Player Matchup

The Morrigan
The Morrigan
KingPunk97
The Morrigan
Level 160
God Stats
6W - 3L
1,536 SR
Queue Stats
234W - 135L
1,802 Elo+
Party 2
Tyr
Tyr
PzzT
Tyr
Level 96
God Stats
6W - 6L
1,768 SR
Queue Stats
131W - 116L
1,600 Elo+
Party 2
Neith
Neith
letmeloginplz
Neith
Level 154
God Stats
33W - 18L
1,669 SR
Queue Stats
349W - 208L
1,702 Elo+
Party 2
Team Averages
Level 137
1,658 SR
1,701 Elo+

VS

Team Averages
Level 108
1,615 SR
1,652 Elo+
Ra
Ra
Destroyerbunny
Ra
Level 150
God Stats
1W - 4L
1,721 SR
Queue Stats
80W - 59L
1,707 Elo+
Party 1
Ares
Ares
SoulCaliber007
Ares
Level 128
God Stats
3W - 3L
1,624 SR
Queue Stats
81W - 53L
1,738 Elo+
Party 1
Heimdallr
Heimdallr
Weeabamboozled
Heimdallr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KingPunk97
The Morrigan
17
10 / 3 / 10
12,727
795
19,912
11,614
6,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
PzzT
Tyr
16
8 / 2 / 10
11,994
750
7,667
16,567
19,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 5 / 17
11,008
688
14,523
17,205
6,862
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 3
10,620
664
12,327
12,516
6,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 3 / 4
11,091
693
13,027
20,746
32,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Weeabamboozled
Heimdallr
13
3 / 8 / 4
10,045
628
7,038
13,359
7,040
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
20
Kills
10
10
Deaths
20
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
W
The Morrigan
KingPunk97
The Morrigan
10
3
10
5
W
Tyr
PzzT
Tyr
8
2
10
6.5
L
4
3
4
2
L
Heimdallr
Weeabamboozled
Heimdallr
3
8
4
0.63
W
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,102
Damage
32,392
45,386
Taken
46,621
32,387
Mitigated
46,289
14,922
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,327
372
1,870
2,118
12,516
6,826
0
5,233
7,283
57,529
0
W
The Morrigan
KingPunk97
The Morrigan
19,912
3,958
0
5,007
11,614
6,459
813
5,204
6,396
66,752
0
W
Tyr
PzzT
Tyr
7,667
1,394
0
5,211
16,567
19,066
385
9,466
7,101
0
39,932
L
13,027
83
0
865
20,746
32,423
0
7,445
13,301
24,003
0
L
Heimdallr
Weeabamboozled
Heimdallr
7,038
2,961
0
432
13,359
7,040
0
7,509
5,850
0
19,993
W
14,523
4,032
0
4,704
17,205
6,862
1,382
11,435
5,770
0
44,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,729
Gold Earned
31,756
210
Minions Killed
153
11
Camps Cleared
4
936,285
Distance Traveled
798,993
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,620
664
115
7
3
276,222
3
W
The Morrigan
12,727
795
96
6
7
308,901
3
W
Tyr
11,994
750
49
3
2
350,249
3
L
Ares
11,091
693
15
1
0
280,247
2
L
Heimdallr
10,045
628
23
1
1
242,524
0
W
Neith
11,008
688
65
4
2
277,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role