Player Matchup

Neith
Neith
BluePurgatory
Neith
Level 17
God Stats
1W - 2L
1,375 SR
Queue Stats
11W - 14L
1,484 Elo+
Solo
Nemesis
Nemesis
Craze3505
Nemesis
Level 94
God Stats
5W - 8L
1,678 SR
Queue Stats
379W - 379L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
MamiiiMiaaa
Nu Wa
Level 5
God Stats
32W - 18L
1,458 SR
Queue Stats
143W - 149L
1,542 Elo+
Party 2
Sun Wukong
Sun Wukong
Opiejaxon
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 172L
1,371 Elo+
Party 3
Yemoja
Yemoja
WantedChar11431
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 257L
1,417 Elo+
Party 3
Team Averages
Level 35
1,502 SR
1,451 Elo+

VS

Team Averages
Level 23
1,447 SR
1,504 Elo+
Xing Tian
Xing Tian
CptCupcake3183
Xing Tian
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
ItzExcalibruh
Thoth
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,618 Elo+
Solo
Geb
Geb
Manslaugher971
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,575 Elo+
Solo
Arachne
Arachne
Ticondrious
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,371 Elo+
Party 1
Artio
Artio
zecrazed
Artio
Level 27
God Stats
0W - 2L
1,233 SR
Queue Stats
44W - 53L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 1 / 2
5,220
653
3,089
2,814
769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Craze3505
Nemesis
9
4 / 0 / 2
5,503
688
3,921
3,877
1,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 0 / 2
4,846
606
1,993
1,777
533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Opiejaxon
Sun Wukong
7
0 / 0 / 0
4,020
503
1,176
2,899
1,207
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 0 / 4
4,440
555
459
2,604
1,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CptCupcake3183
Xing Tian
1
0 / 1 / 0
3,023
378
185
772
222
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
1 / 4 / 0
4,211
526
2,012
4,312
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 0
3,869
484
1,321
3,041
2,627
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Ticondrious
Arachne
6
0 / 4 / 0
3,857
482
1,214
5,306
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artio
zecrazed
Artio
7
0 / 2 / 0
4,023
503
1,008
4,790
2,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
11
Kills
1
1
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Xing Tian
CptCupcake3183
Xing Tian
0
1
0
0
W
Nemesis
Craze3505
Nemesis
4
0
2
5
L
1
4
0
0.25
W
2
0
2
3
L
0
0
0
0
W
Sun Wukong
Opiejaxon
Sun Wukong
0
0
0
0
L
Arachne
Ticondrious
Arachne
0
4
0
0
W
0
0
4
2
L
Artio
zecrazed
Artio
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,638
Damage
5,740
13,971
Taken
18,221
4,883
Mitigated
7,913
3,123
Healing
3,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,089
1,620
0
1,118
2,814
769
1,018
860
1,910
0
20,680
L
Xing Tian
CptCupcake3183
Xing Tian
185
0
0
0
772
222
0
215
557
383
0
W
Nemesis
Craze3505
Nemesis
3,921
2,177
0
773
3,877
1,002
0
742
3,135
0
33,098
L
2,012
91
0
432
4,312
910
0
413
3,899
16,067
0
W
1,993
573
0
491
1,777
533
96
193
1,584
18,776
1,853
L
1,321
318
0
0
3,041
2,627
0
93
2,948
8,182
0
W
Sun Wukong
Opiejaxon
Sun Wukong
1,176
268
0
130
2,899
1,207
491
1,321
1,578
0
11,766
L
Arachne
Ticondrious
Arachne
1,214
688
0
1,179
5,306
1,694
0
417
4,889
0
16,113
W
459
125
283
328
2,604
1,372
751
1,204
1,238
9,478
0
L
Artio
zecrazed
Artio
1,008
513
23
1,689
4,790
2,460
0
1,198
3,592
10,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,029
Gold Earned
18,983
189
Minions Killed
100
0
Camps Cleared
0
693,861
Distance Traveled
580,044
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,220
653
49
6
0
130,609
0
L
Xing Tian
3,023
378
0
0
0
21,080
1
W
Nemesis
5,503
688
72
9
0
175,834
1
L
Thoth
4,211
526
34
4
0
125,423
1
W
Nu Wa
4,846
606
35
4
0
145,199
0
L
Geb
3,869
484
17
2
0
141,535
0
W
Sun Wukong
4,020
503
19
2
0
133,066
1
L
Arachne
3,857
482
35
4
0
144,185
1
W
Yemoja
4,440
555
14
2
0
109,153
0
L
Artio
4,023
503
14
2
0
147,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role