Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
OSIDERRIDER760
Bacchus
Level 92
God Stats
28W - 30L
1,435 SR
Queue Stats
568W - 712L
1,273 Elo+
Solo
Zeus
Zeus
z3bra nu7hun7er
Zeus
Level 112
God Stats
2W - 3L
1,381 SR
Queue Stats
2W - 3L
981 Elo+
Solo
Team Averages
Level 91
1,439 SR
1,251 Elo+

VS

Team Averages
Level 60
1,570 SR
1,295 Elo+
Kukulkan
Kukulkan
Lemon Sickle
Kukulkan
Level 25
God Stats
0W - 2L
1,343 SR
Queue Stats
1W - 4L
1,043 Elo+
Solo
Pele
Pele
PapaChonker
Pele
Level 126
God Stats
2W - 2L
1,913 SR
Queue Stats
163W - 185L
1,424 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
alfisher07
Morgan Le Fay
Level 29
God Stats
37W - 43L
1,452 SR
Queue Stats
156W - 194L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 2 / 7
7,239
724
2,157
5,740
2,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 9
8,912
891
6,994
9,037
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
9 / 3 / 4
9,093
909
8,869
7,050
1,475
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lemon Sickle
Kukulkan
7
0 / 3 / 1
5,675
568
531
3,584
1,196
11
5 / 6 / 1
7,591
759
10,023
10,531
3,973
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
alfisher07
Morgan Le Fay
10
1 / 6 / 1
6,557
656
3,204
7,602
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
15
Kills
6
6
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
7
2.25
L
Kukulkan
Lemon Sickle
Kukulkan
0
3
1
0.17
W
5
1
9
9.5
L
5
6
1
0.92
L
Morgan Le Fay
alfisher07
Morgan Le Fay
1
6
1
0.25
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,020
Damage
13,758
21,827
Taken
21,717
10,177
Mitigated
7,777
3,739
Healing
878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,157
618
178
730
5,740
2,262
1,697
1,387
4,135
0
17,214
L
Kukulkan
Lemon Sickle
Kukulkan
531
272
0
0
3,584
1,196
0
2,458
1,126
3,184
0
W
6,994
713
154
1,334
9,037
6,440
252
1,236
7,708
16,478
0
L
10,023
2,891
0
785
10,531
3,973
0
7,881
2,650
0
26,700
L
Morgan Le Fay
alfisher07
Morgan Le Fay
3,204
92
0
93
7,602
2,608
0
6,071
1,531
17,515
0
W
8,869
695
132
1,211
7,050
1,475
782
1,037
5,953
24,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,244
Gold Earned
19,823
108
Minions Killed
85
3
Camps Cleared
6
550,594
Distance Traveled
384,304
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,239
724
44
4
3
171,677
0
L
Kukulkan
5,675
568
9
1
0
92,912
0
W
Bacchus
8,912
891
20
2
0
210,735
2
L
Pele
7,591
759
40
4
4
155,193
3
L
Morgan Le Fay
6,557
656
36
4
2
136,199
0
W
Zeus
9,093
909
44
4
0
168,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role