Player Matchup

Mulan
Mulan
DevineGoPewPew
Mulan
Level 160
God Stats
40W - 16L
1,709 SR
Queue Stats
992W - 318L
1,908 Elo+
Party 2
Nox
Nox
GrouchyGoblin
Nox
Level 47
God Stats
17W - 10L
1,828 SR
Queue Stats
248W - 64L
1,897 Elo+
Party 2
Charybdis
Charybdis
MetalDreams
Charybdis
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
1,423W - 512L
1,925 Elo+
Party 2
Team Averages
Level 108
1,679 SR
1,910 Elo+

VS

Team Averages
Level 109
1,637 SR
1,743 Elo+
Ne Zha
Ne Zha
ARKtic ARKana
Ne Zha
Level 158
God Stats
1W - 1L
1,486 SR
Queue Stats
87W - 53L
1,715 Elo+
Party 1
Thoth
Thoth
BellusMarduk2
Thoth
Level 59
God Stats
40W - 16L
1,654 SR
Queue Stats
353W - 209L
1,612 Elo+
Solo
Ullr
Ullr
Sad wrld
Ullr
Level 109
God Stats
24W - 13L
1,770 SR
Queue Stats
263W - 114L
1,902 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
8,887
592
10,736
16,635
17,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 6 / 1
8,039
536
3,334
11,468
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
MetalDreams
Charybdis
11
0 / 5 / 4
8,211
547
6,820
15,762
3,601
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
9,215
614
7,640
11,808
9,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 0 / 5
10,745
716
16,926
6,449
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
15
5 / 2 / 6
10,274
685
15,112
11,448
4,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
13
13
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
7
0
5
9.5
L
4
2
0
2
L
0
6
1
0.08
L
Charybdis
MetalDreams
Charybdis
0
5
4
0.4
W
Ullr
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,890
Damage
39,678
43,865
Taken
29,705
23,882
Mitigated
15,915
7,748
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,640
1,526
0
3,042
11,808
9,080
176
1,114
10,046
0
25,103
W
16,926
252
0
2,899
6,449
2,255
588
646
5,536
40,578
0
L
10,736
890
0
3,476
16,635
17,630
0
4,808
10,701
0
24,250
L
3,334
397
0
1,186
11,468
2,651
0
5,132
5,636
21,538
0
L
Charybdis
MetalDreams
Charybdis
6,820
3,554
0
3,086
15,762
3,601
0
5,789
9,255
0
29,723
W
Ullr
15,112
6,693
0
2,286
11,448
4,580
1,958
1,609
9,206
0
48,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,137
Gold Earned
30,234
147
Minions Killed
196
4
Camps Cleared
10
759,653
Distance Traveled
820,892
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,215
614
25
2
3
277,358
5
W
Thoth
10,745
716
72
5
3
295,944
2
L
Mulan
8,887
592
30
2
0
271,533
0
L
Nox
8,039
536
64
4
3
229,655
0
L
Charybdis
8,211
547
53
4
1
258,465
4
W
Ullr
10,274
685
99
7
4
247,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role