Player Matchup

Anhur
Anhur
 
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Aladin_Wkh
Nu Wa
Level 122
God Stats
9W - 10L
1,495 SR
Queue Stats
422W - 456L
1,500 Elo+
Solo
Chaac
Chaac
Daltonicos
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 88L
1,481 Elo+
Party 4
Baron Samedi
Baron Samedi
LadySaadness
Baron Samedi
Level 26
God Stats
9W - 4L
1,500 SR
Queue Stats
249W - 101L
1,561 Elo+
Party 3
Loki
Loki
LeisterAguiar
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,488 Elo+
Party 4
Team Averages
Level 68
1,499 SR
1,506 Elo+

VS

Team Averages
Level 106
1,536 SR
1,510 Elo+
Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DragãoGTI
Anhur
Level 160
God Stats
12W - 11L
1,402 SR
Queue Stats
527W - 567L
1,509 Elo+
Party 1
Merlin
Merlin
Kossz
Merlin
Level 48
God Stats
3W - 1L
1,615 SR
Queue Stats
9W - 9L
1,513 Elo+
Party 2
Hades
Hades
PRET0R
Hades
Level 39
God Stats
5W - 2L
1,665 SR
Queue Stats
8W - 8L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
1 / 1 / 0
4,270
474
4,326
2,891
910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
9
0 / 2 / 0
4,781
531
3,316
4,557
1,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
8
0 / 1 / 0
4,332
481
2,423
4,638
3,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
LadySaadness
Baron Samedi
6
1 / 3 / 1
4,351
483
3,105
5,986
2,201
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

5
1 / 5 / 0
4,283
476
738
5,263
1,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 0 / 1
6,351
706
3,096
5,721
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
 
Xbalanque
11
2 / 1 / 2
6,309
701
2,459
4,024
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
8
0 / 2 / 2
4,955
551
2,285
4,801
1,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Kossz
Merlin
10
4 / 0 / 1
5,956
662
4,149
3,090
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
PRET0R
Hades
8
1 / 0 / 4
5,416
602
1,829
6,048
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
12
12
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
1
0
1
W
Fenrir
 
Fenrir
5
0
1
5.5
W
Xbalanque
 
Xbalanque
2
1
2
3
L
Nu Wa
0
2
0
0
L
Chaac
0
1
0
0
W
Anhur
0
2
2
0.5
W
Merlin
Kossz
Merlin
4
0
1
4.5
L
Baron Samedi
LadySaadness
Baron Samedi
1
3
1
0.5
L
1
5
0
0.2
W
Hades
PRET0R
Hades
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,908
Damage
13,818
23,335
Taken
23,684
8,808
Mitigated
8,840
5,570
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,326
2,263
0
601
2,891
910
0
931
1,960
0
16,691
W
Fenrir
 
Fenrir
3,096
752
0
2,559
5,721
2,211
613
735
4,986
0
32,581
W
Xbalanque
 
Xbalanque
2,459
827
0
1,451
4,024
1,383
608
286
3,313
0
33,447
L
Nu Wa
3,316
659
0
907
4,557
1,285
0
2,516
1,767
27,493
0
L
Chaac
2,423
159
0
1,586
4,638
3,166
0
509
4,103
2,698
14,023
W
Anhur
2,285
1,345
0
1,226
4,801
1,195
379
1,896
2,905
0
23,623
W
Merlin
Kossz
Merlin
4,149
321
0
1,730
3,090
846
111
1,595
1,452
33,941
0
L
Baron Samedi
LadySaadness
Baron Samedi
3,105
882
216
2,260
5,986
2,201
0
181
5,805
13,143
0
L
738
271
0
0
5,263
1,246
0
1,463
3,722
0
8,883
W
Hades
PRET0R
Hades
1,829
148
206
2,825
6,048
3,205
66
2,074
3,845
14,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,017
Gold Earned
28,987
148
Minions Killed
276
0
Camps Cleared
0
827,202
Distance Traveled
909,689
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,270
474
31
3
0
127,805
1
W
Fenrir
6,351
706
74
8
0
212,412
1
W
Xbalanque
6,309
701
65
7
0
166,974
0
L
Nu Wa
4,781
531
45
5
0
166,947
3
L
Chaac
4,332
481
29
3
0
183,336
3
W
Anhur
4,955
551
45
5
0
156,708
3
W
Merlin
5,956
662
68
8
0
182,318
0
L
Baron Samedi
4,351
483
20
2
0
162,755
2
L
Loki
4,283
476
23
3
0
186,359
0
W
Hades
5,416
602
24
3
0
191,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role