Player Matchup

Khepri
Khepri
AndryeJoao
Khepri
Level 23
God Stats
23W - 20L
1,466 SR
Queue Stats
36W - 46L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
G4xmenace
Cu Chulainn
Level 27
God Stats
1W - 0L
1,362 SR
Queue Stats
1W - 4L
1,182 Elo+
Party 2
Vulcan
Vulcan
X100PREHOTZ
Vulcan
Level 16
God Stats
33W - 16L
1,633 SR
Queue Stats
49W - 23L
1,590 Elo+
Solo
Nemesis
Nemesis
Xaxifie
Nemesis
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Cupid
Cupid
dollsosmall
Cupid
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 26L
1,391 Elo+
Solo
Team Averages
Level 17
1,492 SR
1,413 Elo+

VS

Team Averages
Level 14
1,475 SR
1,369 Elo+
Tiamat
Tiamat
Batboy92814
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Solo
Serqet
Serqet
Cheeseyguy17
Serqet
Level 21
God Stats
8W - 6L
1,361 SR
Queue Stats
31W - 32L
1,298 Elo+
Solo
Arachne
Arachne
IIIIKALEBSNIPENI
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
NovaJord
Medusa
Level 28
God Stats
17W - 18L
1,515 SR
Queue Stats
195W - 234L
1,351 Elo+
Solo
Fenrir
Fenrir
TPG_green16
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AndryeJoao
Khepri
3
0 / 0 / 1
4,937
411
155
290
117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
G4xmenace
Cu Chulainn
10
3 / 5 / 2
6,455
538
3,035
6,951
2,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
16
12 / 0 / 1
9,430
786
9,866
4,199
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Xaxifie
Nemesis
11
5 / 1 / 2
7,052
588
3,361
4,979
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
7 / 0 / 1
8,683
724
4,405
6,122
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
1
0 / 0 / 0
3,862
322
0
0
0
Serqet
9
4 / 3 / 0
6,023
502
2,430
8,912
4,872
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 12 / 0
4,489
374
1,144
10,317
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
NovaJord
Medusa
7
2 / 3 / 2
5,525
460
3,745
4,284
916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
7
0 / 11 / 2
4,826
402
664
9,548
3,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
27
Kills
6
6
Deaths
29
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
AndryeJoao
Khepri
0
0
1
0.5
L
Tiamat
0
0
0
0
L
Serqet
4
3
0
1.33
W
Cu Chulainn
G4xmenace
Cu Chulainn
3
5
2
0.8
L
0
12
0
0
L
Medusa
NovaJord
Medusa
2
3
2
1
L
Fenrir
0
11
2
0.09
W
Vulcan
12
0
1
12.5
W
Nemesis
Xaxifie
Nemesis
5
1
2
6
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,822
Damage
7,983
22,541
Taken
33,061
8,113
Mitigated
12,927
6,798
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AndryeJoao
Khepri
155
75
150
0
290
117
0
0
290
947
0
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
2,430
999
0
2,218
8,912
4,872
0
1,157
7,733
92
21,522
W
Cu Chulainn
G4xmenace
Cu Chulainn
3,035
721
0
1,410
6,951
2,435
647
0
6,940
0
23,316
L
1,144
761
0
462
10,317
3,488
22
5,234
4,979
0
12,411
L
Medusa
NovaJord
Medusa
3,745
1,090
0
1,139
4,284
916
364
0
4,284
0
20,671
L
Fenrir
664
87
0
88
9,548
3,651
0
3,640
5,822
0
10,435
W
Vulcan
9,866
4,106
0
406
4,199
1,663
2,296
0
4,063
73,646
0
W
Nemesis
Xaxifie
Nemesis
3,361
1,842
0
667
4,979
1,914
1,158
0
4,865
0
22,695
W
4,405
2,815
0
4,165
6,122
1,984
1,752
153
5,969
0
49,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,557
Gold Earned
24,725
345
Minions Killed
128
0
Camps Cleared
0
1,031,764
Distance Traveled
837,198
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,937
411
1
0
0
29,422
0
L
Tiamat
3,862
322
0
0
0
0
0
L
Serqet
6,023
502
41
3
0
248,277
2
W
Cu Chulainn
6,455
538
39
3
0
242,626
0
L
Arachne
4,489
374
18
2
0
239,259
1
L
Medusa
5,525
460
46
4
0
128,420
0
L
Fenrir
4,826
402
23
2
0
221,242
0
W
Vulcan
9,430
786
150
13
0
260,389
3
W
Nemesis
7,052
588
57
5
0
275,987
2
W
Cupid
8,683
724
98
8
0
223,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role