Player Matchup

Jormungandr
Jormungandr
QamYasharahlaa
Jormungandr
Level 24
God Stats
4W - 5L
1,328 SR
Queue Stats
342W - 394L
1,423 Elo+
Party 1
Set
Set
ROYALxCUTS
Set
Level 67
God Stats
6W - 4L
1,400 SR
Queue Stats
192W - 184L
1,422 Elo+
Party 1
Nox
Nox
zMuRd3R_4L
Nox
Level 104
God Stats
1W - 5L
1,297 SR
Queue Stats
229W - 230L
1,504 Elo+
Party 1
Team Averages
Level 65
1,342 SR
1,450 Elo+

VS

Team Averages
Level 30
1,437 SR
1,533 Elo+
Bastet
Bastet
Milkaholicx
Bastet
Level 29
God Stats
7W - 4L
1,277 SR
Queue Stats
189W - 85L
1,653 Elo+
Party 2
Jormungandr
Jormungandr
SkinnyFeet
Jormungandr
Level 14
God Stats
14W - 10L
1,518 SR
Queue Stats
25W - 14L
1,595 Elo+
Party 2
Kukulkan
Kukulkan
Toxic IVItnDew
Kukulkan
Level 46
God Stats
9W - 5L
1,515 SR
Queue Stats
192W - 197L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
QamYasharahlaa
Jormungandr
11
0 / 1 / 1
8,126
542
4,902
11,609
12,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 5 / 1
8,291
553
4,955
13,858
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 2 / 0
8,683
579
7,247
10,703
3,181
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
3 / 1 / 4
9,452
630
15,455
9,301
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
SkinnyFeet
Jormungandr
14
3 / 0 / 5
10,506
700
7,008
9,731
11,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
13
2 / 1 / 4
9,184
612
10,238
6,991
2,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
8
8
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
1
4
5
L
Jormungandr
QamYasharahlaa
Jormungandr
0
1
1
0.5
L
1
5
1
0.3
W
Jormungandr
SkinnyFeet
Jormungandr
3
0
5
5.5
W
Kukulkan
2
1
4
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,104
Damage
32,701
36,170
Taken
26,023
23,651
Mitigated
18,432
3,590
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
15,455
3,118
0
603
9,301
4,053
0
4,945
4,151
0
35,572
L
Jormungandr
QamYasharahlaa
Jormungandr
4,902
995
395
858
11,609
12,733
0
6,382
5,227
19,049
0
L
4,955
2,060
0
1,072
13,858
7,737
0
5,620
8,238
0
9,155
W
Jormungandr
SkinnyFeet
Jormungandr
7,008
1,853
0
1,937
9,731
11,542
0
4,313
5,078
32,131
0
W
Kukulkan
10,238
695
834
3,482
6,991
2,837
0
3,921
2,988
38,960
0
L
7,247
501
0
1,265
10,703
3,181
0
5,709
4,994
41,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,100
Gold Earned
29,142
139
Minions Killed
160
3
Camps Cleared
11
742,878
Distance Traveled
895,546
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,452
630
44
3
6
324,183
2
L
Jormungandr
8,126
542
31
2
0
230,141
0
L
Set
8,291
553
17
1
1
238,600
2
W
Jormungandr
10,506
700
42
3
0
303,467
7
W
Kukulkan
9,184
612
74
5
5
267,896
3
L
Nox
8,683
579
91
6
2
274,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role