Player Matchup

Sobek
Sobek
 
Sobek
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GaymerGoo
Sol
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 23L
1,707 Elo+
Solo
Chiron
Chiron
JulioLatamX2
Chiron
Level 25
God Stats
12W - 18L
1,554 SR
Queue Stats
319W - 318L
1,523 Elo+
Solo
Guan Yu
Guan Yu
iwhirlz
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,691 Elo+
Solo
King Arthur
King Arthur
nnello501
King Arthur
Level 17
God Stats
5W - 3L
1,718 SR
Queue Stats
26W - 18L
1,701 Elo+
Solo
Team Averages
Level 17
1,554 SR
1,624 Elo+

VS

Team Averages
Level 18
1,618 SR
1,653 Elo+
Skadi
Skadi
 
Skadi
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Angelswráth
Medusa
Level 17
God Stats
18W - 9L
1,910 SR
Queue Stats
75W - 67L
1,654 Elo+
Solo
Olorun
Olorun
CatTheHippo
Olorun
Level 28
God Stats
7W - 3L
1,680 SR
Queue Stats
148W - 89L
1,750 Elo+
Solo
Bacchus
Bacchus
Gdoggyd
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,665 Elo+
Solo
Nemesis
Nemesis
liquidnano
Nemesis
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
212W - 146L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 3 / 0
5,395
490
3,807
8,029
5,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 1 / 0
6,715
610
5,270
8,401
2,930
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
8
0 / 3 / 0
4,978
453
3,253
5,894
1,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
iwhirlz
Guan Yu
10
1 / 2 / 2
6,071
552
4,901
8,833
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
nnello501
King Arthur
12
3 / 3 / 1
7,033
639
6,453
8,913
5,176
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 3 / 1
6,170
561
5,778
7,032
1,867
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
11
2 / 0 / 4
6,572
597
5,384
4,338
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Olorun
13
0 / 1 / 0
7,203
655
4,859
8,085
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Gdoggyd
Bacchus
10
4 / 1 / 4
6,742
613
5,728
8,727
8,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
liquidnano
Nemesis
12
4 / 2 / 2
6,999
636
5,317
9,254
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
12
12
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
0
0
W
Skadi
 
Skadi
2
3
1
0.83
W
Medusa
2
0
4
4
W
Olorun
0
1
0
0
L
3
1
0
3
W
Bacchus
Gdoggyd
Bacchus
4
1
4
6
L
Chiron
0
3
0
0
L
Guan Yu
iwhirlz
Guan Yu
1
2
2
1
W
Nemesis
liquidnano
Nemesis
4
2
2
2.5
L
King Arthur
nnello501
King Arthur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,684
Damage
27,066
40,070
Taken
37,436
18,335
Mitigated
16,793
17,784
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,807
260
0
2,538
8,029
5,253
0
2,114
5,915
20,882
0
W
Skadi
 
Skadi
5,778
2,530
0
1,250
7,032
1,867
0
544
6,488
0
28,166
W
Medusa
5,384
2,246
0
2,118
4,338
1,382
188
1,644
2,694
0
38,041
W
Olorun
4,859
2,351
0
5,884
8,085
2,431
794
2,631
5,454
59,914
0
L
5,270
2,452
0
5,297
8,401
2,930
1,054
4,987
3,414
38,482
0
W
Bacchus
Gdoggyd
Bacchus
5,728
1,275
169
1,995
8,727
8,298
196
3,204
5,523
16,397
0
L
Chiron
3,253
1,209
258
1,969
5,894
1,389
0
2,477
3,417
0
23,764
L
Guan Yu
iwhirlz
Guan Yu
4,901
437
235
4,821
8,833
3,587
0
1,009
7,824
0
33,041
W
Nemesis
liquidnano
Nemesis
5,317
1,867
0
3,813
9,254
2,815
0
1,909
7,345
0
39,643
L
King Arthur
nnello501
King Arthur
6,453
732
0
2,666
8,913
5,176
0
0
8,913
6,641
36,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,192
Gold Earned
33,686
333
Minions Killed
350
0
Camps Cleared
0
1,050,185
Distance Traveled
1,158,656
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,395
490
37
3
0
210,127
5
W
Skadi
6,170
561
46
4
0
219,801
5
W
Medusa
6,572
597
74
7
0
224,951
3
W
Olorun
7,203
655
122
11
0
216,042
2
L
Sol
6,715
610
78
7
0
202,570
1
W
Bacchus
6,742
613
28
3
0
228,360
4
L
Chiron
4,978
453
45
4
0
170,640
1
L
Guan Yu
6,071
552
77
7
0
227,127
3
W
Nemesis
6,999
636
80
7
0
269,502
2
L
King Arthur
7,033
639
96
9
0
239,721
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role