Player Matchup

Artemis
Artemis
Friggai
Artemis
Level 29
God Stats
31W - 28L
1,548 SR
Queue Stats
231W - 278L
1,399 Elo+
Solo
Kali
Kali
KineticGoon
Kali
Level 7
God Stats
2W - 3L
1,694 SR
Queue Stats
26W - 22L
1,677 Elo+
Party 1
Nemesis
Nemesis
LoneGoonJr
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
OperationBeowulf
Baron Samedi
Level 29
God Stats
2W - 1L
1,795 SR
Queue Stats
28W - 47L
1,386 Elo+
Solo
Horus
Horus
magicman276
Horus
Level 28
God Stats
1W - 1L
1,726 SR
Queue Stats
4W - 6L
1,367 Elo+
Solo
Team Averages
Level 19
1,653 SR
1,466 Elo+

VS

Team Averages
Level 15
1,534 SR
1,478 Elo+
Arachne
Arachne
Cangry227
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,408 Elo+
Solo
Athena
Athena
ShiaSurpriseEX
Athena
Level 29
God Stats
27W - 23L
1,563 SR
Queue Stats
70W - 51L
1,521 Elo+
Solo
Ymir
Ymir
Turk75
Ymir
Level 17
God Stats
19W - 7L
1,607 SR
Queue Stats
57W - 48L
1,440 Elo+
Solo
Charybdis
Charybdis
Uzumakispawn
Charybdis
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Ra
Ra
ttvEmojohannesyt
Ra
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Friggai
Artemis
5
0 / 7 / 0
4,067
407
2,513
6,273
1,215
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
4,678
468
2,615
7,002
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
LoneGoonJr
Nemesis
7
0 / 9 / 0
4,218
422
853
7,898
2,033
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
OperationBeowulf
Baron Samedi
6
1 / 8 / 0
4,394
439
3,485
8,427
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 7 / 0
4,221
422
1,903
9,337
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cangry227
Arachne
10
10 / 0 / 5
7,017
702
5,566
5,784
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 15
7,096
710
3,673
11,031
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
Turk75
Ymir
11
2 / 0 / 4
6,769
677
3,640
4,818
4,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Uzumakispawn
Charybdis
11
14 / 0 / 4
7,588
759
10,291
5,452
1,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 1 / 5
8,025
803
5,057
6,001
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
69
1
Kills
36
36
Deaths
1
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cangry227
Arachne
10
0
5
12.5
L
Artemis
Friggai
Artemis
0
7
0
0
L
0
5
0
0
L
Nemesis
LoneGoonJr
Nemesis
0
9
0
0
L
Baron Samedi
OperationBeowulf
Baron Samedi
1
8
0
0.13
W
3
0
15
10.5
W
Ymir
Turk75
Ymir
2
0
4
4
W
Charybdis
Uzumakispawn
Charybdis
14
0
4
16
L
0
7
0
0
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,369
Damage
28,227
38,937
Taken
33,086
12,614
Mitigated
20,110
3,268
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cangry227
Arachne
5,566
3,708
0
2,044
5,784
2,117
4
695
5,089
0
25,823
L
Artemis
Friggai
Artemis
2,513
1,206
65
595
6,273
1,215
0
1,079
5,188
0
14,270
L
2,615
1,091
0
980
7,002
2,732
0
2,702
4,286
0
21,040
L
Nemesis
LoneGoonJr
Nemesis
853
747
0
37
7,898
2,033
0
2,829
5,049
0
11,671
L
Baron Samedi
OperationBeowulf
Baron Samedi
3,485
259
115
752
8,427
2,663
0
2,997
5,187
15,454
0
W
3,673
1,757
62
4,157
11,031
9,477
1,081
321
10,710
12,858
0
W
Ymir
Turk75
Ymir
3,640
1,050
0
2,218
4,818
4,388
302
0
4,818
24,919
0
W
Charybdis
Uzumakispawn
Charybdis
10,291
6,299
0
2,116
5,452
1,901
4,257
0
5,452
0
40,685
L
1,903
972
0
724
9,337
3,971
0
2,464
6,857
0
10,066
W
5,057
599
65
2,381
6,001
2,227
1,976
2,469
3,532
39,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,578
Gold Earned
36,495
119
Minions Killed
267
0
Camps Cleared
0
802,888
Distance Traveled
984,745
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,017
702
50
5
0
235,462
2
L
Artemis
4,067
407
30
3
0
138,497
0
L
Kali
4,678
468
42
4
0
178,464
0
L
Nemesis
4,218
422
21
2
0
187,039
0
L
Baron Samedi
4,394
439
16
2
0
158,954
1
W
Athena
7,096
710
22
2
0
215,403
0
W
Ymir
6,769
677
41
4
0
161,675
2
W
Charybdis
7,588
759
65
7
0
177,035
0
L
Horus
4,221
422
10
1
0
139,934
0
W
Ra
8,025
803
89
9
0
195,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role