Player Matchup

Bellona
Bellona
Eleventy_sEvln
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Ernesto576
Izanami
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 34L
1,500 Elo+
Solo
Athena
Athena
X the NeCR0Z
Athena
Level 29
God Stats
10W - 14L
1,180 SR
Queue Stats
110W - 142L
1,301 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
llxXChristoxXll
Morgan Le Fay
Level 24
God Stats
8W - 2L
1,805 SR
Queue Stats
157W - 177L
1,236 Elo+
Solo
Sobek
Sobek
madmouse892
Sobek
Level 27
God Stats
8W - 3L
1,737 SR
Queue Stats
50W - 55L
1,361 Elo+
Solo
Team Averages
Level 21
1,544 SR
1,380 Elo+

VS

Team Averages
Level 13
1,417 SR
1,314 Elo+
Yemoja
Yemoja
JenicOtamay
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
M1DN1GHT34
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sara Lynn 42
Cthulhu
Level 22
God Stats
19W - 25L
1,374 SR
Queue Stats
67W - 70L
1,287 Elo+
Solo
Hou Yi
Hou Yi
T-Fergalicious
Hou Yi
Level 16
God Stats
0W - 2L
1,210 SR
Queue Stats
0W - 3L
979 Elo+
Solo
Da Ji
Da Ji
rural_king30
Da Ji
Level 24
God Stats
10W - 13L
1,500 SR
Queue Stats
139W - 187L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 8 / 8
8,411
443
8,001
13,646
13,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Ernesto576
Izanami
13
2 / 2 / 3
8,306
437
4,890
6,866
2,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
18
7 / 3 / 4
10,675
562
4,479
17,012
7,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
llxXChristoxXll
Morgan Le Fay
14
6 / 3 / 5
9,270
488
7,849
9,256
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 4 / 6
7,343
386
5,673
17,758
10,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
6 / 8 / 3
8,933
470
8,043
15,573
11,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
M1DN1GHT34
Fenrir
4
0 / 6 / 0
5,336
281
28
6,045
1,317
Cthulhu
Sara Lynn 42
Cthulhu
15
4 / 0 / 6
9,144
481
11,355
10,568
5,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

5
0 / 6 / 0
5,805
306
2,132
5,109
1,257
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
9 / 5 / 3
9,575
504
9,472
12,452
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
19
Kills
19
20
Deaths
25
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
8
8
1
W
Izanami
Ernesto576
Izanami
2
2
3
1.75
L
Yemoja
6
8
3
0.94
L
Fenrir
M1DN1GHT34
Fenrir
0
6
0
0
L
Cthulhu
Sara Lynn 42
Cthulhu
4
0
6
7
L
0
6
0
0
W
Athena
7
3
4
3
W
Morgan Le Fay
llxXChristoxXll
Morgan Le Fay
6
3
5
2.83
W
0
4
6
0.75
L
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,892
Damage
31,030
64,538
Taken
49,747
37,483
Mitigated
24,726
10,021
Healing
4,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,001
1,642
0
410
13,646
13,314
101
5,559
8,087
8,889
18,280
W
Izanami
Ernesto576
Izanami
4,890
3,038
0
1,345
6,866
2,082
186
2,391
4,475
0
45,132
L
Yemoja
8,043
2,280
741
929
15,573
11,225
311
8,082
7,055
30,419
0
L
Fenrir
M1DN1GHT34
Fenrir
28
0
0
0
6,045
1,317
0
785
5,174
0
6,376
L
Cthulhu
Sara Lynn 42
Cthulhu
11,355
1,008
154
1,901
10,568
5,757
0
4,215
6,224
48,236
0
L
2,132
768
0
0
5,109
1,257
240
1,722
3,355
0
12,527
W
Athena
4,479
884
0
1,462
17,012
7,951
1,069
1,931
15,081
89,247
0
W
Morgan Le Fay
llxXChristoxXll
Morgan Le Fay
7,849
1,875
0
921
9,256
3,680
278
2,920
6,336
44,124
0
W
5,673
720
789
5,094
17,758
10,456
33
6,597
11,161
20,550
0
L
9,472
1,301
0
904
12,452
5,170
66
4,695
7,633
0
57,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,005
Gold Earned
38,793
364
Minions Killed
238
0
Camps Cleared
0
1,666,784
Distance Traveled
1,282,885
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,411
443
43
2
0
343,449
0
W
Izanami
8,306
437
84
4
0
307,066
0
L
Yemoja
8,933
470
41
2
0
260,033
6
L
Fenrir
5,336
281
4
0
0
176,703
2
L
Cthulhu
9,144
481
72
4
0
402,237
4
L
Hou Yi
5,805
306
26
1
0
132,276
3
W
Athena
10,675
562
140
7
0
353,121
0
W
Morgan Le Fay
9,270
488
70
4
0
326,835
0
W
Sobek
7,343
386
27
1
0
336,313
1
L
Da Ji
9,575
504
95
5
0
311,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role