Player Matchup

Tyr
Tyr
ExplosoDM
Tyr
Level 156
God Stats
26W - 16L
1,651 SR
Queue Stats
881W - 714L
1,568 Elo+
Party 1
Neith
Neith
PAPALegoLas666
Neith
Level 150
God Stats
18W - 13L
1,589 SR
Queue Stats
191W - 168L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
Stark_BR_
Sylvanus
Level 150
God Stats
4W - 6L
1,478 SR
Queue Stats
371W - 306L
1,619 Elo+
Party 1
Zhong Kui
Zhong Kui
eaexavier_
Zhong Kui
Level 141
God Stats
21W - 16L
1,582 SR
Queue Stats
491W - 394L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
raphaelsampaio22
Nu Wa
Level 160
God Stats
9W - 14L
1,512 SR
Queue Stats
509W - 414L
1,507 Elo+
Party 1
Team Averages
Level 151
1,562 SR
1,549 Elo+

VS

Team Averages
Level 101
1,496 SR
1,508 Elo+
Chaac
Chaac
Casterx7
Chaac
Level 108
God Stats
11W - 8L
1,730 SR
Queue Stats
392W - 391L
1,557 Elo+
Party 2
Cerberus
Cerberus
Didelphis
Cerberus
Level 76
God Stats
6W - 5L
1,616 SR
Queue Stats
144W - 140L
1,550 Elo+
Solo
Da Ji
Da Ji
ItsNightSH
Da Ji
Level 69
God Stats
1W - 2L
1,185 SR
Queue Stats
246W - 232L
1,473 Elo+
Solo
Janus
Janus
Pudimtkd
Janus
Level 141
God Stats
9W - 15L
1,369 SR
Queue Stats
998W - 969L
1,407 Elo+
Solo
Heimdallr
Heimdallr
stevewere
Heimdallr
Level 112
God Stats
13W - 7L
1,581 SR
Queue Stats
279W - 255L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 1
10,782
469
6,875
17,831
9,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 10 / 3
9,086
395
7,098
17,911
5,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Stark_BR_
Sylvanus
11
0 / 6 / 2
7,823
340
5,368
17,913
15,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
eaexavier_
Zhong Kui
17
2 / 7 / 0
10,626
462
16,140
22,049
17,262
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 0 / 1
6,977
303
1,748
2,010
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Casterx7
Chaac
19
1 / 2 / 11
12,960
563
9,448
24,217
21,850
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Didelphis
Cerberus
18
5 / 1 / 10
12,322
536
7,194
20,412
23,196
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
20
7 / 0 / 10
14,202
617
15,351
16,405
7,515
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Pudimtkd
Janus
20
3 / 1 / 8
13,236
575
10,695
10,418
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
stevewere
Heimdallr
20
12 / 2 / 7
14,285
621
20,036
19,733
8,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
5
Kills
28
28
Deaths
6
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chaac
Casterx7
Chaac
1
2
11
3.25
W
Cerberus
Didelphis
Cerberus
5
1
10
10
L
2
5
1
0.5
W
Da Ji
7
0
10
12
L
0
10
3
0.15
W
Janus
Pudimtkd
Janus
3
1
8
7
L
Sylvanus
Stark_BR_
Sylvanus
0
6
2
0.17
L
Zhong Kui
eaexavier_
Zhong Kui
2
7
0
0.29
L
1
0
1
1.5
W
Heimdallr
stevewere
Heimdallr
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,229
Damage
62,724
77,714
Taken
91,185
48,383
Mitigated
65,272
20,679
Healing
39,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Casterx7
Chaac
9,448
2,830
0
11,733
24,217
21,850
876
9,406
14,811
0
86,145
W
Cerberus
Didelphis
Cerberus
7,194
345
1,707
6,043
20,412
23,196
0
3,550
16,862
39,574
0
L
6,875
599
0
5,352
17,831
9,444
0
2,287
15,544
0
76,170
W
Da Ji
15,351
4,183
0
9,201
16,405
7,515
4,610
5,137
11,268
0
109,074
L
7,098
2,189
0
3,951
17,911
5,468
0
3,521
14,150
0
61,684
W
Janus
Pudimtkd
Janus
10,695
399
218
3,659
10,418
4,003
1,307
4,950
5,468
107,698
0
L
Sylvanus
Stark_BR_
Sylvanus
5,368
1,955
838
2,972
17,913
15,645
0
5,513
12,400
27,762
0
L
Zhong Kui
eaexavier_
Zhong Kui
16,140
1,108
0
6,789
22,049
17,262
260
5,403
16,646
79,315
0
L
1,748
625
0
777
2,010
564
0
1,165
845
14,574
0
W
Heimdallr
stevewere
Heimdallr
20,036
10,757
0
6,632
19,733
8,708
3,108
4,909
14,824
0
137,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,294
Gold Earned
67,005
493
Minions Killed
723
0
Camps Cleared
0
1,749,823
Distance Traveled
2,406,598
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,960
563
140
6
0
437,081
2
W
Cerberus
12,322
536
84
4
0
488,084
5
L
Tyr
10,782
469
144
6
0
464,777
9
W
Da Ji
14,202
617
156
7
0
560,141
8
L
Neith
9,086
395
122
5
0
375,558
7
W
Janus
13,236
575
184
8
0
482,325
6
L
Sylvanus
7,823
340
35
2
0
396,520
6
L
Zhong Kui
10,626
462
162
7
0
389,753
2
L
Nu Wa
6,977
303
30
1
0
123,215
2
W
Heimdallr
14,285
621
159
7
0
438,967
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role