7
0
244,648
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role