Player Matchup

Medusa
Medusa
Commander2429
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,032 Elo+
Party 2
Sobek
Sobek
KashKrazyKid
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,032 Elo+
Party 2
Anubis
Anubis
SigmaBull
Anubis
Level 5
God Stats
2W - 6L
1,716 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 5
1,572 SR
1,188 Elo+

VS

Team Averages
Level 31
1,362 SR
1,198 Elo+
Baron Samedi
Baron Samedi
KTREDDYYYY7145
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,059 Elo+
Solo
Danzaburou
Danzaburou
Thrasherbot8
Danzaburou
Level 23
God Stats
32W - 39L
1,343 SR
Queue Stats
54W - 66L
1,159 Elo+
Party 1
King Arthur
King Arthur
UpstartPrince68
King Arthur
Level 61
God Stats
6W - 5L
1,243 SR
Queue Stats
74W - 88L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 13
13,562
714
23,614
19,397
8,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 12 / 11
12,843
676
7,023
27,414
28,847
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
SigmaBull
Anubis
19
11 / 3 / 3
15,671
825
15,695
13,122
6,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KTREDDYYYY7145
Baron Samedi
8
0 / 0 / 3
9,374
493
561
723
237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Thrasherbot8
Danzaburou
16
7 / 9 / 9
13,912
732
22,065
20,765
5,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
UpstartPrince68
King Arthur
19
18 / 9 / 7
15,743
829
25,656
33,594
28,257
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
44
18
Kills
25
25
Deaths
18
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
10
13
1.05
L
Baron Samedi
KTREDDYYYY7145
Baron Samedi
0
0
3
1.5
W
3
12
11
0.71
W
Anubis
SigmaBull
Anubis
11
3
3
4.17
L
Danzaburou
Thrasherbot8
Danzaburou
7
9
9
1.28
L
King Arthur
UpstartPrince68
King Arthur
18
9
7
2.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,332
Damage
48,282
59,933
Taken
55,082
43,735
Mitigated
34,401
10,254
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,614
13,721
0
2,545
19,397
8,365
935
196
18,737
0
53,237
L
Baron Samedi
KTREDDYYYY7145
Baron Samedi
561
23
123
136
723
237
0
448
275
4,920
0
W
7,023
1,440
0
1,710
27,414
28,847
368
485
26,257
16,546
0
W
Anubis
SigmaBull
Anubis
15,695
237
164
5,835
13,122
6,523
1,151
273
12,464
60,131
0
L
Danzaburou
Thrasherbot8
Danzaburou
22,065
11,457
0
4,558
20,765
5,907
506
10,609
10,156
0
55,738
L
King Arthur
UpstartPrince68
King Arthur
25,656
4,799
0
8,979
33,594
28,257
599
12,128
21,466
0
55,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,076
Gold Earned
39,029
186
Minions Killed
149
9
Camps Cleared
5
875,685
Distance Traveled
658,775
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,562
714
67
4
1
277,052
1
L
Baron Samedi
9,374
493
11
1
0
95,850
0
W
Sobek
12,843
676
16
1
2
297,557
0
W
Anubis
15,671
825
103
5
6
301,076
0
L
Danzaburou
13,912
732
77
4
1
254,648
0
L
King Arthur
15,743
829
61
3
4
308,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role