Player Matchup

Kukulkan
Kukulkan
ArSbEeDs3216
Kukulkan
Level 13
God Stats
13W - 14L
1,417 SR
Queue Stats
15W - 18L
1,302 Elo+
Party 1
Cthulhu
Cthulhu
Arsbeeds
Cthulhu
Level 5
God Stats
2W - 1L
1,146 SR
Queue Stats
3W - 5L
1,190 Elo+
Party 1
Tyr
Tyr
Niighttt
Tyr
Level 87
God Stats
35W - 31L
1,536 SR
Queue Stats
266W - 185L
1,450 Elo+
Party 1
Team Averages
Level 35
1,366 SR
1,314 Elo+

VS

Team Averages
Level 20
1,467 SR
1,256 Elo+
Baron Samedi
Baron Samedi
AlexisLS24
Baron Samedi
Level 28
God Stats
0W - 4L
1,230 SR
Queue Stats
39W - 58L
1,354 Elo+
Solo
Cu Chulainn
Cu Chulainn
G4xmenace
Cu Chulainn
Level 27
God Stats
2W - 4L
1,458 SR
Queue Stats
27W - 49L
1,273 Elo+
Party 2
Nemesis
Nemesis
Xaxifie
Nemesis
Level 4
God Stats
0W - 5L
1,713 SR
Queue Stats
0W - 8L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArSbEeDs3216
Kukulkan
14
5 / 2 / 18
10,256
789
12,964
6,536
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Arsbeeds
Cthulhu
12
2 / 5 / 16
9,354
720
7,589
13,369
10,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
20 / 2 / 5
12,206
939
15,722
11,857
7,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexisLS24
Baron Samedi
12
2 / 9 / 4
8,602
662
7,147
12,621
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
G4xmenace
Cu Chulainn
11
2 / 8 / 2
7,878
606
5,089
13,695
4,252
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Xaxifie
Nemesis
11
4 / 10 / 3
9,586
737
5,574
14,344
4,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
27
Kills
8
9
Deaths
27
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlexisLS24
Baron Samedi
2
9
4
0.44
W
Kukulkan
ArSbEeDs3216
Kukulkan
5
2
18
7
W
Cthulhu
Arsbeeds
Cthulhu
2
5
16
2
L
Cu Chulainn
G4xmenace
Cu Chulainn
2
8
2
0.38
W
20
2
5
11.25
L
Nemesis
Xaxifie
Nemesis
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,275
Damage
17,810
31,762
Taken
40,660
21,149
Mitigated
13,457
6,777
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlexisLS24
Baron Samedi
7,147
796
285
1,253
12,621
4,619
0
6,446
5,764
25,006
0
W
Kukulkan
ArSbEeDs3216
Kukulkan
12,964
450
0
364
6,536
2,545
894
1,695
4,841
33,539
0
W
Cthulhu
Arsbeeds
Cthulhu
7,589
227
181
696
13,369
10,751
0
2,532
10,837
19,131
0
L
Cu Chulainn
G4xmenace
Cu Chulainn
5,089
1,028
0
160
13,695
4,252
0
8,574
4,543
0
15,483
W
15,722
1,694
0
5,536
11,857
7,853
956
3,242
8,615
0
31,289
L
Nemesis
Xaxifie
Nemesis
5,574
1,583
0
867
14,344
4,586
0
4,877
8,627
0
14,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,816
Gold Earned
26,066
119
Minions Killed
74
4
Camps Cleared
3
747,187
Distance Traveled
572,348
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,602
662
39
3
1
186,383
0
W
Kukulkan
10,256
789
59
5
0
243,119
0
W
Cthulhu
9,354
720
27
2
0
237,123
0
L
Cu Chulainn
7,878
606
17
1
1
196,857
0
W
Tyr
12,206
939
33
3
4
266,945
1
L
Nemesis
9,586
737
18
1
1
189,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role