Player Matchup

Thoth
Thoth
ImConDad
Thoth
Level 88
God Stats
0W - 1L
1,333 SR
Queue Stats
31W - 27L
1,550 Elo+
Party 1
Ullr
Ullr
Jos3s
Ullr
Level 104
God Stats
0W - 1L
1,507 SR
Queue Stats
29W - 21L
1,608 Elo+
Party 1
Discordia
Discordia
Rerunn
Discordia
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,398 Elo+
Solo
Cthulhu
Cthulhu
sizablemanx46
Cthulhu
Level 100
God Stats
11W - 4L
1,728 SR
Queue Stats
63W - 58L
1,536 Elo+
Party 1
Mercury
Mercury
xXPR3V3NTXx
Mercury
Level 120
God Stats
0W - 4L
1,022 SR
Queue Stats
32W - 34L
1,477 Elo+
Party 1
Team Averages
Level 105
1,418 SR
1,514 Elo+

VS

Team Averages
Level 146
1,585 SR
1,512 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
 
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
GODLESSI
Thanatos
Level 154
God Stats
1W - 0L
1,607 SR
Queue Stats
10W - 12L
1,451 Elo+
Party 2
Chiron
Chiron
ShadowGuard10
Chiron
Level 142
God Stats
5W - 4L
1,524 SR
Queue Stats
422W - 422L
1,479 Elo+
Party 3
Gilgamesh
Gilgamesh
Waerius
Gilgamesh
Level 124
God Stats
3W - 1L
1,792 SR
Queue Stats
28W - 21L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ImConDad
Thoth
16
2 / 1 / 3
9,437
674
6,713
5,884
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Jos3s
Ullr
16
0 / 2 / 1
8,770
626
6,970
13,796
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Rerunn
Discordia
15
1 / 6 / 3
8,882
634
9,164
9,754
3,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
17
2 / 2 / 1
9,096
650
15,119
13,354
14,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
xXPR3V3NTXx
Mercury
16
2 / 4 / 5
9,706
693
7,344
11,146
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 1 / 5
10,314
737
7,523
13,725
16,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
 
Chronos
17
1 / 2 / 9
9,783
699
8,301
10,259
4,033
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
GODLESSI
Thanatos
19
9 / 0 / 4
12,033
860
14,918
12,518
6,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 8
9,155
654
10,868
11,316
4,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Waerius
Gilgamesh
16
3 / 3 / 4
10,418
744
6,024
13,647
12,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
7
Kills
15
15
Deaths
7
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
5
4.5
W
Chronos
 
Chronos
1
2
9
2.75
W
Thanatos
GODLESSI
Thanatos
9
0
4
11
L
Thoth
ImConDad
Thoth
2
1
3
3.5
L
Ullr
Jos3s
Ullr
0
2
1
0.25
L
Discordia
Rerunn
Discordia
1
6
3
0.42
W
0
1
8
4
W
Gilgamesh
Waerius
Gilgamesh
3
3
4
1.67
L
Cthulhu
2
2
1
1.25
L
Mercury
xXPR3V3NTXx
Mercury
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,310
Damage
47,634
53,934
Taken
61,465
29,140
Mitigated
43,402
9,755
Healing
23,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,523
105
0
2,550
13,725
16,018
1
5,434
7,792
31,348
0
W
Chronos
 
Chronos
8,301
1,266
0
1,509
10,259
4,033
1,120
4,813
5,113
38,045
0
W
Thanatos
GODLESSI
Thanatos
14,918
3,345
0
13,404
12,518
6,845
556
5,899
6,299
0
46,637
L
Thoth
ImConDad
Thoth
6,713
53
0
441
5,884
1,679
1
1,098
4,786
29,517
0
L
Ullr
Jos3s
Ullr
6,970
2,717
0
3,974
13,796
5,375
53
6,918
6,878
0
39,122
L
Discordia
Rerunn
Discordia
9,164
160
0
1,005
9,754
3,719
1
1,775
7,979
29,402
0
W
10,868
2,948
1,571
2,554
11,316
4,297
1,740
7,050
3,906
0
38,534
W
Gilgamesh
Waerius
Gilgamesh
6,024
1,023
0
1,543
13,647
12,209
504
6,076
7,234
0
26,474
L
Cthulhu
15,119
480
826
2,654
13,354
14,736
1
4,038
9,316
44,109
0
L
Mercury
xXPR3V3NTXx
Mercury
7,344
324
0
855
11,146
3,631
664
2,641
8,505
0
23,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,891
Gold Earned
51,703
346
Minions Killed
331
12
Camps Cleared
6
1,332,576
Distance Traveled
1,469,386
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,314
737
44
3
0
299,744
1
W
Chronos
9,783
699
84
6
0
289,900
0
W
Thanatos
12,033
860
73
5
5
317,641
3
L
Thoth
9,437
674
74
5
4
284,133
3
L
Ullr
8,770
626
100
7
3
281,222
2
L
Discordia
8,882
634
63
5
1
196,385
1
W
Chiron
9,155
654
81
6
0
285,613
4
W
Gilgamesh
10,418
744
49
4
1
276,488
0
L
Cthulhu
9,096
650
66
5
0
276,002
2
L
Mercury
9,706
693
43
3
4
294,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role