Player Matchup

Gilgamesh
Gilgamesh
FullMasterHax4
Gilgamesh
Level 137
God Stats
25W - 24L
1,594 SR
Queue Stats
305W - 289L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
ImConDad
Baron Samedi
Level 88
God Stats
1W - 1L
1,757 SR
Queue Stats
60W - 50L
1,534 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jos3s
Tsukuyomi
Level 104
God Stats
9W - 2L
1,692 SR
Queue Stats
177W - 143L
1,559 Elo+
Party 1
Ganesha
Ganesha
sizablemanx46
Ganesha
Level 100
God Stats
1W - 0L
1,465 SR
Queue Stats
38W - 40L
1,511 Elo+
Party 1
Ullr
Ullr
xXPR3V3NTXx
Ullr
Level 120
God Stats
1W - 1L
1,535 SR
Queue Stats
2W - 2L
1,473 Elo+
Party 1
Team Averages
Level 110
1,609 SR
1,531 Elo+

VS

Team Averages
Level 116
1,482 SR
1,472 Elo+
Ne Zha
Ne Zha
AstaTheScourge
Ne Zha
Level 106
God Stats
0W - 3L
1,573 SR
Queue Stats
228W - 208L
1,466 Elo+
Party 2
Nox
Nox
Bresl1n
Nox
Level 158
God Stats
7W - 3L
1,553 SR
Queue Stats
199W - 197L
1,463 Elo+
Party 2
Ganesha
Ganesha
ElRoy0703
Ganesha
Level 106
God Stats
10W - 18L
1,492 SR
Queue Stats
466W - 489L
1,568 Elo+
Solo
Arachne
Arachne
FreeDigMoney
Arachne
Level 86
God Stats
0W - 1L
1,622 SR
Queue Stats
9W - 12L
1,314 Elo+
Solo
Anhur
Anhur
P_s_z_i_t_o
Anhur
Level 124
God Stats
2W - 3L
1,169 SR
Queue Stats
70W - 75L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FullMasterHax4
Gilgamesh
16
3 / 3 / 8
9,408
941
4,495
6,759
4,028
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
ImConDad
Baron Samedi
17
2 / 0 / 13
10,335
1,034
9,445
2,350
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Jos3s
Tsukuyomi
17
7 / 3 / 11
11,715
1,172
19,091
13,933
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
17
0 / 1 / 14
11,115
1,112
5,921
7,872
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

17
8 / 1 / 10
11,475
1,148
13,587
4,861
1,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

248

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 5
9,405
941
5,012
10,699
5,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nox
16
3 / 2 / 4
10,185
1,019
8,706
7,356
3,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
ElRoy0703
Ganesha
16
0 / 2 / 6
10,062
1,006
5,387
9,598
11,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
FreeDigMoney
Arachne
15
4 / 6 / 3
9,833
983
6,808
14,468
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 7
9,651
965
7,145
13,948
5,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
20
Kills
8
8
Deaths
20
56
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Nox
3
2
4
2.5
L
Ganesha
ElRoy0703
Ganesha
0
2
6
1.5
L
Arachne
FreeDigMoney
Arachne
4
6
3
0.92
W
Gilgamesh
FullMasterHax4
Gilgamesh
3
3
8
2.33
W
Baron Samedi
ImConDad
Baron Samedi
2
0
13
8.5
W
Tsukuyomi
Jos3s
Tsukuyomi
7
3
11
4.17
L
0
5
7
0.7
W
Ganesha
0
1
14
7
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,539
Damage
33,058
35,775
Taken
56,069
19,549
Mitigated
31,087
11,995
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,012
1,179
0
354
10,699
5,674
0
2,217
8,249
0
14,049
L
Nox
8,706
383
0
370
7,356
3,066
0
2,412
4,839
19,948
0
L
Ganesha
ElRoy0703
Ganesha
5,387
407
17
2,239
9,598
11,629
0
2,453
6,942
18,408
0
L
Arachne
FreeDigMoney
Arachne
6,808
4,616
776
2,124
14,468
5,384
0
4,128
10,115
0
13,459
W
Gilgamesh
FullMasterHax4
Gilgamesh
4,495
924
0
22
6,759
4,028
0
1,986
4,773
0
9,440
W
Baron Samedi
ImConDad
Baron Samedi
9,445
427
1,261
1,381
2,350
918
0
894
1,456
24,451
0
W
Tsukuyomi
Jos3s
Tsukuyomi
19,091
5,068
0
5,613
13,933
4,850
0
5,000
8,933
0
42,413
L
7,145
3,977
0
1,605
13,948
5,334
0
3,240
10,558
0
39,010
W
Ganesha
5,921
227
0
2,506
7,872
7,942
0
4,488
3,384
30,398
0
W
13,587
6,266
0
1,212
4,861
1,811
0
1,725
3,136
0
24,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,048
Gold Earned
49,136
178
Minions Killed
173
13
Camps Cleared
4
997,487
Distance Traveled
1,020,412
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,405
941
28
3
1
215,515
1
L
Nox
10,185
1,019
29
3
1
217,080
0
L
Ganesha
10,062
1,006
2
0
0
183,739
4
L
Arachne
9,833
983
22
2
1
227,612
3
W
Gilgamesh
9,408
941
14
1
0
151,383
0
W
Baron Samedi
10,335
1,034
73
7
1
207,118
0
W
Tsukuyomi
11,715
1,172
58
6
7
234,301
1
L
Anhur
9,651
965
92
9
1
176,466
2
W
Ganesha
11,115
1,112
1
0
0
189,463
0
W
Ullr
11,475
1,148
32
3
5
215,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role